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It has been eight years since the fall of Alterac, after the king Aiden Perenolde betrayed the Alliance and sided with the Horde of Orgrim Doomhammer. For this betrayal, king Aiden Perenolde was dethroned and Alterac City was sacked. The nobles and population fled the land and the Kingdom of Alterac was no more.

You are Alric Perenolde, the prince and second heir of Alterac. By the order of king Aiden, you were sent into temporary exile to be safe from the Second War. This exile turned permanent and Captain Normand Garside, your guardian for the past eight years, made sure that you were safe and learned the useful skills that would help you in the future.

Now eight years later in the year 14 after the opening of the Dark Portal, you are ready to take the responsibility and try to unite the scattered Alteraci people and reclaim the lands that were once the Kingdom of Alterac.

Having dealt with some minor problems at home, you had been invited back to Durnholde Keep to be a guest of Lord Blackmoore for he had a proposition for you. In Durnholde you gained an informant and trader in Kris Legace, beat Thrall the orc gladiator in a sparring fight before you agreed on the proposition. When spring arrives you are to deliver soldiers to guard the Internment Camps for a nice sum of wealth.

But by providing the troops, your inevitable push into Alterac will most likely have to be moved for later. You now just hope that the deal is worth it in the long run. The winter will continue and you are one step closer ro reclaiming the lands your people have lost.

Welcome to Alterac Resurgent Quest!



Twitter: https://twitter.com/MedivhQM
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Alterac%20Resurgent%20Quest
Prince Alric Stats: https://pastebin.com/rysxdRsv
Quest Mechanisms: https://pastebin.com/CyD88qqf
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>>4915470

"Now if you could excuse me prince Alric, I have a feast to open." Lord Blackmoore said. "Langston here will handle the rest. Please join me soon as possible at the feast."

"I will come to the feast as soon as I can." You said back to Blackmoore as he walked away and left his study.

"Prince Alric, it was good that you agreed." Said Langston as he spread a few scrolls in front of you. "These are the guard deployments currently."

Langston showed a map and pointed out the camps and showed at which camp your men would be. The camp wouldn't be that far from Durnholde thankfully. Langston also said that the men would stay together and they would only be used as camp guards. That did ease some of the fears you had about all this.

Having explained and given you a few papers as instructions, Langston ordered a passing servant to carry the coin chest into your room. To keep it safe, you put it inside your own travel chest and locked it tight and secure.

Now you could go to the feast.



The main hall of the keep was full of people. A group of musicians were playing, there were noblemen talking with each other, servants carrying trays of food or serving drinks. It did really look and sound like a feast.

Lord Blackmoore was sitting in his chair on the far side of the room and was talking with people you didn't recognise. Next you noticed Garrick Blacksteel in one corner with few of his people, it did look like people were avoiding them. Not surprising as Dark Iron dwarven exactly didn't have the best reputation. There were also a group of knights and soldiers talking with each other and you saw captain Reginald of Regional Defenders talking with Sir Gravis.

You had few options to go talk with.


>You are Lord Blackmoore's guest, go talk with him and the people coming go see him.
>Go ask Garrick Blacksteel if he managed to get the deal and to know him and the Dark Irons better.
>Captain Reginald and Sir Gravis are seemingly having fun, go join them.
>Mingle around the people and see if you could find someone interesting.
>Other, write in.
>>
>>4915471

oh dear what a dilemma. Socialing with the Dark Iron, or with the military men? Or perhaps the mystery box? It might be empty though.

>Go ask Garrick Blacksteel if he managed to get the deal and to know him and the Dark Irons better.
>>
>>4915471
>Captain Reginald and Sir Gravis are seemingly having fun, go join them.
>>
>>4915471
>>Captain Reginald and Sir Gravis are seemingly having fun, go join them.
>>
>>4915471
>Go ask Garrick Blacksteel if he managed to get the deal and to know him and the Dark Irons better.
>Captain Reginald and Sir Gravis are seemingly having fun, go join them.
>Mingle around the people and see if you could find someone interesting.
>>
>>4915471
>>Captain Reginald and Sir Gravis are seemingly having fun, go join them.
>Go ask Garrick Blacksteel if he managed to get the deal and to know him and the Dark Irons better.
>>
>>4915471
>Go ask Garrick Blacksteel if he managed to get the deal and to know him and the Dark Irons better.
Not sure if we have the option of talking with multiple groups guys.
>>
You decided first to go and ask if Garrick Blacksteel had succeeded in his dealings with Lord Blackmoore. As you headed towards them, the Dark Irons noticed you and straightened up.

"Young prince, you came to greet us." Said Blacksteel to you and gave a slight bow.

"Yes I did master Blacksteel. Partially because it did interest me if you succeeded in your dealings."

"Yes and no, while we succeeded, the number of plate mail sold was disappointing." Blacksteel said to you. "Lord Blackmoore was exactly like you described him, but he wasn’t interested in a personal suit of armour. His aide meanwhile ordered a number of them for the guards here."

"Partial success could lead into a full success later." You said and tried to find the silver lining.

"That might be true young prince, but I do not think that the lord of the keep is interested in our products." Blacksteel replied with his deep voice.

There was a small pause in your discussion as a large roasted hog was brought in and the chef started to cut it into pieces to be served.

"To be honest master Blacksteel, I am not that familiar with Dark Iron dwarven. I thought that your people were only around Blackrock Mountain?" You asked him.

"That is a common misconception young prince." Garrick Blacksteel said to you. "As I told you before, Blackrock Mountain provides us with everything we need. But we still do go out to project our power and defend our interests."

1/2
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>>4917359

You and Garrick continued to speak for some time, learning how ruthless the Dark Iron society could be and how they see the world outside the mountain. After a while you excused yourself and went to grab some food and drink. As you did that, sir Gravis caught your attention as he waved you to join them.

"Prince Alric, you didn’t tell us how you fought against the gnolls?" Gravis said to you. "Captain Reginald here told us how the fighting had gone and how you and lady Proudmoore defeated their shaman."

"It was a great battle." Captain Reginald said back.

"And we missed it!" Gravis raised his voice. "A bloody garrison duty for us while others got to fight."

Gravis emptied his cup of beer and got another one from a servant.

"Prince Alric, tell us how the fighting went."



You told them the whole story from saving the first peasants from the gnolls to the actual expedition and the fight against the shaman. The knights listened carefully how the night attack into the gnoll camp had gone or how your men repulsed the gnoll charge during the expedition. You had their attention.

When you finally ended your storytime, your small audience was really impressed.

"Fighting like that at such a young age. Very impressive." Said Reginald.

"Not surprising that prince Alric beat Thrall in a sparring fight." Gravis continued.

You felt flattered by all this.



The feast had continued and people had gotten more drunk. The Dark Iron dwarven had left back to their wagons and you saw Lord Blackmoore to be visibly drunk. You meanwhile had a growing buzz from the beer and earlier brandy. The floor had been cleared and the first few had started to dance.

You scanned the hall and saw a few interesting people you could talk with.


>Lord Blackmoore can be a drunkard, but he is a functioning drunkard. Go talk to him.
>You saw Kris Legace talking to a group of presumably traders, join her.
>Taretha Foxton had arrived, go tell her the news of the deal.
>Other, write in.
>>
>>4917362
Socialing Taretha who is recognized as Blackmoore’s mistress is probably ill advised especially if he’s drunk. Maybe we could talk to Kris if we can find a suitably discreet corner where we could pretend to talk regular business? Still possibly risky. Of the options given I’m leaning towards Blackmoore though it gives me little pleasure.

Kinda tempted to ditch the party and go read the book [spoiker]as I’d probably do in real life[/spoiler]
in fac… maybe we could take this chance to do some observation of our own?
>watch the gathering, try to figure out if we can spot an interesting connection or interaction between other guests
>>
>>4917362
>>You saw Kris Legace talking to a group of presumably traders, join her.
>>
>>4917362
>You saw Kris Legace talking to a group of presumably traders, join her.
>>
>>4917362
Supporting >>4917376
>>
>>4917362
>>Lord Blackmoore can be a drunkard, but he is a functioning drunkard. Go talk to him.
>>
You watched the feast around you as you slowly drank your beer and ate the roasted hog. The noblemen talked with each other as did the traders and the knights. People mostly stayed within their own groups.

Langston did talk to nearly everyone, probably just asking how they were doing. You really saw nothing out of place or noticeable. So you decided to approach Kris Legace who had ended up alone after finishing her talks with the traders.

"Good evening miss Legace." You greeted her and continued. "I saw you talked with those traders, who were they?"

"Prince Alric Traders from Southshore, they are quite a tightly knit group so they always check whoever new arrives into their 'territory." She explained to you. "It is always like this, even back in Strahnbrad."

"Well, were your trades here successful? I mean all the alcohol you brought?" You asked her.

"I made some coin yes. The people from which I bought it knew to whom I was selling so they raised the prices, but such is the life of a trader."

"I presume you aren’t going to stay here for long?"

"I plan on leaving already tomorrow and going back to Southshore and then I don't know. Wherever the rumours of good trade opportunities appear." She answered.

"Now that you work for me." You said with a more quiet voice. "If you need assistance in Southshore, go find Beric of Strahnbrad and tell him that I vouch for you. He should be able to help."

"Thank you prince Alric, I will keep that in mind." She said back with her always so energetic voice.

1/2
>>
>>4918793

The feast continued and the night slowly turned late. Some had left, but most continued to drink, eat and dance. Few new musicians had joined to allow a few others to rest. You now knew what sir Gravis had talked about good feasts. You saw Lord Blackmoore being completely drunk, but still somehow functional as he talked with people around him.

You felt already somewhat drunk and the light energetic buzz you had before had faded away. You felt ready to go take a piss off the keep walls before going to sleep.

"Prince Alric, isn't this a pleasant feast?" Asked Taretha who was carrying a tray of drinks.

"Good evening Taretha." You said back to Taretha as you turned to face her. She was wearing the same blue skirt and white blouse as she always did. "It has been yes, sir Gravis did not lie when he said the feasts are really good."

"That is very good for us to hear. We work hard every time. I will have to tell other servants your words." She said with a chuckle. "Another drink my prince?

You noticed your beer cup being empty and decided to take one more cup, because why not.

"Lord Blackmoore sent me to be with you, in his words to make and keep you happy and pleased." She said to you. "He seemed quite happy earlier and through this evening so I presume you agreed on the deal."

"You are very observant." You said to her.

"In this job and with this master you will learn sooner or later." She sighed and then chuckled. "Now how can I please you today?"


>You had wanted to see the battlements. Ask Taretha to guide you.
>The feast will continue for some time, go snooping around in Lord Blackmoore’s study.
>Finish the beer and go to your room. If you have something to say, you can day it there.
>Other, write in.
>>
>>4918799
>>Finish the beer and go to your room. If you have something to say, you can day it there.
>>
>>4918799
>>You had wanted to see the battlements. Ask Taretha to guide you.

Tempiting again with the snooping though I can’t imagine what we could want to find there that would justify such a risk.
>>
>>4918799
>>You had wanted to see the battlements. Ask Taretha to guide you.
>>
>>4918799
>The feast will continue for some time, go snooping around in Lord Blackmoore’s study.

Wildcard baby!
>>
>>4918799
>You had wanted to see the battlements. Ask Taretha to guide you.
I don't trust us to be a sneak when we're drunk
>>
What if we got Taretha onboard, and our cover story is we were doing it in his study, albeit we were drunk. I'm sure Blackmore can understand...
>>
>>4918799
>"Now how can I please you today?"
>Why don't you come to my chambers and we will find out together
>>
"Well I want to see the battlements." You said to her.

"Battlements? Well I can guide you there." She answered and gave you a puzzling look. "They aren't that far away."

You allowed Taretha to guide you through the twisting pathways and through several doors until you had reached a heavy wooden door. As it was too heavy, you had to open it for both of you.

Beyond it was the cannon casemate overlooking the gatehouse. A small number of small cannons were in a neat row with cannonballs and blackpowder waiting to be used. You walked past the cannons and up the stairs before opening one final door.

It was quite dark outside, the moon tried to shine some light through the slight cloud cover. It was slowly raining snow.

"Is this the first snow in Durnholde?" You asked Taretha as you caught a few snowflakes with your breath.

"Yes it is." She said back.

From the top of the gatehouse you saw the whole Durnholde Keep. There was the keep itself, barracks, stables, some sort of a warehouse and the large yard. All this was encircled with walls and towers. Outside the walls was the large gladiator arena. The place looked well built and defensible.

A very cold breeze suddenly hit you and reminded you that winter was arriving.

"This was stupid, it is cold out here." You said aloud. "Let's go inside, back to warm."



The next morning had come and you were in the mess hall eating breakfast. The leftovers from last night's feast were being served and you are a nice plate of mutton with some bread and hot wine. Today afternoon would be the gladiator tournament everyone had been waiting for.

"Good morning prince Alric." Came the groggy voice of Karramyn Langston who joined you to eat breakfast.

"Good morning Langston, how did the feast go?"

"A lot of talking with the guests. You have to keep them happy and thinking that they have our attention."

"Hard work?" You asked.

"Very." Came the short answer as he bit into a piece of bread before he continued. "Juggling different needs of different people isn't easy."

You had some experience on that, but not that much yet.

"Today is the tournament and most of our guests get into the arena a bit earlier than others if they want to." He said and continued. "If you want, you could come with us, that is if you don't have anything else to do?"


>Join other guests and go to the arena early. There could be a chance to socialise with them.
>Last evenings talks with Garrick Blacksteel made you interested in their wares, go see if they could show you exactly what they were selling.
>You felt a bit tired, go rest in your room and read the book. You have nearly finished it.
>Other, write in

QM: Busy last few days so shorter than normal updates.
>>
>>4920128

Hmm... we don't exactly have a lot of money on us that we could use right now to spent on dark iron tech without being suspicious and it's not like they would share mole machines anyway...

>finish the book
>>
>>4920128
>>Last evenings talks with Garrick Blacksteel made you interested in their wares, go see if they could show you exactly what they were selling.
>>
>>4920128
>>You felt a bit tired, go rest in your room and read the book. You have nearly finished it.
>>
>>4920128
>You felt a bit tired, go rest in your room and read the book. You have nearly finished it.
>>
>Last evenings talks with Garrick Blacksteel made you interested in their wares, go see if they could show you exactly what they were selling.
We don't have to buy anything, we could ask him to stop by our place later afterwards and make a purchase then.

>>4920142
No one knows how much money we have and the got a chest of 20 wealth....
>>
>>4920985
That chest looked like something that would've been noticed we brought with us. It will be suspicious if we start spending from it now without even waiting for the excuse of it being our tournament wager winnings or something.
>>
"I will have to decline. I am still feeling sluggish from yesterday so I will go to my room to rest." You said to him.

"Understandable. We will send someone to you before the games begin." Langston said back.

"That does sound fair, let us do that." You said.



You had finally finished reading the last book you had been reading and done the few notes. The book was already placed in your travel chest as you compiled your notes as suddenly someone knocked on your door. It was still way too early for the tournament to begin.

You went to open the door and found sir Gravis on the other side.

"Good morning prince Alric." He said to you and saluted. "There is an urgent matter that you need to know."

"Good morning sir Gravis, what would it be?" You asked and were somewhat puzzled.

"Mathias Nogelman has been found dead in his cell, apparent suicide." Gravis told you. "We haven't yet told Langston as we wanted to tell you first."

"Thank you for telling me this. Are we going to go see the body?"

"Prince Alric, that would have been my suggestion."



After quickly taking your sword belt and throwing your jacket on, two of you made your way into the jail cells deep beneath Durnholde Keep. The jailer was outside Nogelman's cell with one of the guards. He started to apologise on how this could happen, but Gravis silenced him and pushed him aside as he opened the door.

Inside the cell Nogelman was still hanging from one of the chains. He had ripped his shirt to tie the chain in a loop around his neck before dropping down. From the deep dragging and kicking marks on the ground it seems that he suffocated.

"The jailor found him like this after coming to retrieve the empty food bowl. They had removed him from the chains last evening to allow him to eat." Gravis told you. "And then he decided to kill himself."

"Any idea why?" You asked Gravis.

"No idea, a man like him had many reasons to kill himself."

That was true. He was a pitiful drunkard so he might have realised this and decided to end his life. It did seem like a suicide to you.

"So what next?" You asked Gravis.

"We will take him down and bury him in the nearby cemetery probably tomorrow."


>Investigate the body just in case.
>Nogelman was a nobleman of Alterac, he requires a proper burial.
>Just wash your hands out of this. You got what you wanted from him.
>Other, write in.
>>
>>4921424
This stinks. Looks like syndies have longer fingers than we would like.

Did whoever brought him food see him alive? Anyone come or go to the cell block?
Investigate the body for signs of struggle. Does he still have a bandana on him?
We should warn Kris of this (I’m rather thinking she wasn’t involved in this, although…) so she is careful.

And at the end of all this he is still Alteraci noble, drunk or not, we have responsibility to see him buried. Presumably with his ring, seeing as he has no next of kin. Symbolism must be observed.
>>
>>4921424
>Investigate the body just in case.
If there is any hint of anything or anyone's traces then we need to know. Best to sniff this shit out asap if we can. cut the fingers off of the syndies.
>>
>>4921424
>>Nogelman was a nobleman of Alterac, he requires a proper burial.
>>
>>4921424
>Investigate the body just in case.
>Nogelman was a nobleman of Alterac, he requires a proper burial.
>>
>>4921424
>Investigate the body just in case.
>Nogelman was a nobleman of Alterac, he requires a proper burial.
>>
Investigation it is. Give me a roll.


>1d6
>Best three
>>
Rolled 3 (1d6)

>>4922053
>>
Rolled 4 (1d6)

>>4922053
>>
Rolled 1 (1d6)

>>4922053
>>
>8

You asked sir Gravis to bring the jailor in as you took a closer look on Nogelman's dead body. It had become really stiff already as you carefully walked around it and tried to see anything out of place.

"Sire, you wanted to speak?" Asked the jailor.

"Yes, tell me when you saw him alive last time and how you found him." You asked him.

"Well sire, I brought him a bowl of bread and some mutton and a cup of water last night. He was definitely alive as I unlocked the shackles to allow him to eat." He told you. "This mornin' I came to take the bowl and cup away and found him like this."

"You are saying that you didn't hear or see anything?"

"No sire, nothing at all."

"And you were in your office the whole night?"

"Yes sire, of course I had to sleep, but I would have woken up if someone opened one of the doors."

You hadn’t spotted anything strange about Nogelman. By all accounts he had used his shirt to tie the chain into a loop which he then used to kill himself.

"Sir Gravis, I want him to be buried as soon as possible. And it has to be done properly."

"Properly?" Gravis asked.

"Yes, he was a nobleman of Alterac. He deserves a good grave and a headstone." You said to him. "Can you arrange that with a priest and all before I leave back home?"

"I will do my best prince Alric." He said back.

Such a shame man ends up doing something like this.



You had left sir Gravis to deal with Nogelman while you went to eat something before going back to your room to wait until someone comes to pick you up.

Thankfully you didn’t have to wait long as one of the servants came to guide you to the arena and to the stands where Lord Blackmoore was waiting. You pulled your winter jacket on and followed the servant.

The walk to the arena wasn't that long as you did most of the trip underground before taking multiple stairs up where Blackmoore was sitting. When you reached the stands, you saw the arena as a whole. Hundreds, maybe even thousands of peasants had flocked to see the last gladiator fights of this year. You could only imagine how much coin they and other more wealthy guests would bring to Durnholde.

"Ahh prince Alric, you have arrived." Said Karramyn Langston who stood up from his chair to guide you to your. You noticed that you would be sitting next to Blackmoore as his special guest.

"Lord Blackmoore arrives soon and then the tournament will begin."

You didn’t have to wait for him for that long as servants passed hot wine and blankets to the guests to stay warm. When Blackmoore arrived you could see that he still was noticeably drunk, but still could walk and talk relatively coherently. He walked next to a railing and shouted the games to begin, before taking his seat to continue drinking in silence.

1/2
>>
>>4922802

The first few bouts were standard preliminary fights. Small groups of gladiators fighting with blunted weapons or to first blood to warm up the crowd and to get more training under them. While you had never really cared about gladiators, next came several more exciting singles fights between more experienced gladiators. They did their jobs well and the crowd was already hot.

Few more bouts happened with thankfully no one getting badly injured or dying in progress. Several trumpets blasted through the arena to signal the main event to begin. A planned and advertised five match series between Thrall and a mystery opponents.

"Are you a betting man prince Alric?" Lord Blackmoore finally spoke to you as Thrall walked into the cold sand of the arena. "If I were you, I would put a bet behind Thrall. He is going to win this all. He has never lost!"

Blackmoore was quite triumphant with his statement as Thrall stood ready down in the arena. You weren’t a betting man either, but you could put some coin for Thrall, you knew he was a good fighter.


You have 21 Wealth saved
>5 Wealth, place a big bet on Thrall
>3 Wealth, place a moderate bet on Thrall
>1 Wealth, place a small bet on Thrall
>You do not bet on Thrall, you are not a betting man.
>>
>>4922807
shame we couldn't discover more. I was kinda hoping Nogelman would redeem himself yet. As it is, we don't even have reason to believe syndicate did this aside from a hunch. Though it would serve to delegitimize them.

>>1 Wealth, place a small bet on Thrall
let's not be bringing out the chest for this and go with what we brought with us.
>>
>>4922807
>3 Wealth, place a moderate bet on Thrall

>>4922850
I'd rather disappointed in the investigation.
We didn't look for signs of injuries or bruises on the dead guy or jailer. Or even checked Sir Gravis. Heck it could have even been Legace.
>>
>>4922807
>>You do not bet on Thrall, you are not a betting man.
>>
>>4922807
>3 Wealth, place a big bet on Thrall
Even with the remaining wealth if he loses, we could still build plenty of things like a noble manor and improved blacksmith. Not so sure I want to lose 1/4th of the deal though.

>>4922874
That's what happens when your roll is kinda meh I guess.
>>
>>4922807
>>You do not bet on Thrall, you are not a betting man.
>>
>>4922807
>3 Wealth, place a moderate bet on Thrall
>>
ng that he was a really good fighter, you decided to make a moderate bet.

"A fine choice prince Alric. You are going to win today." Blackmoore continued to boast.

Down in the arena Thrall was given a sword and his first opponent stepped forth. A huge mountain of a man carrying a pair of maces from Stratholme. This fight would continue till one side is incapable of continuing.

A signal was given and the two fighters started approaching each other as the crowd made a deafening noise. Other guests who most likely had their fair share of coin in play leaned forward in anticipation, will Thrall lose?

To the disappointment of some Thrall easily disarmed his foe after a quick fight and slammed him on the ground before lowering his sword on his throat. The first fight was over and the crowd cheered in approval.

Second fight had a pair of Stromgarde gladiators carrying nets and tridents while Thrall used a quarterstaff. You saw more bets being made by the noblemen and traders. This fight was a lot harder and you could see Thrall struggling with the nets and the long reach of the tridents. The crowd gasped as one of the tridents managed to hit and cause a bleeding gash on Thrall’s thigh. Thankfully not long after that Thrall beat the duo soundly and finished the fight by breaking the quarterstaff by hitting one of the gladiators too hard. The crowd cheered again as Thrall raised his hands up in victory.

The third fight for you was a joke. Six men hilariously well padded in gambesons carried cudgels while Thrall had nothing, but his bare hands. Sure he took a beating first, but he then threw the men around like a sack of flour and easily dealt with them.

You now saw and realised why that fight happened, Thrall was now slightly tired and his body must have been sore. It was to grow the drama around the fights. Thrall was given a large mace and the arena cage opened. A pair of mountain lions walked out and the crowd went silent.

"We keep the lions hungry for a few days before the fights." Blackmoore said. "They are more ferocious, but weaker due to hunger."

Thrall had raised his mace up and took a stance. The two mountain lions slowly approached Thrall until one jumped forward. With a mighty swing the mace connected mid-air and the head of the lion exploded in a shower of gore. The crowd cheered as the body tumbled down on the ground, but gasped as the second lion attacked.

Thrall didn't have time to swing again, but he managed to place his mace between himself and the lion. The mountain lion tried to sink its teeth into the neck of Thrall, but without success. It did manage to sink its claws into the thick arms of Thrall causing blood to flow from numerous claw marks. Thrall screamed a warcry and headbutted the lion, giving him just enough time to swing his mace to crush its ribcage before finishing the prone dying lion with another swing.

1/2
>>
You weren’t a betting man, but with the 'encouragement' at hand, Lord Blackmoore insisting that Thrall wouldn't lose and you knowing that he was a really good fighter, you decided to make a moderate bet.

"A fine choice prince Alric. You are going to win today." Blackmoore continued to boast.

Down in the arena Thrall was given a sword and his first opponent stepped forth. A huge mountain of a man carrying a pair of maces from Stratholme. This fight would continue till one side is incapable of continuing.

A signal was given and the two fighters started approaching each other as the crowd made a deafening noise. Other guests who most likely had their fair share of coin in play leaned forward in anticipation, will Thrall lose?

To the disappointment of some Thrall easily disarmed his foe after a quick fight and slammed him on the ground before lowering his sword on his throat. The first fight was over and the crowd cheered in approval.

Second fight had a pair of Stromgarde gladiators carrying nets and tridents while Thrall used a quarterstaff. You saw more bets being made by the noblemen and traders. This fight was a lot harder and you could see Thrall struggling with the nets and the long reach of the tridents. The crowd gasped as one of the tridents managed to hit and cause a bleeding gash on Thrall’s thigh. Thankfully not long after that Thrall beat the duo soundly and finished the fight by breaking the quarterstaff by hitting one of the gladiators too hard. The crowd cheered again as Thrall raised his hands up in victory.

The third fight for you was a joke. Six men hilariously well padded in gambesons carried cudgels while Thrall had nothing, but his bare hands. Sure he took a beating first, but he then threw the men around like a sack of flour and easily dealt with them.

1/3
>>
>>4924176

You now saw and realised why that fight happened, Thrall was now slightly tired and his body must have been sore. It was to grow the drama around the fights. Thrall was given a large mace and the arena cage opened. A pair of mountain lions walked out and the crowd went silent.

"We keep the lions hungry for a few days before the fights." Blackmoore said. "They are more ferocious, but weaker due to hunger."

Thrall had raised his mace up and took a stance. The two mountain lions slowly approached Thrall until one jumped forward. With a mighty swing the mace connected mid-air and the head of the lion exploded in a shower of gore. The crowd cheered as the body tumbled down on the ground, but gasped as the second lion attacked.

Thrall didn't have time to swing again, but he managed to place his mace between himself and the lion. The mountain lion tried to sink its teeth into the neck of Thrall, but without success. It did manage to sink its claws into the thick arms of Thrall causing blood to flow from numerous claw marks. Thrall screamed a warcry and headbutted the lion, giving him just enough time to swing his mace to crush its ribcage before finishing the prone dying lion with another swing.

The crowd had jumped up and cheered Thrall and you could see the noblemen betting and cursing their bad luck.

"The last advertised match, watch this." Blackmoore said as he observed Thrall and how easily he had dispatched the previous opponents.

Thrall had been given a wooden shield and a sword this time and again he took a ready stance as he waited for the arena gate to open. When it opened everyone was surprised.

A forest troll walked forward with a small group of footmen prodding it forward with spears. The troll would move, but the fear of spikes in its back made the troll finally move. A pair of axes were thrown to its feet.

"A troll, you have a troll against Thrall." You said aloud in surprise.

"Oh yes, it was hard to catch one, but we succeeded gloriously!" Blackmoore said with a glee as he finished yet another cup of hot wine.

The troll picked up the pair of axes and approached Thrall. While Thrall was big, the troll was taller and had a longer reach. Thrall also was wounded from previous fights.

2/3
>>
>>4924179

Thrall roared a warcry and charged the troll. The fight began with both sides trying to find a good opening. The troll fought with ferocity and nimble precision you hadn’t seen before, while Thrall was more methodical in his movement.

The fight had continued without either side getting advantage. Thrall was clearly tired as he did a mistake and one of the axes scraped his chest, leaving a shallow wound there. You knew that Thrall knew that he had to finish the fight soon.

Thrall sounded a wild warcry and charged the troll attacking it with wild swings. The troll evaded them all with ease, but when it counterattacked, Thrall was ready. His sword slashed a swallow wound in the troll's arm before continuing down straight into the troll's thigh.

The troll shouted in pain, but was silenced with Thrall’s knee shattering it's jaw with a crunch. The troll fell on its back and crashed on the cold sand of the arena with Thrall on top of it. Before the troll had a chance to react, Thrall swung his sword and severed the troll's head right clean off its body.

Thrall had used nearly the same technique as you had used to to defeat him. He had raised his arms in a victorious shout, but you saw that he was tired and had lost a lot of blood from his wounds.

The crowd cheered Thrall, but you saw the noblemen looking at Blackmoore like waiting for him to make a decision.

"Prince Alric, there is a lot coin to be made. A sixth and final round." Lord Blackmoore said to you as he leaned towards you. "Those nobles are itching to have a chance to bet against Thrall so let us take their wealth. The choice is yours prince Alric."


>You know Thrall can win, sixth round is a go.
>Thrall is too tired and wounded, no sixth round.
>>
>>4924185
>Thrall is too tired and wounded, no sixth round.

The orc has shown remarkable versatility and tenacity so far but even a weak trickle can carve valley out of the rock over time.
>>
>>4924185
What if we gave him the vial to drink from?
>>
>>4924185
>>Thrall is too tired and wounded, no sixth round.

We shouldn't push our luck, it is wise to quit when we are ahead.
>>
>>4924212
Clever, but I doubt this would be allowed.
>>
>>4924212
Sadly the vial is safely tucked away in your travel chest. Going to retrieve it and then somehow giving it to Thrall is practically impossible and you wouldn't have the time.
>>
>>4924185
>Thrall is too tired and wounded, no sixth round.

I would say ´the show must go on´ but i want to keep our gains.
>>
>>4925064
next one in the playlist will be 'I want to break free' by guest star, Thrall
>>
>>4924185
>Thrall is too tired and wounded, no sixth round.
Unless he's given rest in between or we at least know what he's facing, I'd say it's better to call it quits while we're ahead.
>>
>>4924238
>>4924315
What if we offered to duel him?
>>
"Thrall is too tired and wounded." You said to Blackmoore and thought of something more to say. "And besides you have already gotten their coin, let them not burn their fingers to allow them to come again."

Blackmoore gave you a stern look back.

"I think prince Alric is right. This is wildly profitable already." Langston said as he sat next to you.

"Fine, your reasoning is good. Let the nobles have their coin for now." Blackmoore finally relented and signaled the announcer to announce the winner.

When Thrall's name was shouted and he was declared winner, the crowd erupted and the nobles looked very sour. You joined Langston in clapping and watched as Thrall raised his fist up in the air. As he looked up towards the stands where you were sitting and you saw him looking at three of you, you gave him a faint nod.

And he nodded back.



The evening had come. Blackmoore had retreated into his study after the tournament and Langston had been counting the revenue and working out the bets done.

You were packing your belongings and checking everything as your plan was to leave back home tomorrow. The notes you had done were carefully placed into the chest and you put a mental note to sort them out later.

There was knocking on the door. You yet again went to open it and found Taretha there.

"Good evening Taretha. Come in." You said to her and stepped aside to allow her in.

"Thank you prince Alric." She answered and stepped into your room and saw your travel chest open. "Are you leaving tomorrow?"

"Yes, I have been here a bit too long and I have many things to do." You said to her.

"Yeah, you have your people to serve." She said with a bit of sadness. "Well I came just to say thank you for these days. I have felt safe and happy, which I can't say I have felt that much in the past."

"No more getting ordered by Blackmoore to keep me happy?"

"No, he got what he wanted. Now I just want to say that you are a good man and I hope everything good for you and your people."

"Thank you Taretha. I too have enjoyed our conversations and the delicacies we have eaten."

"Is there anything else? I still have work to do for today." Taretha asked you.


>Ask Taretha what she will be doing in the future or how she will handle Blackmoore.
>Ask Taretha once again if she needs any help or to get away from Durnholde.
>Ask Taretha to act as your informant, she can use your men as couriers for the letters.
>Other, write in
>>
>>4925609
>>Ask Taretha what she will be doing in the future or how she will handle Blackmoore.
>>
>>4925609
>>Ask Taretha what she will be doing in the future or how she will handle Blackmoore.
>>
>>4925609
>>Ask Taretha what she will be doing in the future or how she will handle Blackmoore.
>>
>>4925609
>Ask Taretha what she will be doing in the future or how she will handle Blackmoore.
>Ask Taretha once again if she needs any help or to get away from Durnholde.
Or just let her kown that if she must depart, she can come to us. Well hide her away someplace safe.
>>
>>4926139
Yeah maybe we should instruct the men we’re going to be sending here to look out for her or honor her requests? It will make worse the rumors we have an affair but it should be worth it I think.
>>
And to solve how much we won by betting on Thrall, give me a roll.


>1d6
>Best three
>>
Rolled 1 (1d6)

>>4926597
I thought we were just going to earn 3 wealth, which is how much we bet.
>>
Rolled 4 (1d6)

>>4926597
come onnnnn
>>
Rolled 2 (1d6)

>>4926597
>>
"What have you planned for the future?" You asked her.

"What do you mean?" She asked as your question was a bit vague.

"Well I meant what about Blackmoore, how are you going to deal with him?"

"Same as always, by being strong." She said and smiled. "And by doing it for people I care for."

"Well I can really only wish you strength and promise you that if you need any help, I can try to do something."

"Thank you for the offer Alric, I will keep that in mind." She said as she opened the door and turned to leave. "One more thing."

"Yes?"

"If you weren’t a prince and I wasn't chained to this place, I would marry you on the spot. Goodnight and goodbye Alric."

She left you speechless as she walked from the room and closed the door.

What a peculiar woman Taretha is.



You got up early and finished packing your belongings before going to eat breakfast. There you met sir Gravis and two of you exchanged a few words about the funeral of Nogelman. It would be at noon.

You send a message to your escorts to tell them to prepare everything to be ready for leaving back home. As you put on your armour and checked that everything looked good in front of a mirror, you realized that finally you were leaving back home. Frankly you were somewhat homesick.



>7

The Stromgarde Guards were packing their own belongings on the horse cart you had brought with you. Pair of servants carried your travel chest and placed it in the cart as Langston came carrying a pouch of coins.

"Prince Alric, good thing you didn't leave yet. Here are your winnings." He said to you and offered the pouch to you.

"I would have come to pick this up before leaving." You said back to him.

"You are going to the funeral of that drunkard."

"Mathias Nogelman, actually a nobleman of Alterac." You corrected him. "It is my duty to be present."

"I understand. It was good to have you here prince Alric. We will be in contact if we have anything for you." Langston said. "Save travels prince Alric and good luck with your endeavours."


Betting wins gained:
>7 Wealth

1/2
>>
>>4926960

The funeral was a small event. Along with you, your escorts and the village alderman, only sir Gravis and his knights were there. You watched as the priest went through the funeral ceremony as snow started to fall.

How slowly and calmly the priest was talking with the snow falling, it was in the end a quite sombre moment.

After Nogelman had been lowered into his grave, you and the priest talked for a moment and he promised to take care of the grave and get a proper headstone. The grave wouldn't be forgotten.



Sir Gravis and his knights escorted you a short distance away from Durnholde.

"Prince Alric, I do have a question for you." Sir Gravis asked you.

"What is it?"

"Well me and my boys have been talking and thinking. If you would accept it, we would like to join you and serve you instead of Lord Blackmoore." He said to you.

"Wouldn't Lord Blackmoore protest that and decline releasing you from his service?" You asked him and continued. "And why would you be leaving? Didn't you say that you sre paid well?"

"Our written contracts end during the winter, so when spring comes all five of us are free to leave." He explained. "And to be honest, it is the lack of honour and glory. We saw how you hunted and dealt with Nogelman, we saw that if we follow you we can be part of something bigger than just guarding a bunch of lethargic greenskins. There is no future for us in Durnholde."

"Well what would be your terms then?" You asked him.


Terms of Sir Gravis of Knott and his knights:
5 Regular Knights, 5 Wealth, 3 Supply per season, requires a Stable to be built before next winter.

>Accept his offer and allow them to join you when spring arrives.
>Decline his offer, you don't require their services.
>>
>>4926962
>Accept his offer and allow them to join you when spring arrives.

I'm still a bit suspicious of him after the death of Nogelman.
>>
>>4926962
Oh yes, cavalry used going to come in handy. Although we won’t be able to train more until we build up the city hall are we?

>accept

I really hope he wasn’t involved in Nogelman’s death although I doubt he would. I doubt the jail guards were paying too much attention to the drunk so someone likely snuck in.
>>
>>4926962
>>Accept his offer and allow them to join you when spring arrives.
>>
>>4926962
>Accept his offer and allow them to join you when spring arrives.
I see there's an immediate good place to spend some of our betting wins. Might want to consider though that we'll also need 1 more supply per season to break even when they come, but that improved blacksmith I keep shilling for happens to fullfil both that and improves our arms and armor. Also, reminder that this is what we had when we left our holdings

Total Resources
1 Wealth, +9 per Season
12 Supplies, +2 per Season
5 Peasants
>>
>>4926962
>Accept his offer and allow them to join you when spring arrives.

We definetly need some cav and under some men that we know is good too. I am not if we can give them some action for this year, maybe.
>>
>>4926962
>Accept his offer and allow them to join you when spring arrives.

they will come in handy for the push for Gallow's Corner before the Syndicate bandits fortify it even more.
>>
"Well you better arrive when spring comes, welcome aboard." You said to sir Gravis and extended your mailed hand.

"Thank you prince Alric, you won't be disappointed by our service." He answered and grasped your hand.

The deal was signed.



Sir Gravis and the knights continued to escort you for a bit longer before turning back to Durnholde.

Your travel back to The Headland took the whole afternoon and continued deep into the evening and the night. It continued to snow and you knew from the amount of snow on the ground that you were close to home.

Finally you saw the few lights of your home through the raining snow. You were tired, but you were home.

When you pushed the door of the homestead open after getting your horse Epona into the tiny stable next to the house, you found out that Garsides were already sleeping. Unsurprising as it was quite late in the night. Your escorts carried your chest in and placed it on the floor. You were making a mighty mess and a noise.

"What is going on?" Came the irrate voice of captain Normand Garside as he walked down the stairs with a lantern and a sword in hand.

"Good evening Normand, we just arrived." You greeted him and started to remove your armour piece by piece.

"Ahh Alric, it is quite late and I heard the ruckus."

"Sorry about that. We are all very tired." You said to him and turned to face your escorts. "Thank you for coming with me, you all can take few days off."

The four Stromgarde Guards saluted you and left for their houses.

"I bet you have a lot to tell us." Normand said to you and put the sword away.

"Oh I do, but that shall wait till tomorrow. I am dead tired so can you help me to strip off this armour."

1/2
>>
>>4928287

You slept like a log and woke up at around noon. You felt really groggy for having slept so long, your hair was a mess and your stubble had grown bit too long. While your stay in Durnholde was relatively pleasant, by the Light it felt good and refreshing to be back home.

As you walked out of your room and went to ask Maura for something to eat and drink, you saw Normand counting the betting wins and the 'encouragement'. The smaller coin chest was on the table.

"When you said that you had a lot to say, you really do have a lot to explain. Where did this all come from?" He said with a really baffled voice.

You really had a lot to say about the deal with Blackmoore, but how much?


>Tell everything from 'encouragement' to betting wins and Nogelman, don't leave details out.
>You can leave some things out, but tell about accepting the 'encouragement'.
>You don't know how Garside will react, so tell that all the coin is from betting wins.
>Tell him about the deal, but not a one bit more.
>Other, write in.

QM: Back home from Durnholde finally!
>>
>>4928289
>>Tell everything from 'encouragement' to betting wins and Nogelman, don't leave details out.
>>
>>4928289
Maybe I'm not being paranoid enough but I don't see harm in giving Normand full account of what went down.
>>
>>4928289
>Tell everything from 'encouragement' to betting wins and Nogelman, don't leave details out.


>>4928298
there shouldn't be anything to worry about, maybe he gets a bit angry but that would be normal considering we did not consult it with any of our officers.
>>
>>4928289
>Tell everything from 'encouragement' to betting wins and Nogelman, don't leave details out.
It's gonna come out one way or another, but make damn sure nobody is listening in. I trust *him* since he's basically Alric's father in all but name and blood, but I don't want us getting a reputation for under the table deals and other (arguably) dishonorable acts.
>>
>>4928289
>>Tell everything from 'encouragement' to betting wins and Nogelman, don't leave details out.
>>
Everything, you told Normand everything. From arriving there with Blackmoore's first time trying to get you to agree, sending Taretha to you, catching Kris Legace to be a Syndicate informant and recruiting her, Nogelman and his suicide, you told Normand everything. You even went to get your notes you had made about Syndicate and showed them to him.

"You weren’t lying when you said that you had a lot to say." Normand Gardside said to you. "Good that you told me everything, but I do not think that we should tell others about the real source of all this coin or the exact details of what you learned about Syndicate."

"Yeah, from this point going forward, less and less people should be privy to the information." You said back.

"While I do not like how you got the coin, it will come handy in the coming months." Normand continued. "Neither do I like the deal itself, but we have time, our homeland won't disappear overnight."

Normand stood up and went to get his winter clothing.

"I will go arrange the patrols and tell sergeant Cromwell about the deal." He said as he put his thick fur hat on. "Alric, you should rest this day. And shave that stubble off, you look rough."

1/2
>>
>>4929586

It had been three days since you had come back. More snow had rained, but not too much to really slow down Alteraci people.

During these days you had learned that the patrols in and around Sofera’s Naze hadn't found anything of really any significance. You also learned that Rover had been getting better winter clothing for everyone and generally preparing the scouting missions to Gallow’s Corner and South-Western Alterac Mountains.

You also finished putting all your notes away and the books about military and warfare back into the bookshelf. You did feel that you had learned something new and you felt more prepared to lead your men into a battle. Now would be a good time to choose a new thing to study and to spend time to self-improve.

But before you could really decide what you could do in your spare time, a not so good news came from Southshore. A messenger brought a letter from Magistrate Maleb which told you that colonel Kavdan had died of a heart attack in jail. With no testament found, Maleb had tried to offer his meagre funds and the armour to Beric as compensation for his wounds. Beric had refused to accept anything and told Maleb to ask you if you wanted Kavdan’s old armour.

"Kavdan was once a great soldier and commanded the meagre Alteraci Navy." Garside told you. "Shame that he had to become a bitter man."

"It really is a shame, we could have used his skills." You said back. "But didn't he have a son, even without a last will, shouldn't he inherit whatever Kavdan owned?"

"I do remember his son so we could try to find him and get Kavdan’s belongings to him. Alternatively you could take his armour and replace your old mismatched set."

Kavdan’s armour was a Knightly plate, expertly made by the armourers of Alterac and fitting for a knight on horseback. It would be heavier than your current old armour and the blacksmith here would have to do some fitting, but it would be a definite improvement over your old half-plate.


Vote on both.
Kavdan’s meagre belongings and armour:
>Find his son and give him everything
>Find his son and give him everything except the armour that you will take.
>Other, write in.

Self-improvement:
>Go running and riding regularly. Exercise and try to improve your endurance and strength that you are lacking. (Athletics)
>Read books from your bookshelf, study them and write summaries of the subjects. (Intelligence)
>Go sparring and train how to use weapons better. Especially train how to fight against multiple opponents. (Martial)
>Follow and help Garside on running everything here. Supervise the projects and try to learn how things work. (Governance)
>You have the Gnoll Grimoire and the Talisman, study them and try to make sense of what they are and what they do.

QM: Self-improvement will be something that Alric does when he doesn’t have anything else to do. Basically stuff for the small timeskips and between updates. This also means that the results don’t happen immediately.
>>
>>4929587
>Find his son and give him everything
I'm not sure if seizing the armour is a good image thing... although riding into battle in worse set than the knights we've just hired probably isn't either. Maybe we could spend the wager winnings on that masterwork set?

>>Read books from your bookshelf, study them and write summaries of the subjects. (Intelligence)
Hm, both our intelligence and governance could use some work. Although intelligence would be probably benefit us more as long as we can get sufficiently competent people to do the governing.
>>
>>4929587
>>Find his son and give him everything

It should go to him. Not sure what he will think about us. After all we did arrest his father.


>Go running and riding regularly. Exercise and try to improve your endurance and strength that you are lacking. (Athletics)
>>
>>4929587
>>Find his son and give him everything
>Follow and help Garside on running everything here. Supervise the projects and try to learn how things work. (Governance)

Now two people have mysteriously died in jail. This is very suspicious.
>>
>>4929587
>Find his son and give him everything
The armor would be nice, but I don't think we would win any favors withholding it from who should inherit it. Hopefully he won't hold too much recentment for his father's arrest.


>Follow and help Garside on running everything here. Supervise the projects and try to learn how things work. (Governance)
With our deal with Blackmore sealed, these next few seasons will likely see little expansion in terms of territory. Perhaps consolidating, or at least learning how to would be most befitting and would prepare us for the eventual task of breathing life into the ruins of our old home. Kinda tempted by Martial though. Getting close to some of the famous warriors like Trollbane would feel damn good.
>>
>>4929587
>Find his son and give him everything except the armour that you will take.
I guess the masterwork armor we can buy at southshore should be enough.

>Read books from your bookshelf, study them and write summaries of the subjects. (Intelligence)
We need to to train intelligence for when we need to do some smarts to investigate or deduce something
>>
>>4929587
>>4930041
Ah shit, i got the wrong choice.

i change this
>Find his son and give him everything except the armour that you will take.
for
>Find his son and give him everything
>>
"His son should get it all. I don't feel fine at taking Kavdan’s armour." You told Normand.

"Understandable, I will try to find his son." Normand said back. "Might take a while as I have no idea where he is living."

"No rush at all, as long as he gets the armour and other belongings."



As Rover gave the finishing touches to the winter clothing and prepared for the scouting missions, you decided how you would spend your free time. You would be splitting your time between studying and reading books with following Garside to learn how he keeps everything together and manages the small town that had grown into The Headland.

You didn’t have much time to get invested in your studies as it was time to decide the first location to scout. You had called your closest officers for a meeting about it and when everyone had arrived, the meeting could begin.

"We are here to decide the first location to scout." You said to the people gathered. "Rover has been preparing the clothing and supplies and he has the most knowledge about doing things during winter. Can you tell us what you think?"

"Aye, winter's tricky. Gotta dress in warm clothing and have good supplies." Rover mumbled underneath his beard.

"I have seen the work Rover has put in all this. It looks very good." Beckston said.

"Aye, bad weather will kill you." Rover continued.

"What do you think about the locations?"

"Gallow’s Corner is easier to scout. More open with a road and sparse woods. Less snow too." Rover told you. "Mountains are much harder."

"But we are early into the winter, probably less snow than later during winter." Cromwell commented across the table.

"Aye, this is true." Rover said.

So you could first scout the harder South-Western Alterac Mountains before the winter truly hits Alterac or go for the easier Gallow’s Corner first, leaving the mountains for later.


>Scout Gallow’s Corner first.
>Scout South-Western Alterac Mountains first.
>>
I forget, have we gotten enough intel from Kris that it could be useful in scouting Gallow's Corner? Otherwise, I'd argue we take the opportunity to scout the mountain region while the winter is still relatively mild
>>
>>4931073
>>Scout South-Western Alterac Mountains first.
>>
>>4931073

On one hand I'm rather interested in what intel scouting gallows' would yield, especially given what we know from Kris. But on the other hand it would probably be a waste to not take advantage of the window of opportunity to scout the mountains now, especially figuring out whether Ogres might conduct a counterattack through the region if they decide to launch one should we take the road to Strahnbrad.

>Scout South-Western Alterac Mountains first.
>>
>>4931088
Just the general layout and what kind of terrain to expect. Legace tried to avoid spending too much time around Gallow’s Corner after all.
>>
>>4931160
>>4931073
Gotcha, then I'll say
>Scout South-Western Alterac Mountains first.
Because we're probably going to scout both if we can instead of doing any invasion. Also because I get the feeling the Syndicate is likely based just east of there across the river and I don't think getting sandwitched between ogres and bandits is a good idea
>>
>>4931073
>>Scout South-Western Alterac Mountains first.
>>
"We will scout the mountains first before the winter makes it even more difficult." You said to your officers. "Rover, how fast could we leave?"

"Two days sire."

"Then it is settled, in two days we shall leave."



Two days had passed and your scouting force left The Headland. First you travelled to Gavin’s Naze where you camped for a night before heading towards the mountains.

The group you took with you consisted of two parts. First was the actual scouting group of ten men, five archers and five footmen led by sergeant Cromwell and Rover. Second was the support group of ten footmen and five archers led by lieutenant Beckston. The support group would follow you for some distance before setting up a camp where you could return, rest and get more supplies. This way you didn’t have to carry everything with you.

The first day of the scouting mission went relatively well. All of you made slowly way through the not so deep snow with skis and ended up camping near one of the known mountain passes. The day after you approached the mountain pass to find it blocked due to a huge landslide. If you couldn't get over it, then neither would the ogres.

With advice from Rover, lieutenant Beckston set up his camp and was ordered to stay put. As you were leading the scouts, he would shore up the camp by cutting down trees to build proper shelters, by collecting firewood and by organising small hunting parties.



The crips and sunny winter morning made the snowy environment look absolutely stunning. You had woken up in your tent and as you were heading deeper and higher up the mountains, you had switched to more heavier and warmer clothing. The normal winter clothing wouldn't be enough to survive in case of a snow storm.

After you and rest of the scouts had eaten a strong breakfast, you threw on your thick fur coat and finalised your look with the mountain lion pelt cloak and hood you had. There was some snickering that you looked like a bipedal mountain lion, but there was no denying that it wasn't warm.

Then you all left the camp and headed towards the relative unknown with Rover leading you.


>1d6
>Best three of four

QM: Snow makes it harder even for Rover.
>>
Rolled 4 (1d6)

>>4932509
He's still a badass.
>>
Rolled 1 (1d6)

>>4932509
>>
Rolled 4 (1d6)

>>4932509
>>
Rolled 3 (1d6)

>>4932509
Plebs be jelly of our bitching pelt.
>>
And also give me a random event roll.


>1d10
>Best of three
>>
Rolled 10 (1d10)

>>4933344
This can only turn out well, I'm sure of it. Haha...
>>
>>4933354
Very well.

Welp I'm off to bed then.
>>
Rolled 8 (1d10)

>>4933344
>>
Rolled 8 (1d10)

>>4933344
>>
>11
>10

During the first day away from Beckston’s camp you made great progress through the snowy mountains. As it wasn’t snowing, the weather was so beautiful as the winter sun glimmered on the snow and the large pines and spruces gently swayed with the wind.

Rover led your group and stayed relatively close to everyone else. Just a few times he would ski ahead to see if the route could be taken or was there a need to take another route.

As the sun started to set, you managed to find a nice campsite just next to a large boulder which should protect you from the winds. The first day was a success.



It had started to rain snow during the night and after eating a good breakfast, you packed your tents and sleeping rolls back into the few sledges you were pulling behind you. Even with the raining snow, you would push forward. According to the maps and common knowledge Rover himself had and what he had asked from the people who knew about this part of Alterac, the second mountain pass should be relatively close by.

The weather slowly would turn towards worse with more snow coming down, which in turn slowed down your progress and forced you to set up your camp early amongst a copse of small trees. Thankfully during the night the winds eased somewhat and the temperature didn’t fall dangerously low.



Next day after digging yourself out from the tents, the decision was made to continue forward. The scouting party was in high spirits and you still had enough food for several days to push forward and then for the return.

The weather stayed relatively good with just the dull overcast of greyness above you when you finally reached the second mountain pass. The mountain pass was barely a man wide footpath through and over the mountains and with a mission to check the mountain pass, you decided that it too must be scouted, but that could wait till the next day.

For the better part of the next day you made your way through the mountain pass. At a few points the footpath was dangerously narrow and at some points it was dangerously steep. But finally you reached the highest point of the mountain pass and could see deep into the Alterac Valley.

Ahead of you were a number of other valleys and smaller mountains, but it was definitely Alterac you were watching. In eight years you had never been this close to your home. Still content at knowing that this pass could be traversed by humans, but definitely not by ogres, you returned back to where you started.

1/2
>>
>>4933505

Next day your progress further into the mountains slowed down into a crawl as it first started snowing and then the wind picked up. A snowstorm hit you with full strength.

“Early snowstorm.” Rover shouted over the wind. “And a big one too.”

“Do we push forward or back?” You shouted back to him.

“Neither, we have to find shelter.” Rover shouted back to you.

It was easier said than done, but by following Rover very closely, he made his way next to a deep pile of snow. Under his orders, you dug pair of snow caves and dragged your sledges and yourself inside them. You would spend the rest of the day and next night inside these shelters.



Next day the snowstorm had passed and the weather again looked relatively good and after having a short meeting with Rover, you decided to push forward again.

You didn’t have much chance to ski forward as the snowstorm resumed and it felt that it was even heavier and stronger than before. You still felt warm inside your thick fur clothing and with your head wrapped and eyes protected with glasses, but it was exhausting to ski in this weather.

Again Rover told you that we would have to find a new shelter or build one. As you continued forward, instead of finding a good pile of snow to dig into, you found a cave. Reaching the entrance, you drew your swords and took out a lantern as you made your way inside this small cave.

Thankfully there was no one inside it and the cave ended soon. You ordered Rover and a few others to seal the mouth of the cave with snow. You would stay there in a relatively good cover from the weather.

“Sire, come look at this.” Said Cromwell as he stood at the other end of the cave. “We didn’t spot this when we first checked this place.”

Cromwell was pointing down and between two rocks was a skeleton huddled around a half rotten wooden chest.

“Take the chest and open it.” You ordered and Cromwell carefully lifted the chest out and opened it.

Inside the chest were coins, very old looking coins. It seems that whoever the skeleton was, had died with a chest full of coins a long time ago.


Gained:
>3 Wealth



Next morning you found out that the snowstorm hadn’t eased at all which made the prospect of moving forward and continuing to scout difficult. According to Rover you could either wait a day or two in the cave and hope for the snowstorm to slowly withdraw or you could try to return back towards where you came from. You had enough food to wait for a day or two and then enough to return back to Beckston, but after that you would be eating your return supplies.


>Head back towards Beckston, the snowstorm and temperature should ease when you get down from the mountains.
>Wait for a day or two to see if the weather eases up and then return to Beckston.
>Wait as long as the snowstorm continues and then return to Beckston. Ration your food supplies carefully.
>Other, write in.

QM: I should be having bit more time to write updates, so maybe more than one a day?
>>
>>4933515
>>Wait for a day or two to see if the weather eases up and then return to Beckston.
>>
>>4933515
>>Wait for a day or two to see if the weather eases up
I don’t much like how the option kinda asssumes the storm is not letting up but I don’t want to needlessly endanger our expedition even if it means incomplete information.

Also whatever pace you’re comfortable with is fine OP!
>>
>>4933515
>>Wait for a day or two to see if the weather eases up and then return to Beckston.
>>
>>4933515
>Wait for a day or two to see if the weather eases up and then return to Beckston.

Good idea to try to scout the mountains in the start of winter, we should have waited till summer.
>>
>>4933515
>Wait for a day or two to see if the weather eases up and then return to Beckston.
Nice to hear! And man we are starting to build up quite the treasury aren't we?
>>
>>4933762
Speaking of which, if we had the peasants at hand, I'd be pretty interested in building a proper mining complex in Southern Alterac. It's expensive as shit, yes, but my god we'll be rolling in wealth
>>
>>4933787
If we bit some small mining operations around here, it would also make some good resting stops and save places. Maybe a tavern cave carved into the mountains? Sounds fun....

>Wait for a day or two to see if the weather eases up and then return to Beckston.
>>
You waited a day for the snowstorm to ease up, but it only buried you deeper in the snow. At one point you had to order a group of men to dig your way out of the cave to keep the entrance at least somewhat clean of the snow. Outside of that, all of you just huddled next to each other under the light of a single lantern and waited for the time to pass. Truth to be told, this was quite miserable.

Second day was quite similar to the first day in the cave. Again the men were ordered to dig themselves out of the snow in hopes of the snowstorm having moved or eased at least a bit. Unfortunately it didn’t happen. During this time in the cave, Cromwell approached you.’

“Prince Alric, may I speak?”

“You may sergeant Cromwell.”

“We have been following you for nearly a year.” He said and continued. “And I know that it is in your plans to go into Alterac next year.”

“Yeah that is the plan.” You said to him.

“Well the men, old and young, are appreciating what you have accomplished in the last year. They do think that you have done a good job.”

“Are you just saying this because we are stuck in a cave during a snowstorm?”

“Well probably yeah, still that is what the men are thinking.”

Two of you shared a small laugh. It is true that what you had accomplished was quite a lot in one year, but truth to be told you had been quite active. With the limited resources you had accomplished a lot, friendship with Tarren Mill, cooperation with Durnholde and next year maybe an actual move into Alterac proper. Still there was a lot of work to be done.



On the third day the snowstorm had eased somewhat and under the guidance of Rover, you decided to head back towards Beckston and the rest of the men. With a winter this heavy and strong, pushing further into the mountain would be a mistake.

It took you several days of slow progress through the snow to reach Beckston. He was extremely happy to see you all still standing and healthy from the snowstorm. Even his camp had been half buried in snow and he was more than happy to go back to Gavin’s Naze and then back home.

When the ragged bunch that was your scouting group reached The Headland, you found half of the town buried in snow. Apparently the snowstorm had hit the Fingers quite hard too.

“It is good to see you all in one piece.” Said Garside. “I presume the snowstorm slowed you down too.”

“Yes, it stopped us completely. No way we are going to make a move towards the mountains during the winter.” You told him.

“Aye, unnaturally strong storm.” Said Rover who had appeared next to you.

“We have to plan the scouting of the Gallow’s Corner next, that is after our men get some rest.”

1/2
>>
>>4934215

It had been several days since your arrival back home. You and everyone else had been resting for the past few days and you had spent this time reading your books. While you enjoyed this downtime and reading a book while sitting close to a fireplace, you had to make the decision on how to handle the scouting of Gallow’s Corner.

You could bring your full force, but that would more or less amount to an invasion compared to a scouting mission. You could bring a smaller force, similar to the group you had with when you went for the mountains or you could enjoy the stealth and silence of the winter and just take a few men with you. Either way scouting of Gallow’s Corner was of utmost importance. Whatever info you could get would help tremendously in the future.


>Scout with full force. Less sneaky, but if having to fight the bandits, you would have the numbers with you.
>More balanced approach, a smaller group of men are less likely to be spotted and would allow you to get the information you needed.
>A small number of men allows a greater chance to not be seen or heard. Stealth is the way to go.
>Other, write in.
>>
>>4934217
>A small number of men allows a greater chance to not be seen or heard. Stealth is the way to go.
>>
>>4934217
>A small number of men allows a greater chance to not be seen or heard. Stealth is the way to go.
We know this land is not only occupied, but contested. I'd rather not alert them that a third party is prepping to swoop in on them
>>
>>4934217
>>A small number of men allows a greater chance to not be seen or heard. Stealth is the way to go.
>>
>>4934217
>>A small number of men allows a greater chance to not be seen or heard. Stealth is the way to go.
>>
>>4934217
>A small number of men allows a greater chance to not be seen or heard. Stealth is the way to go.
Preferably volunteers. No use ordering men out during winter.
>>
Rover had prepared everything again as you told your soldiers that a few volunteers would be required for this scouting mission. You would be taking only a few men with you this time as the presence of bandits could mean that a larger force could be seen or spotted.

After several men had volunteered themselves and you had chosen exactly who to take with you, it was time to go. You would be joined by Cromwell, Rover and four men.



It had rained quite a lot of snow in the past few days, but thankfully it didn’t slow you down as you skied towards Gallow’s Corner. With a group this small the amount of supplies carried was also quite small and you made a really good progress in just a few days.

When you skied towards Gallow’s Corner, you noticed how the woods grew slightly more sparse. And when it started to rain more snow, the woods wouldn’t give you as much protection. You would have to cross some open terrain too, but thankfully not that much.



You had camped in a sparse copse of woods and planned your next move. It had started to rain more snow early in the morning which now actually would be a benefit. Gallow’s Corner wasn’t that far away and now you just would have to approach the place carefully.


>1d6
>Best three of four
>>
Rolled 6 (1d6)

>>4935552
>>
Rolled 2 (1d6)

>>4935552
>>
Rolled 4 (1d6)

>>4935552
>>
Rolled 2 (1d6)

>>4935552
I keep forgetting Rover is so good his rolls are best 3 of 4
>>
>12

You decided to ski as close as you can without being seen. The snow would help to muffle the noise and make seeing you much harder.

As you skied closer you finally saw the old watchtower that was the central point of Gallow’s Corner. You lay down in the snow and looked around to have a better picture of the place. From this spot you saw the watchtower and the palisade wall, but couldn’t get a good picture of it all.

You tried to approach the place from another direction, but that didn’t work that well either as there was another problem that you and Rover thankfully spotted before they could see you. The bandits had been posting small pickets that patrolled around the tower and the palisade wall. You nearly skied into one of them, but managed to hide by jumping into a pile of snow.

Still even without getting that close you managed to confirm the information Kris Legace gave you. The tower had a palisade wall and you could see a few roofs inside the wall. But at the same time you didn’t see much or confirm anything else, still you managed to stay unseen so there was at least that.

Few possibilities did come into your mind. You could wait till the night and try to sneak through the pickets to get closer to the tower, or you could try to secure a prisoner or two by attacking one picket. Alternatively you could just go back home as you have seen the place more or less.


>Wait till the night and try to sneak closer
>Wait till the night and try to secure prisoners
>Withdraw and go back home, you got what you wanted
>Other, write in

QM: Rover would normally roll Best three of five, but winter and snow makes things much harder.
>>
>>4936382
Hmm... what would ogres do if they caught one of those pickets? We could pin their disappearance on them. But if they have some means of exchange information we might be playing our hand ahead of time. Still, nothing ventured, nothing gained...

I guess it comes down to whether we intend to take gallows' corner this year or not. We will be twenty men short but with help of the knights come spring...

>Withdraw and go back home, you got what you wanted

I think I'd like to try and take a prisoner or few but this creates hazards and may not be worth it if we don't follow through with the attack.
>>
>>4936382
>>Wait till the night and try to sneak closer
>>
>>4936382
>Hit and run, focus on getting some kills in
>>
Also OP do we have a political map?
>>
>>4936382
>Wait till the night and try to secure prisoners
>>
>>4936507
Yes, here you go. I haven't yet updated it to show that the bandits control Gallow's Corner.

Colour Codes:
Blue, Kingdom of Lordaeron
Purple, Dalaran
Orange, Prince Alric
White, Dwarves
Brown, Crushridge Ogres
Grey, Unknown or unclaimed
>>
>>4936382
>Withdraw and go back home, you got what you wanted
>>
>>4936382
>Wait till the night and try to sneak closer
I'm a bit weary of the recent snowstorms, but I feel we should take the opportunity to try to get as much info as we can without alerting the bandits. We really shouldn't try to take prisoners
>>
>>4936555
And do we have some economic numbers? What's bringing our income?
>>
Can I get a tiebreaker. Withdrawing back home and trying to sneak closer are both at two votes.

>>4937602
Current income is 9 Wealth per season. 5 from silver and lead mine, 2 from iron mine, 1 from lumbermill and 1 from providing guards to Tarren Mill. This income will be paid to you at start of next season.
>>
>>4936528
>>4937687
Then i change my vote for
>Wait till the night and try to sneak closer
>>
Alrighty sneaking wins. Give me a roll


>1d6
>Best three of four
>>
Rolled 4 (1d6)

>>4937744
>>
Rolled 4 (1d6)

>>4937744
>>
Rolled 1 (1d6)

>>4937744
>>
Rolled 3 (1d6)

>>4937744
>>
>11

You carefully moved back into the nearby copse of woods where you and the rest of the men lied low behind a bank of snow waiting for the night to come. You wouldn’t be leaving just yet, as you wanted a closer look on the tower and rest of their buildings there.

The days had started to be quite short already and thankfully you didn’t have to wait too long for the night to come. The slowly raining snow made seeing things that were far away a much harder task, but it would also work for you. The bandits wouldn’t see you either.

It was you and Rover who skied forward towards the tower. You had a good idea of the locations of the pickets and where they were either standing or patrolling and with them somewhat foolishly carrying lanterns or having lighted up braziers to keep warm, going past the pickets was frankly quite easy for you and Rover and you weren’t even a rogue.

Even if it was dark, you could see the palisade wall and the battlements built behind them as you slowly crept closer to the tower. From inside the palisade you could hear talking and you presumed most of the bandits were there and staying away from the cold of the winter. The palisades themselves looked quite sturdy and you wondered if they were actually built by ogres instead of the bandits themselves.

As you were slowly skiing around the palisade with Rover, you at one point had to jump down in the snow to hide from a small patrol that thankfully walked past you and didn’t see you. When they had passed you, you could continue your skiing trip around the palisade which thankfully went without any further problems. You saw how sturdy it was and by circling it around you had a good idea how many buildings and where they were located inside the palisade. Seeing the battlements and the actual size of the place, you realized how difficult attacking it could be. It wouldn't be an easy campaign whenever you would do it.

But you had gotten what you wanted, the information of the place. Now you just had to get away without being seen.


>1d6
>Best three of four
>>
Rolled 2 (1d6)

>>4937961
>>
Rolled 3 (1d6)

>>4937961
This isn't good...
>>
Rolled 4 (1d6)

>>4937961
>>
Rolled 2 (1d6)

>>4937961
>>
>9

You started to carefully ski away from the palisade towards back home and safety. You have been skiing around the place and most likely at some point someone will notice the ski marks on snow and then they know that someone is here. And due to this you decided to ski a bit faster which ended up being a mistake, you made too much noise.

“Oi, who goes there?” A shout came from one of the pickets.

“Ski fast!” You whispered loudly to Rover as both of you started to ski as fast as possible away from them.

Unlucky to you, you hadn’t yet passed the line of pickets and patrols and you were nearly basically surrounded a bit. But you were on skis and you still had a moment of surprise with you.

“Oi, stop!” Came another shout which was followed by more activity by the picket spotted you. You saw at least three men through the snow and darkness.

You continued to ski forward as you heard one of them blowing into a horn. Now everyone would know that you were there. And to make matters worse, they apparently would try to chase you which could really be a big problem. At least the three men from that picket that spotted you had put on their skis and they were slowly catching you. They after all had fresh legs and clean fresh skis.

You continued to ski away, but within minutes you knew that they would catch you and you hadn’t yet reached your men that were still hiding.

“We can fight.” Rover said to you as he passed you as he was a faster skier.

You hadn’t exactly counted on fighting when on skis. Wearing armour outside of a thick leather vest underneath your fur jacket would have made skiing way too hard, but you had a sword and trusted your skill as a fighter, after all you beat the ‘undefeated’ Thrall in a sparring fight.


>Ski as hard as you can and try to reach Cromwell and the rest of your scouts.
>Let the three pursuing bandits catch you and then fight them.
>Surprise them and charge your pursuers, bring fight to them.
>Other, write in.
>>
>>4939083
>Ski as hard as you can and try to reach Cromwell and the rest of your scouts.
>>
>>4939083
>Ski as hard as you can and try to reach Cromwell and the rest of your scouts.
>>
>>4939083
>Ski as hard as you can and try to reach Cromwell and the rest of your scouts.
We probably could beat the picket, but with them having sounded the horn, I fear for our ability to get away if either of us get wounded.
>>
>>4939083
Well there goes the element of surprise. They raised the alarm so killing them to retain it is off the table, though with luck Cromwell heard it too and is moving to reunite…

>ski hard

https://m.youtube.com/watch?v=mF3tEKqSq3Q
>>
>>4939083
>Ski as hard as you can and try to reach Cromwell and the rest of your scouts.
>>
Quite unanimous decision alright. Give me the roll!


>1d6
>Best three of four
>>
Rolled 3 (1d6)

>>4939136
>>
Rolled 6 (1d6)

>>4939136
>>
Rolled 4 (1d6)

>>4939136
>>
Rolled 4 (1d6)

>>4939136
>>
>14, success

“Just ski, try to reach Cromwell.” You said to Rover who acknowledged what you said with a nod.

The bandits were just behind you and thankfully didn’t have bows or anything ranged to shoot at you as you tried to stay ahead of them. But you knew that they would catch you sooner or later as you watched Rover ski ahead of you as fast as he could. You could see Cromwell and others in the distance coming towards you and you could only hope that you were close enough of them.

Hearing the bandits just behind you you had to do something. Kicking off your skis and throwing the ski poles away you drew your sword and turned around to face the bandits.

The first bandit right behind you drew his sword, but couldn’t do more as your swing cut his sword arm off by the wrist and then you brought your sword back up and cut his right side open. The man fell on the snow with a scream as you practically took leaps in the snow to reach the bandit behind him. The second man had more time to draw his sword and he took a swing at you, but you blocked it.The second swing he did was too blocked and you directed his blade towards the ground and you in riposte brought your sword up and cut his chest open. The man did not immediately fall down so you decapitated him with a clean left to right swing.

The third bandit dropped his sword and turned around to ski away. He didn’t get that far as a single arrow found his back. You turned around and saw Rover with his bow unslung and having loosed the arrow that took the bandit down.

As you put on your skis and took the ski poles, suddenly the night turned into a day as a flare launched by the bandits illuminated the night. You saw that another patrol was coming towards you as you started skiing away. It would be some time before they would catch you if they could catch you.

You skied forward and reached Cromwell and the rest of your scouts.

“Good to see you in one piece sire. What are your orders?” Cromwell said to you. Everyone was ready behind him.


>Fighting is to be avoided, just ski away as fast as you can.
>You will ambush your pursuers after skiing awhile, this way they can’t follow you.
>Stand and fight, killing the pursuers should discourage them from following you.
>Other, write in.
>>
>>4939453
>You will ambush your pursuers after skiing awhile, this way they can’t follow you.
>>
>>4939453
>>You will ambush your pursuers after skiing awhile, this way they can’t follow you.
>>
That was badass but we’re not out of woods yet, although a good ambush should discourage pursuit. They don’t have real way of knowing how large our forces are and if they mobilize they may attract attention of the ogres, that flare might have done that, too.
>>
>>4939453
>You will ambush your pursuers after skiing awhile, this way they can’t follow you.
>>
>>4939453
>Stand and fight, killing the pursuers should discourage them from following you.
Don't think they are gonna pursue far during night in winter. Ambush them right from here, even come towards them if their response is piecemeal. Keeping everyone alive is priority tho.
>>
>>4939453
>>You will ambush your pursuers after skiing awhile, this way they can’t follow you.
>>
Alrighty, give me a roll


>1d6
>Best three of four
>>
Rolled 1 (1d6)

>>4940436
>>
Rolled 1 (1d6)

>>4940436

>>4940440 uh-oh
>>
Rolled 2 (1d6)

>>4940436
>>
Rolled 4 (1d6)

>>4940436
By the fucking light, these rolls are awful
>>
File: footman.gif (7 KB, 462x318)
7 KB
7 KB .gif
>7, failure

“We will ski forward and when they can’t see us we will set up an ambush and kill the patrol.” You ordered Cromwell and others. If this plan works, you could then continue to ski away without worrying of being followed at least for some time.

Your group started to ski away as fast as possible while looking for a good spot to ambush the following patrol. It didn’t take long for you to reach a small forest where you hastily set your ambush. You, Cromwell, Rover and the four men you had with you hid in the snow and behind branches and you waited for the pursuing bandits to reach you.

There were nine bandits in the group that you could see. They were following your ski tracks and as they were maybe fifteen yards away, they spotted you.

“There they are, attack them! Take prisoners!” Was the command from the bandit leading the group as the bandits fanned out and threw their skis away.

You and your men all jumped up and did the same as you drew your swords. It was seven against nine and Rover wasn’t big of a melee fighter and he opted to stay back with his bow. In moments you clashed your sword with the first bandit as did the men around you.


>You have to kill the bandit quickly and move to the next one before they can kill your men.
>You wear a mountain lion cloak and hood, taunt them and try to get more of them to come fight you instead of fighting your men..
>Keep the bandits at bay to allow your men to escape.
>Other, write in.
>>
>>4940766
>You have to kill the bandit quickly and move to the next one before they can kill your men.
>>
>>4940766

Hmm not convenient at all. On one hand we should be good enough fighters to be able to tank some opponents, on the other hand if we can keep it one on one we should be able to draw benefits from our recent practice with Thrall.

>You have to kill the bandit quickly and move to the next one before they can kill your men.
>>
>>4940766
>You have to kill the bandit quickly and move to the next one before they can kill your men.
>>
>>4940766
>>You have to kill the bandit quickly and move to the next one before they can kill your men.
>>
Unanimous again, so give me the roll!


>1d6
>Best three of four
>>
Rolled 2 (1d6)

>>4940983
>>
Rolled 5 (1d6)

>>4940983
secretly hoping for yet another fail
>>
Rolled 2 (1d6)

>>4940983
Please dice gods...
>>
Rolled 4 (1d6)

>>4940983
Let's hope it's good
>>
>11, success

You parried the downward strike by the bandit and pushed his blade back. The bandit managed to block your counter and then your second strike, but your third strike hit true. The blade cut through the clothing and leathers and bit into the chest of the bandit. With a cry the bandit started the fall down as you pulled your blade back and delivered a quick swing into his throat cutting it open.

Not giving your first victim any more thought you took leaps in the snow and went for the second one who was fighting against one of your men. The bandit attempted to strike the man, but you managed to bring your blade to stop him. Now the bandit was fighting against two of you and as you alternated between blocking and striking, after a few swings the bandit made a mistake and your man managed to deliver a quick slash into his torso. You followed the strike with your own that severed the bandits left arm before you stabbed him directly into his torso.

With the bandit having fallen down, you gave a quick look on the battlefield. The numbers were now even with your men and bandits all dueling each other. The fight wasn’t decided yet and you had to react quickly as one of the bandits came swinging at you with a two handed axe.

“I got you now lion man!” He shouted as he attempted to strike you with a wild swing.


>1d6
>Best three of four
>>
Rolled 1 (1d6)

>>4941053
Their intel must be really shit if they still don't recognize us with that distinctive outfit.

Good.

Though maybe he just wants to taunt us I guess.
>>
File: 1499482758512.png (33 KB, 971x931)
33 KB
33 KB .png
>>4941064
maybeI should stop rolling...
>>
Rolled 4 (1d6)

>>4941053
>>
>>4941066

Sometimes the dice gods aren't just with you.
>>
>>4941053
Don't worry, the dice gods favor *me*
...right?
>>
Rolled 2 (1d6)

>>4941100
Maybe if I don't forget to put in the goddamn roll lmao
>>
Rolled 2 (1d6)

>>4941053
The light will save us!
>>
Rolled 3 (1d6)

>>4941053
>>
Busy day, next update tomorrow.
>>
>8, failure

You blocked the swing with your sword and pushed the two handed axe down towards ground before bringing your sword up along the long handle. The bandit realized this and pulled the axe back before attempting to jab at you with it forcing you to jump back and draw your sword into another ready stance. You noticed the axe had a small pike on top of it, allowing for quick stabs and jabs.

The bandit continued with more jabs that you blocked or took a backstep to stay out of the reach of these attacks before you blocked another jab and stepped inside the bandits guard. You took the risk of getting slashed by the axe as you deliver a quick slash at the bandits torso. Your sword cut into his clothing and chest, but you immediately realized that you wouldn’t be cutting the bandits torso open. He was wearing a breastplate underneath his clothing.

The bandit went and pulled his axe back, but you managed to put your own sword between it and your side, protecting it from getting cut. The bandit went again for another big swing which thankfully was telegraphed well which allowed you to stop it with a counter swing. What you didn’t expect was that it was exactly what the bandit wanted you to do. With a quick jab he stabbed you with the pike of his axe into your chest.

You immediately felt the stinging and burning sensation of pain as the pike managed to get through the hardened leathers you were wearing underneath the furs. You took a step back and pushed the pike away with your sword before you took a deep breath and flexed your chest a bit. The wound hurt a lot, but it seemed that it hadn’t gone that deep. Still this wasn’t good at all, you have to finish this man quickly.

The bandit went for another jab, but you responded with several quick blocks and slashes that made more distance between you and him.


>Go for half-swording, you need more leverage and tip control to defeat this bandit
>Heavy devastating strikes, all or nothing to quickly defeat the bandit
>You need to get rid off the axe, get inside his block and prevent its use and defeat the bandit
>Other, write in.
>>
>>4942935
>Shout either at Rover to shoot at this axeman or whoever is nearby to switch
No reason to duel this guy. Let's take on something else.
>>
>>4942935
>Heavy devastating strikes, all or nothing to quickly defeat the bandit
>>
>>4942935
I'm not sure about closing in with the armored bandit, he probably has a knife on him if we disable his axe... we should be quicker with our sword than his axe is, no? Though I'll leave this to someone better at martial.

>>4942978
Rover is probably locked in melee like the rest of us though, unless our men managed to gain upper hand.
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>>4942935
>>You need to get rid off the axe, get inside his block and prevent its use and defeat the bandit
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>>4942935
>Heavy devastating strikes, all or nothing to quickly defeat the bandit

The best way to get rid of this asshole and move on to the next one in line is to overwhelm him with pure power. All it truly takes to kill a man is one strong chop of a blade. After that not even this guys heavy armor will save him from our killing blows.
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>>4942935
>Go for half-swording, you need more leverage and tip control to defeat this bandit
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>>4942935
>>You need to get rid off the axe, get inside his block and prevent its use and defeat the bandit