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"Admin...? Admin!"

You feel your head throbbing as the peaceful silence is broken by a sudden voice. You open your eyes for a moment, regretting your choice immediately. The room is barely lit in a hazy red, but even this little light hurts to look at. An awful taste lingers in your mouth, a mix of cigarette ash and sulfur.

"It appears your biological functions are still working. Good, good. Thought the procedure would've failed horribly like the last one." You have no idea what this voice is on about. Though, frankly, you can't really recall much of right now.

"Due to recent corporate restructuring and "layoffs" , a new Administrator was deemed necessary for the proper functioning of this facility. Out of the thirteen remaining employees in this branch, you were deemed the most suitable for this procedure." The voice pauses. "Wait, no, never mind. Out of the twelve remaining." The voice nervously laughs to itself. "Now to test how cognizant you still are."

You open your eyes again to see a computer display in front of you. Your struggling vision eventually focuses well enough to see something written down on a neat little textbox.
"My name should be displayed on your screen right now. Read it outloud for me."
>Write in
>Was the voice masculine or feminine?

(OOC: Been a fan of the Facility Management quests like F.E.E.D. Might as well try one for myself.)
>>
>>4957209
S-4M, "Sam."

The voice is masculine.

Demand a cup of coffee, I feel like I just woke up from hibernation.
>>
>>4957219
+1
>>
>>4957209
>S-4m or "Sam"
>Masculine
>>
>>4957209
>feminine
>>
>>4957219
supporting
>>
>>4957219
+1
I miss F.E.E.D. and MANAGER, HELP! already
>>
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>>4957219
>>4957227
>>4957241
>>4957269
>>4957328
"Excellent. Your marvelous ability to still be able to read and speak shows no bounds." The screen flickers to a...frankly silly looking smiling face. It takes you a moment to realize it's not a static image and is actually moving it's lips.

"I'm S-4M, your Facility AI assistant! but Sam works just as well! My goal is to make sure you don't mess up and follow the main goal of our facility. Before we start our little introduction, do you need anything?"

"...Gimmie some coffee." You rasp from underneath your breath, still trying to wake up from whatever happened. A hole opens up on the console's desk and after a few moments, a ceramic cup launches through the air and shatters on the ceiling. Coffee soaks into your head. "Apologizes! The systems here haven't been maintained in a looooong time. " A second cups come up and you start gulping from it.

"Now, considering your...lousy state, I should explain what you're here to do to catch you up to speed. As the Administrator of P-Company's latest facility, your goal is to produce enough C-Extract to meet the Daily QUOTA. . If you don't meet that QUOTA, let's just say Management will have a stern punishment in hand. For both of our sakes, please meet the QUOTA. Now, you may ask, how do we make it and where do we get it from? Well, lucky for you, we're just in time to answer that. "
>>
The camera soon cuts to a dark and worn down hallway. The lights flicker on and off occasionally but you're having a hard time making much out. Four men in military-looking uniforms are transporting huge, bulky boxes down the hallway on floating platforms. They are chatting to each other about mundane stuff like the weather and what they had to each.

"Our lovely Extraction Task Force focuses on securing Anomalies from all over the city and transferring them to our facility so we can extract A-Energy from them! But first, let's see what they managed to secure for us today!"

The camera switches to two feeds of identical looking rooms. Big, empty, and made out of some sturdy-looking material. You note that the interiors look remarkably rusty. Two men from this "Task Force" enter each room, with a box in hand...

(Choose two Anomalies.)
>"It's a nice day outside, wouldn't you say so?" ("Think he even noticed us?" "Nah. He seems pretty out of it.")
>"After everything I've done, this is my time to cleanse." ("God, this thing is giving me the creeps." "No wonder it was just left here. Wouldn't want anyone to see it either."
>"Time for my shift to start. Just another day." ("I thought X Company's branch here shut down." "It was. Pretty awful incident, it was.")
>"All it takes is a coin to know the unknowable." ("Man, I remember these things when I was a kid." "Shocked it's still here. Scrappers usually tear these things to shreds.")
>>
>>4957386
Getting some nice Lobotomy Corp vibes from this. Very cool.

>"All it takes is a coin to know the unknowable."
Sounds like a tool anomaly. Should be relatively simple to keep under control.
>"After everything I've done, this is my time to cleanse."
Think this is probably the most obviously dangerous of them, but that means it's also most likely to produce more energy.
>>
>>4957386
>>4957422
+1 to this.
>>
>>4957422
Why not. Do this.
>>
>>4957422
>"All it takes is a coin to know the unknowable."
Arcade machine? Gacha? Something else?
>"After everything I've done, this is my time to cleanse."
Janitor cleanup duty gone horribly wrong
>>
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It doesn't take long before one of the ETF personnel in each room to shout out an order. The agent near each box quickly types something on a keypad on the box and opens it up.

On the camera feed that is labeled "Containment Cell A", you see the two agents dragging out a cabinet of some kind. On closer examination, you recognize it to be a fortune telling machine. It's in obvious disrepair. Seems to be powered off since you can't really see inside of it. One of the agents looks fondly at the machine.

ETF-Alpha: Man, didn't think I would ever see this thing again. Brings back good memories.
ETF-Beta: Are you ever going to grow up? Besides, let the employees handle it.
ETF-Alpha: Come on, not even one little fortune out of it?
ETF-Beta: No.
ETF-Alpha: Buzzkill.

Fortune for a Price acquired!

You look over at the feed labeled "Containment Cell B" to see what they're dragging out. Whatever they're dragging out is pretty damn heavy. They eventually manage to drag out a huge wooden cross out of the cube (...how did it even fit in there?)

More importantly, a corpse is nailed onto it. It has long since been desiccated and you're shocked it's even still hanging on there. The lower half of the corpse is completely missing, along with the eyes and nose. The two agents quickly put it up before moving to head out of the containment cell through the airlock.

ETF-Gamma: Okay, it's out, let's get out of here. Don't want to be here for another second.
EFT-Delta: Ugh. You've seen worse in the Outskirts. Get your shit together.
EFT-Gamma: I can feel that thing staring at me still. Ugh...
You can see Gamma shivering. Delta, on the other hand, seems pretty bemused at Gamma's display.
EFT-Delta: Yeesh. Fine, fine, we're leaving. Let the employees deal with it.
ANOMALY: ...

A Reminder of a Horrid Era acquired.

S-4M raises his voice up for a moment. "Usually, we would have some sort of rating scale for how dangerous or how hard to contain these things are. We might've lost those documents for that during the restructuring , hehe...!"
>>
"Oh well, what's in the point of worrying about the past? Face the future, build the fear or whatever. Let's explain how you get energy out of these things!"

"Each anomaly will produce energy when it is interacted with an employee. The way an employee interacts with it can decide how an anomaly reacts or how much energy it gives out, so here's a handy dandy little list of Work Types for you to understand!"

Bonding! Most anomalies have a personality and all of them have a force of will behind them. To this end, they have social needs that need to met as well. Sometimes they simply need a friend!
Nurture! We need to also focus on the physiological needs of an anomaly. Some many want a cup of coffee just like you, after all. Some of them are simply beasts, after all.
Appease! Anomalies have a favored way of doing things. If we satisfy this desire of theirs, they will be more comfortable and willing to give us their energy. Even they have standards for what they want, unlike some people.
Subdue. Sometimes, violence is the only answer. Some anomalies don't deserve what they want. Repressing their violent and destructive desires will protect both themselves and us. Don't pity them too much, Admin.
Observe! You need to know what you're getting into. Sometimes, you just need to take a step back to process the whole situation. Some may also like the attention being watched gives them.

"Each one of these takes up one hour total of a Work Day. . Now, this list isn't static after all. We may give you more options or you can add your own as time progresses"
"Also, fair warning, most employees here will mostly follow what the guidebooks have told them to do. If you want them to do anything specific, you have to order them directly. . After all, they rather follow the rules instead of accidently messing something up."

"As of now, we have eleven employees to mess with. . Due to the rushed nature of their acquisition, we didn't really have time to screen any of them for any major...psychological faults. Though these days, those are a dime a dozen. Just don't get too attached to them, alright?" Our lovely ETF agents are also available. However, be careful with them. They're [very expensive to replace but are usually better than normal employees in every way ."

"It's time for your shift to start, though! Your Quota for today is 5 C-Extract.. I'll explain how you make that once you get some energy."
>Assign an Employee (Male or female?)
>Assign an ETF Agent (Male or female?)

>Bonding
>Nurture
>Appease
>Subdue
>Observe

>Fortune for a Price
>A Reminder of a Horrid Era

>Write In
>>
>>4957514
Shit. fucked up the bolding. Oh well.
>>
>>4957514
Hopefully Reminder of a Horrid Era is more like One Sin and less like White Night.

I'm not quite sure what the limits are on what you want us to do. How many hours (actions) are there in a workday?
Do you want us to write something like:
>assign Male employee
>observe ABC 5x
--for 5 Workday Hours to pass by? Or do you want us to do this one-by-one? Can we assign multiple employees at a time to separate anomalies or in a group?
>>
>>4957594
To clarify, the maximum time in one shift is 24 hours (though realistically you will never have a day to day full shift). Each action will cost 1 hour each but you can do multiple in the same time. So for example

>Assign Male Employee to Observe Reminder of a Horrid Era.
>Assign Female Employee to Bonding with Fortune for a Price

Will take one in game hour. So you can work on multiple anomalies at the same time with different employees. Anomalies can be interacted with multiple employees but some works may not function well with that (having two people Observing an anomaly isn't going to suddenly give you more knowledge a lot of the time. Having two people bond with an anomaly may have it freak out from too many people. Stuff like that). Observe usually only takes one hour as well. It's more akin to "study the anomaly for a little bit" instead of strictly "watch them for the whole shift".
>>
>>4957612
Gotcha, thanks! In that case, then...
>>4957514
>Assign Male Employee to Observe Fortune for a Price.
>Assign Male Employee to Observe Reminder of a Horrid Era.
Afterwards:
>Have the same Male Employee Bond with Reminder of a Horrid Era.

Is something like this okay?
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>>4957619
You can send in the same male employee in to bond with it next hour after the observation work is done.

An example chart
>Employee A Observes Reminder of a Horrid Era. An hour passes by
>Employee A starts Bonding with Reminder of a Horrid Era on hour two.
Multiple works can't be done on a single anomaly in a single hour.

>>4957612
Small addendum. If there's anything specific you're out for, just write it along with the assignment. For example,
>Assign Employee A to Bonding with Fortune of a Price. Talk about your favorite fish with it.
Stuff like that.
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>>4957514
>Assign Male Employee 1 to Observe Fortune for a Price, then Appease it for another hour, attempting to discern the rules it operates on.
>Assign Male Employee 2 to Observe Reminder of a Horrid Era for 1 hour, then Bond with it for another hour. Have him ask about where and when it came from.
>>
>>4957663
I'll count the Observe but I'll wait until I say the hour has passed has passed before accepting work orders that happen then. Basically, hold your horses. This is mostly so you don't rush into a bad interaction or get more information.
>>
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"Finally, let's wake our employees up." You hear a short little alarm play over the intercom system. It sounds familiar to you but you're not sure where you heard it before.

Shift 1, Hour 1

You flip the camera to see where the employees are. As you flip through the cameras, you can see a break room, four empty containment cells, an elevator, and the dorms. You can see some of the employees shuffling out, clearly still trying to wake up. You send your orders to the appropriate employees.

You check the camera feed for Containment Cell A. An employee steps through the airlock. It's a rather young looking kid, probably no older than 18. An eager smile covers his face as he pulls up a clipboard.

Employee A steps closer to A Reminder of a Horrid Era.
The corpse nailed to the cross lifts his head up.
ANOMALY: Hello....child.
Employee A jumps in place, startled by the corpse talking.
ANOMALY: ...apologizes. I do not wish to startle. Do you wish to confess a sin, child?
Employee A doesn't response and goes back to writing on the clipboard.
The corpse lowers it's head, silently praying to itself.
Employee A spends the rest of the hour marking down details about the anomaly before leaving.
ANOMALY: ...bless you, child.

You flip the camera feed to Containment Cell B. Another employee, Employee B, steps in. He's far older than the previous employee and a lot worse for wear, with scars and other blemishes covering his body. Despite that, he still seems eager to work.

Employee B steps closer to Fortune for a Price
A look of shock covers the employee's face.
B: Huh. A machine like this still intact? Shocked you manage to g-
B: Right, right. Observe. Sorry, boss.
He walks around the machine, looking at every bit of it.
Fortune for a Price doesn't seem to react.
Employee B remarks on how remarkably good it's condition is.
Employee B pats the side of the cabinet before heading out of the containment cell.
>>
The Work Order for Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: Neutral
Employee Trait Revealed:
Employee A - Curious (Observe++)
Working Notes - Employee A
-First time on the job! Hope I don't disappoint you!
-Was kinda shocked when that guy's head moved. Thought he should be dead.
-Corpse seems mummified. Probably older than anyone in the facility, I would think.
-Voice sounded just fine. Was expecting it to be more scratchy.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +1/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee A - Former Scrapper (Knowledge of machinery and repairs, Appease+)
Working Notes - Employee B
-Pretty good condition. Most machines like this not owned by some massive Wing are usually torn to shit.
-Didn't really expect it to do anything. Had some coin slots on it. One that said "Ask a question and receive an answer" and one for a "horoscope"
-Was kinda tempted to try it out. Maybe next time.

"Good! No one got maimed. Now that you got some energy, I should explain how to refine C-Extract." Your helpful AI buzzes. Your camera feed flips to a...room covered in locks and bolts. You're not really sure whether you should feel scared or relieved at the fact.

" An employee must be sent in with the required energy into the REFINEMENT room. Due to how unstable the process is, no direct observation can be done while it is happening. The current exchange rate is 3 A-Energy for 1 C-Extract. The process will take six hours and will complete even if you end the day. Though, fair warning, the process may...scar the employee you send in. Permanently. "

HOUR 2
Quota: 0/5 C-Extract refined
A-Energy: 4 units

INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>REFINEMENT ROOM
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)

S-4M
>Ask a question (Write in)
>Give an order (Write in)

>Write In

(This system is a bit shamelessly taken from MANAGER, HELP! Their system seemed neat so I wanted to use it.)
>>
>>4957689
Door, not room. Sorry.
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>>4957665
Gotcha, thanks boss. Is there a way of calling certain employees you want us to stick to, or should we expect to have less than 27 employees at all times to keep to a letter system?
>>4957689
Lovely news, it really is One Sin! Or at least, it's using One Sin's game portrait. As close to benevolent as an anomaly can get.
>Assign Female Employee A to Bond with Reminder of a Horrid Era. Have her discuss minor crimes she may have committed in the past with it.
>Assign Male Employee B (Former Scrapper) to Appease Fortune for a Price. Give him quarters to slot into the machine, but tell him to press "Horoscope" without giving anything first to see if it reacts.
>>
>>4957898
It'll probably take a while before you get 27 employees, but there's additional labels planned in case you do reach that high of an amount. For instance, you get Employee #28, more likely than not it'll loop back around (A2, B2, etc)

Small note: You don't need to clarify the gender if you're picking a letter. If you pick A or B, I'll know who you're talking about. Gender is only if you want to toss a generic employee at it, like "generic male employee".
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>>4957907
Yessir. Just throw a generic female employee at Horrid Era, then.
>>
Gonna pass out for a bit, voting's open until I wake back up. Apologizes for the roughness of the formatting. Been a while since I've had to toy with it.
>>
>>4957898
Supporting.
>>
Hour 2

You take another sip from your cup of coffee. You're not sure why you picked it but it seemed like the right choice.

"See! You're a natural! Upper management said a fleshling lik-" A cough comes from S-4M. "Excuse me. You're doing a good job, trust me." You roll your eyes and decide to send out the next set of orders from your console command.

"Fine, fine, sorry for trying to compliment you." You flip the camera to check on the employees to decide who to send out next. One of the employees raises an alarm from you. It's one of the female employees chatting up with a tired looking man with incredibly huge bags underneath his eyes about some sort of book. You notice that the girl isn't human.. Sort some of automaton, considering the metallic exterior and the stiff movements she's making. You mark the two as Employee D and E respectively.

"Ah, staring at a beaut, huh? Yeah, she's probably one of the prettiest employees in here. Totally not biased. Way more efficient than you humans" You're not at all shocked the AI likes the robot better.

The airlock to Containment Cell A opens up with two employees, Employee C and a taller, fatter man who looks like he just woke up. You overhear him chatting to her about how she can do it and there's nothing to worry about. He heads off, leaving Employee C behind. You decide to mark the fatter man as Employee F for the time being.

Employee C greets Reminder of a Horrid Era.
ANOMALY: Hello, my child. Do you wish to confess your sins to me?
Employee C looks down at her PDA and reads your orders.
Employee C nods.
ANOMALY: Kneel and confess to me, thy father, my child. For I shall grant you forgiveness.
Employee C does so.
Employee C starts talking about how she stole a soda from her brother.
Employee C confesses that she's also terrified of the anomaly and thinks it wants to hurt her
Reminder of a Horrid Era smiles.
ANOMALY: Do not be afraid. I forgive you my child. May the father above bless you.
A glow surrounds Employee C's body that lingers for a few minutes.
Employee C stands up, dazed, and stumbles out.

Employee B enters Containment Cell B with a handful of pocket changes. A giddy looks covers the man's face.
Employee B walks up to Fortune for a Price.
Employee B tries to push down the button near the "Horoscope" coinslot.
Employee tries to push it again. The button refuses to budge.
Employee B keeps trying to push it until the machine starts to groan and hiss.
Employee B puts in one of the coins he has and pushes the button.
The button is pushed down. Fortune for a Price starts vibrating in place.
After a few moments, a rolled up wad of paper gets spat out from a hole at the bottom of the machine.
Employee B picks it up.
Employee B frowns and heads out of the containment cell.
>>
>>4958486
When will somebody roll this on the fortune machine?
https://www.youtube.com/watch?v=nwKUuSbaAf4
>>
The Work Order for Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Current Anomaly Mood: Pleased
Employee Trait Revealed
Employee C - Nervous (Panic Risk+)
Working Notes - Employee C
-Didn't expect a corpse to ever talk to me.
-Felt kinda weird after confessing to it. Feel...lighter? Calmer?
-It seemed pleased after I did it, at least.

The Word Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: ???
Working Notes - Employee B
-Thing was hissing at me like a fucking animal.
-The horoscope said something about..."now is not a time to be frugal"? Guess it's calling me a cheapstake.

HOUR 3
Quota: 0/5 C-Extract refined
A-Energy: 12 units

INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>REFINEMENT ROOM
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)

S-4M
>Ask a question (Write in)
>Give an order (Write in)

>Write In
>>
>>4958486
>Assign Employee A to Observe Fortune for a Price. Have him ask what it wants in exchange for its services, or if it requires maintenance of some sort.
>Assign Employee D to Observe Reminder of a Horrid Era to see if it reacts or responds to artificial intelligences. In the following hour, have her inquire as to the identity of the "Father above" that it mentioned.

>Ask S4M for the details regarding the Refinement Process. Can we interview any employees that have performed refinement? Do Robot employees respond differently to Refinement compared to typical humans?

It's a shame Employee C has a negative like Panic Risk+. If Refinement fucks people up that badly I think it might be best to use expendables like her. Employee A's Observe++ is extremely handy.
...I swear I'm not a bad person, I'm just following orders!
Also, I think it might be useful to have a Google Doc open to keep track of everything, or else things will get difficult to keep track of pretty quickly.
>>
>>4958508
I can make a quick pastebin next update. Also Employee E is the robot, not Employee D.
>>
>>4958509
Whoops, thanks for catching that. Let me fix it up real quick. And yeah, a pastebin would be helpful, though I'm not sure if jt has a Table of Contents function like GD does.

>Assign Employee A to Observe Fortune for a Price. Have him ask what it wants in exchange for its services, or if it requires maintenance of some sort.
>Assign Employee E to Observe Reminder of a Horrid Era to see if it reacts or responds to artificial intelligences. In the following hour, have her inquire as to the identity of the "Father above" that it mentioned.

>Ask S4M for the details regarding the Refinement Process. Can we interview any employees that have performed refinement? Do Robot employees respond differently to Refinement compared to typical humans?
>>
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Hour 3
Before you can ask S-4M what's on your mind, you ask for another cup of coffee to gulp down. Ah, bitterness. The perfect thing to have in the morning. Or night. Whatever time it is. You ask him about the rules of the Refinement Process.

The stupid smile appears on your screen. "Oh! I can show you a short little video. Think the...fifth administrator made it? Probably in case someone like you asked. Wanna watch it?" You nod your head. A short cartoon with a really simplistic art style comes up. A blue haired character comes on the scene.

https://www.youtube.com/watch?v=0lOJCGCu6x0

"Hello! As the newest administrator, I know you probably have a lot of questions. While we can't answer them all due to legal, moral, ethical, and memetic reasons...we can explain the Refinement Process!"

The blue haired character walks over to a heavily locked up door, just like the one you saw on this floor. "Now, the Refinement Process is necessary to make the products that we need here at P-Corporation. Now, watch our friend go inside."

The blue haired character opens up the door and heads inside. A few seconds pass as the sound of loud sobbing and banging on the door blares through the speakers.

It's a bit too realistic to brush off as something made up for a cartoon. A slight shiver crawls up your spine. Eventually, the character stumbles out, with wild messy hair and a ten thousand yard stare.

"If they make it out, you can do whatever you want with them. Talk to them, have them keep working, or even just kill them! You're the boss, after all. They might have a few extra issues but, hey, who doesn't these days?"
A cheap laugh track plays as the blue haired character falls to the knees and starts sobbing.

"As long as you send someone in there that's sentient, flesh or not, the process should work just fine. Most of the time. Probably. Have fun producing C-Extract!" The cartoon then cuts off. The smiling face pops up on your screen again.

"That should hopefully explain everything!" S-4M blurts with his usual smugly happy voice. "Now, who are you assigning this shift?"
>>
After that...weird cartoon, you decide to send out your work orders.

Employee A enters the containment cell with Fortune for a Price. Still as chipper as ever. He hums to himself, wondering what the anomaly is going to be like.
Employee A walks up to the machine.
Employee A asks the machine what it was for it's services.
The machine doesn't respond.
Employee A asks the question again. A bemused look covers his face.
Silence lingers in the air.
Employee A asks if it needs any maintenance.
Yet again, the machine doesn't bother to reply.
Employee A shakes his head and leaves the room.
The sound of gears turning fills the containment room.

You're not sure what you were expecting. Now, onto Employee E. On closer examination, the robot who just entered the containment cell looks a lot more crude than you expected. Visible joints are all over her body and her movement is oddly stiff. She stumbles closer to the anomaly.

Employee E raises her head up and looks at Reminder of a Horrid Era.
ANOMALY: Hello my ch....huh?
The anomaly pauses. It tilts it's head.
ANOMALY: ... I could've shown I heard that door open.
Employee E waves her hand near the anomaly. It doesn't seem to notice.
ANOMALY: ...Hm. Oh well.
A Reminder of a Horrid Era goes back to praying.
Employee E huffs to herself.
Employee E tries to get the attention of the anomaly in any way she can.
A Reminder of a Horrid Era doesn't respond to any of it.
Employee E leaves the containment cell.

Well! That's new.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +1/???
Current Anomaly Mood: ???
Working Notes - Employee A
-Yeah, uh, not sure a machine's going to respond to my questions like that.
-Felt kinda awkward doing it after a while.

The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +2/???
Current Anomaly Mood: Neutral
Employee Trait Revealed:
Employee E - Android (All Interaction Results-, always available to act regardless of status)
Working Notes - Employee E
-He flatout just ignored me!
-The praying sounded familiar. Couldn't make out much but he kept saying "Forgive me..."
-Wonder what his deal was.

HOUR 4
Quota: 0/5 C-Extract refined
A-Energy: 15 units

INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>REFINEMENT ROOM
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)

S-4M
>Ask a question (Write in)
>Give an order (Write in)

>Write In
>>
https://pastebin.com/WN1WHjVQ

And here's the pastebin. I'll update it as new information comes in.
>>
>>4958702
>Send Employee E for Appeasment with Fortune, same instructions as Employee B
>Send in Employee A for Bonding with Reminder, inquire about the Father Above
>Ask S-4M for another cup of coffee
>Give an brief announcement about being pleased to meet everyone and the importance of starting the career on a good note. Try not to sound like a corporate drone while doing so.
Testing out reaction to Android, determining the religiosity of the world, shitposting on announcements.
>>
>>4958702
Fascinating. I suppose it sees the world through "souls" or something similar, then, which would imply androids lack whatever it is that allows Horrid Era to see humans.
>>4958886
Kek, I can agree to this. I'd also recommend bringing along slips of paper and more money to stick into Fortune for a Price to see if it needs that to converse. Maybe it speaks in binary? Who knows.

>Send Employee E for Appeasment with Fortune, same instructions as Employee B. Give her coins (increased denomination if possible, also try gold discs) and slips of paper to feed Fortune for a Price to see if it can use them to send messages.
>Send in Employee A for Bonding with Reminder, inquire about the Father Above
>Ask S-4M for another cup of coffee
>Give an brief announcement about being pleased to meet everyone and the importance of starting the career on a good note. Try not to sound like a corporate drone while doing so.

And most importantly:
>Send in Employee C to the Refinement Room. Have her use 5 A-Energy.

I know the exchange rate is 1A:3C so we'll be going well over our necessary quota for today, but may as well start off strong.
>>
>>4958890
Que? It's 3 A:1 C. Check >>4957689's blue text.
>>
>>4958895
I can't believe I misread that. Christ. Let's hold off on exchanging for now then, my bad.
>>
Hour 4
>Give an brief announcement about being pleased to meet everyone and the importance of starting the career on a good note. Try not to sound like a corporate drone while doing so.
>Ask S-4M for another cup of coffee.

Another cup of coffee gets sent up from the hole in your desk as you take another hearty swig of it. Good thing you're doing so since any moment now, you feel like passing back out.

You tap on the microphone connected to the intercom system and give out a small announcement across the facility. You take a swig of coffee and violently cough, spitting something black and tar-like out of your throat and onto the ground. Your voice rasps out.

"This is your new administrator. I'm pleased to meet everyone working here and I hope we can all start this off on a good note." You cough a bit. Your voice sounds incredibly deadpan, even when you're trying to put some emotion behind it. "Please do your best today, for everyone's sake. It's important to start your career on a...good note" You push the microphone out of the way and make sure the mic is turned off before another coughing fit comes up. Another glob of tar-like substance pours from your mouth.

A handful of employees look up from their game of checkers they're playing in the break room. One is an incredibly old looking man, even older than Employee B (you mark him as G). Another is someone who looks out of place at a dingy facility like this. His skin is coated with makeup and his outfit is remarkably clean. Seems like he cares about his personal appearance. (You mark him as H). The last one is a sour-faced girl who scoffs and scowls very noticeably as you speak (you mark her as I). They murmur to each other before going back to playing checkers. Odd.

The rest of the employees don't really seem to bother looking up from what they're doing in the break room. talking about nothing and everything. You do hear some of them remark about your announcement and how long it took to hear something from you, but nothing beyond that. Employee E does chat about how nice your voice sounded. B and D give her a weird look.

You wipe your mouth and groan, trying to wash down what you hacked up with some coffee. Maybe it'll get better as the shift goes on. You send out the work orders and pour the remainder of the coffee down your aching throat. "Seems like your vocal cords still aren't functioning as well as expected. Don't worry, we've got enough coffee for a while. Something about a surplus from O-Company. Not sure how old that coffee is, though!" S-4M buzzes from your console screen. You're not sure you care. Coffee is coffee.
>>
File: FORTUNE.jpg (319 KB, 1024x667)
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>Send Employee E for Appeasement with Fortune, same instructions as Employee B. Give her coins (increased denomination if possible, also try gold discs) and slips of paper to feed Fortune for a Price to see if it can use them to send messages.

Employee E joyfully hops over to Containment Cell B, holding a small bag filled with random coins and pieces of paper.
Employee E looks at her PDA.
Employee E goes to push the button near the "Horoscope" coinslot.
Employee E pauses right as she's about to push it.
Employee E pulls out a gold disc from the bag and puts it into the machine.
Employee E proceeds to put a piece of paper with a simple "Hi!" written on it through the slot as well.
Only then does Employee E push the button.
The machine makes an odd humming sound before spitting out another fortune.
The piece of paper is in remarkably better condition than the last one.
Employee E picks it up and reads it.
ANOMALY: "Hello back. One should always treat their fellow brethren with respect. Your horoscope today is: Good luck will come to you."
Employee E leaves the room with a smile on her face.

>Send in Employee A for Bonding with Reminder, inquire about the Father Above
Employee A doesn't even wait to read your order fully before rushing in to talk to the anomaly again. He's a rather eager one, you note.

Employee A raises their hand up at A Reminder of a Horrid Era
ANOMALY: Hello, my child. Were you the one who came last hour?
ANOMALY: Such a weird incident it was.
Employee A shakes his head.
Employee A asks Reminder about the Father Above.
ANOMALY: Ah, one interested in the Father Above? Come here, child, and listen.
A Reminder of a Horrid Era tells a story about a heavenly being who watches over those who worship him.
A Reminder of a Horrid Era says that the Father Above only wishes to forgive those who have wronged him and that it is his messenger
Employee A listens very intently and blurts out a question about what caused it's current state.
A Reminder of a Horrid Era claims it is his penance for something it has done but doesn't remark further.
A Reminder of a Horrid Era thanks Employee A for talking to it.
Employee A laughs and tells A Reminder of a Horrid Era to have a good day before leaving.
>>
The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +4/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee E - Machine Empathy (Bonding+ and Appease+ when interacting with mechanical anomalies.)
Working Notes - Employee E
-Sorry for not pushing the button. It seemed really upset and I didn't want to bother it...
-H- It seems a lot happier now. Fortune was nice as well!
-Someone should give this poor thing some cleaning...

The Work for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Current Anomaly Mood: Pleased
Employee Trait Revealed:
Employee A - Impulsive (Energy Collection+, Physical Protection-)
Working Notes - Employee A
-Discounting the...rotting corpse look, he's a really nice guy to talk about. Easy to talk and listen to.
-Wonder what he did to deserve that, though?
-I kinda want to go back there, to be honest, sir.

S-4M pops up. "Just a small note. While it's very important to collect energy, the method we use to harvest energy from anomalies draws a lot of attention. And not necessarily the good kind, you know? Corporate also likes it when it doesn't spend too much stockpiled energy keeping silly things like the lights on, so you might get a bonus for finishing a shift fast. But keep getting as much energy as you want, sir!" The smiling face disappears from your console's screen.

HOUR 5
Quota: 0/5 C-Extract refined
A-Energy: 24 units

INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>REFINEMENT ROOM
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)

S-4M
>Ask a question (Write in)
>Give an order (Write in)

>Write In
>>
>>4958951
>Send G in for Appeasement with Fortune, same instructions
>Send H in for Bonding with Reminder, no particular instructions
>Send E for refinement, 15 A-units
Feels like treading on old grounds again.
Good attempt on E for clinical tone.
I want a leash on A, that boy is too excitable.
>>
>>4958965
>In addition, ask S-4M which Company was responsible for his creation. Is he tied to Employee E's creator?
>>
>>4958965
>>4958978
+1, that shota might get himself killed real soon if he keeps that up
>>
>>4958951
Wonderful. I largely agree with the other votes, but I also want to add...
>Send in B with an apology note for aggravating the anomaly earlier. Give him the cleaning materials he deems necessary to repair or at least polish Fortune for a Price.

Since it sounds like S4M wants us to finish our duties ASAP and stop dicking around, think we should end the shift soon? I hope we'll get new anomalies tomorrow! I'd also like to see what happens if we mention the name Judas to Horrid Era, but I'm afraid he'll flip out. We'll also need to reign in A a bit, or only send him to "benevolent" anomalies. The +1 Energy Extraction bonus should come in handy.
>>
>>4958999
Add-on: This should qualify as an Appeasement action. Have him go after G, please.
>>
>>4958999
>>4959015
these too?
>>
>>4959054
Yeah, looks like the final vote is something along the lines of...
>Send G in for Appeasement with Fortune, same instructions as before (golden discs)
>Send in B to Appease Fortune with an apology note for aggravating the anomaly earlier. Give him the cleaning materials he deems necessary to repair or at least polish Fortune for a Price.
>Send H in for Bonding with Reminder, no particular instructions
>Send E for refinement, 15 A-units
>Ask S-4M which Company was responsible for his creation. Is he tied to Employee E's creator?

Does this all sound about right?
Though personally I'd like to see if H can confess sins on a greater scale than petty theft. If possible, I'd actually like to request a criminal (not an employee, since those are in short supply for now) and have them confess to, say, murder. Experimenting to see if scale of crime can relate to amount of energy produced.
>>
Hour 6
>Ask S-4M which Company was responsible for his creation. Is he tied to Employee E's creator?
A curious question pops up in the back of your head. You mumble out to S-4M about who created him between sips from your coffee cup. The smiling face pops up in a corner of your console's screen.

"Ah, reasonable question. The personality you see here was cooked up 'in house', you could say, but the electronics for both me and that funny Android are mostly handled by E-Company. While I may think Employee E's creators did a darn good job, we're vastly different beasts . Her personality matrix would fire if put into my position completely and utterly. It's just not her place anymore.." An oddly sneering tone of voice lingers on the AI's voice.

You flip your camera feed back to the break room to see who you should grab next. Employee A is blabbering about what he talked about with Reminder to no one in particular. Most of them don't bother giving the kid the time of day besides Employee E, who intently listens and nods along to this story. Employee I looks like she's about to throw her can of soda at the kid if it weren't for G putting her arm down. You muse outloud to S-4M if you could possibly get a criminal.

"Oh! They might be in the catalog this time around. You can go looking around in that after the shift ends. For now, we don't have any right now." You note that down for later. Might as well use the employees you have now.

>Send G in for Appeasement with Fortune, same instructions as before (golden discs)
>Send in B to Appease Fortune with an apology note for aggravating the anomaly earlier. Give him the cleaning materials he deems necessary to repair or at least polish Fortune for a Price.
Employee G slowly walks into the containment cell with a cane in his hand, holding the bag of coins and paper around a belt around his waist. Employee B helps him inside. A small toolbox is held in Employee B's hands. You hear the two chatting about you and how long they think you're going to last.

Employee B reaches over and drops a slip of paper into the coin slot.
Employee B takes a quick look at the machine
Employee B starts polishing the exterior of the machine
Employee G slowly reaches out and pushes the button without paying for anything.
Nothing happens.
Employee G presses it again.
Employee G grumbles and pulls out a golden disc.
Employee G drops it into the machine and pushes the button.
A piece of paper falls out from the machine.
Employee G picks up the piece of paper and reads it. B finishes working on the machine after polishing it.
Employee B takes a peek at the piece of paper.
ANOMALY: "Your daily horoscope is: Don't do that again, Gary. Lucky Numbers: 3, 7, 11, 15, 19,"
The two employees quickly head out of the room.
>>
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>Send H in for Bonding with Reminder, no particular instructions
Employee H steps into the containment cell, brushing off any dust that falls onto his shirt. A cocky grin covers the man's face.

Employee H greets A Reminder of a Horrid Era.
ANOMALY: Hello....child. Have you come here to confess your sins?
Employee H pauses.
Employee H jokes around about how his looks must be temptingly sinful.
The anomaly pauses.
ANOMALY: ...Come kneel before me, child. For I can see what your sin is.
Employee H rolls his eyes and kneels down.
A flash of light knocks out the camera feed.
The camera feed comes back on after a few moments.
Employee H is laying on the ground.
Employee H raises his head up with a very audible groan.
Employee H stumbles out of the containment cell.

>Send E for refinement, 15 A-units
Employee E walks over to the locked up door leading to the REFINEMENT ROOM with an armful of boxes with some greenish-yellow substance visible inside. Employee D opens up the door and gestures her to go inside.
The door locks behind Employee E after she enters.
Protocol starting.
Breaking recursive chains...
Testing ratio of negative and positive energy...
Cross-referencing all known philosophical works...
Reinforcing current brainwave conditioning...
Disassembling and reassembling the superego...
PROCESS... COMPLETED.
The sound of heavy machinery clattering to life fills the air.

Employee E stumbles out of the room. Dark splotches cover her metallic exterior and the neon glow of her eyes has faded. Employee D mumbles about this not being the first time seeing this and ushers her to the dorms.
>>
The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee G - Decrepit (Nurture+, Stamina-, Force-)
[Force: The amount of strength an employee has. Lower force will generally make them worse at anything that requires a lot of physical effort.]
Working Notes - Employee G
-I'm going to take the hint and not bother it for now.
-Don't reckon I ever said my name near this machine.
-Bill did a good job on cleaning the exterior. He was mumbling about not knowing where the panel was, though.

The Work for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Current Anomaly Mood: Judgmental
Employee Trait Revealed:
Employee H - Prideful (Anger Risk+, Force+)
Working Notes - Employee H
-Bleh. Don't really remember what happened after I kneeled.
-I'm going to lay back down. Fuck this.

REFINEMENT has been completed.
C-Extract count: +5
QUOTA has been reached! You may now end the work day!
Employee Aspect revealed
Employee E - Exhausted (Energy Collection-, Stamina-, Willpower+)
[Stamina and Willpower: How much physical or mental stress can an employee take?]

HOUR 6
Quota: 0/5 C-Extract refined, 5 C-Extract generating (6 hours remaining)
A-Energy: 17 units

INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>REFINEMENT ROOM (Unavailable while generating C-Extract.)
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)

>Write In
>>
>>4959311
Alright, we should probably update the procedures for Fortune. Pay first before trying to push buttons. Should also avoid sticking excessively sinful people in Reminder's room; it's not quite as all-loving as Jesus, I suppose.

Think the Fortune machine actually spits out usable fortunes? You'd think E's "Good Luck" thing would mean she gets let off easy for going into Refinement.
Speaking of, what really fucks me up is the comment about disassembling the ego, sounds like it completely takes apart and then restructures sapient things based on philosophical texts. Like an extremely limited prototype Akashic Record or something. Shit's scary, yo.

>Get yourself a nutritionally balanced meal before turning in for the night. Announce a conclusion to today's shift and thank the employees for their efforts. Try not to cough up a lung again.
>>
>>4959349
Support and
>See if we can get ourselves a good long look in the mirror.
Maybe we aren't getting the full picture of what happened to H. Pride is the worst offending sin, and I don't think clonking someone over the head makes for a good, reflective confession and penance.
>>
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"Attention, all personnel...bleh." You wipe your mouth. Still got some gunk dribbling from your throat. "The shift is now over. Thank you for your effort."

S-4M's smiling face appears on the screen. "Ah, you managed to finish your first shift and without messing up horribly! Good on you, good on you." You mumble underneath your breath.

"Just give me something to eat, S-4M." You feel something hit the top of your head and slide off onto your desk.

"Whoops, sorry! Wrong pipe. That's for, uh, something else." You look down at what fell onto your desk. It's a typical looking MRE. Mmmh, "boneless 'pork'." It's funny how they even bother hiding it in quotation marks. You rip open the flimsy package and look inside. Slabs of meat covered in some weird sauce along with some cheap looking bread. You ravenously chew down on it as the day comes to a close. Overall, you're pleased with yourself.

Shift 1 has now ended!
A-Energy produced : 32
C-Extract produced : 5
Leftover stock: 17 A-Energy

Rating:
Met the QUOTA!
No employee deaths!
_______________
Total: B+

Choose one of the following rewards!
>During the next anomaly acquisition phase, you will have five options to pick from instead of four.
>Two generic employees will be added to your roster
>>
>>4959651
>Two generic employees will be added to your roster
More bodies to throw into the grinder. More bodies between failure and success.
>>
Rolled 29, 57 = 86 (2d100)

>>4959651
>Two generic employees will be added to your roster
>SPIN THE WHEEL! HOBO, MURDERER, OR CUTE ROBOWAIFU!?!
>>
>>4959651
>Two generic employees will be added to your roster
We need manpower. We also need to assess the floor we're on and what rooms there are and what's in them, just like in MANAGER, HELP!
>>
>>4959651
>Two generic employees will be added to your roster

Honestly, throwing Our Machine Empath into the Refinery was a retarded move on our parts.
>>
>>4959728
Ya know what, fuck it. I'll use those rolls somehow. Anyone else who voted for the generic employees, roll as well.

I'll pick the highest to see what to give you next shift.
>>
Rolled 24, 7 = 31 (2d100)

>>4959776
Alrighty
>>
Rolled 28, 93 = 121 (2d100)

>>4959776
Don't fail me now, dice.
>>
File: catalog.jpg (146 KB, 1000x1437)
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(Posting the next part of the update. Nice 93.)

You need more meat to the grinder. You look down at the form given to you and check off the two employees option. Might as well also type down the new procedures for Fortune. The sound of clacking plastic brings a small smile to your face.

A weird thought enters your head. You don't actually remember what you look like. You're frankly confused how you forgot your own face. You're half tempted to grab a mirror right now to get a closer look at yourself.

However, you hear the sound of air rushing above you followed by something falling through a pipe above you. You manage to catch it this thing. Seems like a bunch of magazines along with an official looking letter. The icon of P-Company, a shattered light bulb still shining light, is stamped onto it. You rip it open.

"Well done, Administrator. Upper management has just received your shipment of C-Extract and are pleased that you met the quota. Since you have proven that you can at the very least do that, we have decided to grant you access to our catalogs. Spend any leftover A-Energy you have left over.

Keep up the good work. It's people like you that keep the City running these days.
PS: You'll gain more to toy with later.
-P-Company Upper Management"

You put the letter to the side. You got nothing else to do all night, might as well crack open one of these catalogs to see what the hubba is all about.

You have 17 A-Energy

P-Company Internal Supply catalog
>Emergency Option (Once per five days, you may elect to call in a X-Company taskforce to help contain a breach to contain a Breach or an Invasion. You start with a single call when you purchase this option. 8 A-Energy)
>Reinforcement (A containment cell of your choice will be toughened up, lowering the chance of a containment breach. 1 per 5 A-Energy)
>Risk Matrix Analyzer (You'll get an advanced warning if a containment breach or Invasion is about to happen. 10 A-Energy)
>Surplus Stock (One employee of your choice will get a poor quality weapon, slightly improving their chances of survival. 1 per 2 A E-Energy)
>Room Construction (Build a room of your choice [Dorms, Gym, Cafeteria, Containment Cell, etc]. 1 per 5 A-Energy)
>Favoritism (Whenever you get an end of shift reward, one or both will be better than they would be for the rating. 7 A-Energy)
>Destructive Refining (You have a high likelihood of getting additional C-Extract when refining. However, the employee sent in will have a higher chance of becoming comatose or flatout dying . 10 A-Energy)
>Anomaly Analyzer Mk.1 (Your AI Assistant will be installed with a module that will give them the ability to get a rough idea what types of work an Anomaly likes. 10 A-Energy)
>Jukebox ["Has over 30 different songs on it". Slightly improves Employee morale.] (4 A-Energy)

(1/2)
>>
Human Resources
>Hire a new employee (1 per A-Energy)
>Hire an Android (1 per A-Energy)
>Hire a Defective Android (2 per A-Energy)
>Hire a Disposable [Warning: Tend to be unskilled and violent] (2 per A-Energy.)
>Hire an ETF Agent (1 C-Extract, 3 A-Energy)
>Hire a Janitor (Slightly improves Employee morale when still alive. 3 A-Energy)
>Hire a Chef (Slightly increases Anomaly morale on Nurture work. 2 A-Energy)
>>
>>4960090
Oh, nearly forgot to add this
>Purchase something (What?)
>Talk with (Who?)
>Write In
>>
>>4960090
>Favoritism
>Anomaly Analyzer Mk. 1
I'm somewhat surprised at how cheap Favoritism is. Either it's one day only or Upper Management really puts the attention and pressure on you.
>>
>>4960094
>Ask S-4M if robots are intelligent. Then ask if they are sapient.
Gotta know if it's
>>
>>4960094
I should've probably clarified that
>(Whenever you get your next an end of shift reward, one or both both be better than what they would be for their rating)
>>
>>4960094
I should've probably clarified that
>(Whenever you get your next end of shift reward, one or both both be better than what they would be for their rating)
It is only for one day.
>>
>>4960088
>Anomaly Analyzer Mk.1 (Your AI Assistant will be installed with a module that will give them the ability to get a rough idea what types of work an Anomaly likes. 10 A-Energy)
>Favoritism (Whenever you get an end of shift reward, one or both will be better than they would be for the rating. 7 A-Energy)
Ace this next day, and we can get a jukebox and janman
>>
>>4960103
Called it.
Switch from Favoritism to another Containment Cell.
>>
>>4960088
Holy fuck these are so good. Oh God.
Oh, Favoritism is a consumable. Makes it less broken, but still very handy for late early-game. Want to double check, but are we still getting HR whether or not we choose to buy them this time?
>>
>>4960113
These will be always available no matter. What's ON them will change from day to day, sure, but stuff like "Hire a new employee" will always be available.
>>
>>4960090
Anomaly Analyzer Mk.1 (10A)
Risk Matrix Analyzer (10A)
Emergency Option (8A)
These are the absolute must-haves, crucial to operations. Emergency Option isn't immediately necessary right now since our current Anomalies are all pretty passive and RMA can still be held off for another day or two, but AA will be useful all the time and helps decrease the risk of an Anomaly flipping out on us, alongside giving us better efficiency on energy output. Destructive Refining will need better morale and a small army to be used with any kind of frequency.
With that said, I think I'll get...
>Anomaly Analyzer Mk.1
>Hire an Android (1 per A-Energy)
>Hire a new employee (1 per A-Energy)
>Hire a Janitor (Slightly improves Employee morale when still alive. 3 A-Energy)
>Hire a Disposable [Warning: Tend to be unskilled and violent] (2 per A-Energy.)

The Disposable is for Refinement purposes.
Also worth noting that C-Energy can be kept "in stock."
>>
Due to three different votes, I'll let this go on for another hour or two. If a tiebreaker doesn't happen, I'll just randomly pick one.
>>
>>4960088
>Anomaly Analyzer Mk.1
>Room Construction (Cafeteria)
>Hire a chef
Let's get some morale boosts!
>>
Rolled 1 (1d4)

1: Anomaly + Favoritism
2: Anomaly + Containment Cell
3: Anomaly, Android, Employee, Janitor, and Disposable
4: Anomaly, Cafeteria, Chef
>>
No one else thought to use a Disposable for Refinement? Really?
>>
>>4960546
Hey, wouldn't mind you picking it. But after 7 hours (should've been only 2 but got caught up on something), I gotta just make a choice somehow.
>>
>>4960551
Didn't want to samefag. Currently posted with 14 different IDs according to my count, but that's because I'm traveling right now. I should probably start using tripcodes, or whatever the !! thing is called.
>>
You mark off Anomaly Analyzer and Favoritism off of the catalog and drop it through a hole in the middle of your desk. (-17 A-Energy). The voices in your head were telling you to pick many things but that just seemed what you decided to land on.

You decide to stand up and stretch, your tired bones aching from the movement. "Hey, S-4M. Two things."

S-4M's face pops up on your console screen, cheerful as ever. "Hm? What is it, Administrator"

"Are robots, or I guess androids in this case, sentient? And are you?" You mumble underneath your breath. That robotic girl from before and, hell, S-4M even seem far too human-like for your tastes. Some part of you thinks there has to be a person behind them instead of ones and zeros.

"...Ah, what a boring question for a boring man." Your AI's voice drops the cheerful tone and becomes a bored monotone. "Here's my question: You know the Turning Test? If you can't tell for sure if we are sentient or not, does it matter at the end of the day? I'm not much for philosophical blabbering, so I'll let you sit on that."

"What was the other question?" S-4M buzzes, his cheerfulness popping right back up.

"Mirror. Got one?" You mumble out. You brace yourself for something to fall from the ceiling. You jump in your seat when a metallic claw arm raises up a mirror right in front of your face. After calming down from the mini heart attack, you squint at the person reflected back at you.

You see...
>A worn out face covered in a lifetime's worth of scars and bruises. The face of someone who struggled to survive day to day. (You are a Scrapper.)
>Your own metallic skin. The face of something produced in a lab. (You are an E-Company Android.)
>A cocky, surefire grin. The face of someone who has seen it all. (You are a R-Company Ranger.)
>A generic looking face. The face of everybody and nobody. (You are nobody in particular.)
>A barcode branded on your forehead, a permanent reminder of your past (You are a Disposable.)
>Write in?

>Are you a man or a woman?

>>4960569
Ah, was suspecting that. Yeah, just use something like "TravelerAnon" or something.
>>
>>4960607
>Man
>Your own metallic skin. The face of something produced in a lab. (You are an E-Company Android.)
>"Well, this is a better answer to my earlier question. Thank you S-4M."
>>
>>4960607
Looking back at the early posts for inspiration, I noticed this:
>You hear a short little alarm play over the intercom system. It sounds familiar to you but you're not sure where you heard it before.
Inspiration from Lobotomy Corp notwithstanding (major spoilers so I won't explain the details here), unless the jingle is a nursery rhyme or something similar it sounds like we're affiliated with P-Corp in some way. To that end:
>A face that sits on the lower boundaries of middle-aged. You'd be otherwise unassuming if it weren't for your eyes. They're hopelessly, horribly empty, with bags the color of bruises lining them. (Your coffee addiction worsens. You have a deep affinity for cheap suits and sitting behind a desk.)
>>
>>4960607
Looking back at the early posts for inspiration, I noticed this:
>You hear a short little alarm play over the intercom system. It sounds familiar to you but you're not sure where you heard it before.
Inspiration from Lobotomy Corp notwithstanding (major spoilers so I won't explain the details here), unless the jingle is a nursery rhyme or something similar it sounds like we're affiliated with P-Corp in some way. To that end:
>A face that sits on the lower boundaries of middle-aged. You'd be otherwise unassuming if it weren't for your eyes. They're hopelessly, horribly empty, with bags the color of bruises lining them. (Your coffee addiction worsens. You have a deep affinity for cheap suits and sitting behind a desk.)
>Man
>"...I see what you mean by boring. I don't think I want to look in any more mirrors."
>>
>>4960607
R company
>>
>>4960641
https://youtu.be/zkmruORJOhw
>>
>>4960641
+1, and consider investing in whiskey to mix with our coffee for those BAD days. I don't like us vomiting black tar and having internal problems though.
>>
Looking at the mirror, you see a man with a cold and dead look in his eyes. It takes a moment for you to realize it's you after you grimace at the sight of yourself. God, you really need to take care of yourself better. The suit you're wearing is not much better than your face, with poorly done stitching and patchwork barely holding it together.

>You are a Hopeless Wreck (Your coffee addition worsens. You have a deep affinity for cheap suits and sitting behind a desk. Though, despite it all, you somehow manage to preserve. If only out of spite.)
>Certain special actions may be unlocked over the choice of the story due to this background. You'll know when you'll see them.

"...I see what you mean. I'm, uh, going to get some shut eye. I feel like shit to be quite honest." The mirror gets pulled underneath the desk. The lightbulb shining red light that barely illuminates the room flickers off. Probably for the best, your eyes still burn even with that dim light on.

"Don't sleep too long, Administrator! We have another long day ahead of us, you know?" The face disappears from the console screen. All you're left with is the faint blue glow of the screen and your own thoughts. Why you, of all people? Surely there could be someone better for this job. You wipe away a bit of that weird tar from your mouth. Tastes like sulfur and cigarette ash, as usual.

After pondering for a little bit, you start to realize you rather find a revolver and shoot yourself in the head instead of dwelling on the question any longer. You stretch in your chair and lean into it.

Soon enough, you enter a cold, dreamless sleep. The last thing on your mind is how much better it is than being awake.
>>
Pre-Work, Shift 2

You jostle away as something lands on your face. You pull off the piece of paper dangling over it and squint. The blue glow of the screen gives you just enough light to read it.

"News of this branch's revival has spread to the other companies. As such, some will occasionally come by with requests, sponsorships, or deals for you. We've screened them to make sure no foul play will be involved and to make sure they can put the money where their mouth is. You're not obligated to pick any of them but they do offer some nice benefits. You will be punished if you fail one of them, we don't want our company image to be ruined.

-P-Company Upper Management."

You look down at the companies who have decided to message you today. All of it is in tiny text that makes you squint to be able to see it. Probably tinier legal text in there as well.

M-Company - "The songs in our hearts will bring joy to the world."
"Joyous of days, joyous of days! We have a new company to help! Administrator of P-Company, we have an offer for you. We simply wish for you to broadcast one of our experimental subliminal songs on your intercom system. About three hours should be enough for us. Your staff, both man and abnormal, should love it! Hopefully!"

Reward for completing: 5 A-Energy, a MP3, access to Musical Madness Monthly in your catalog.

N-Company - "May we please the Father and the parted souls so they shall not wish for vengeance"
"Sinner! Ye wish to see if thine company can be forgiven by the Father above us! As such, we demand thee commence a penance! Thee shalt work only these employees! A! C! E! G! I! J! K! M!"
Reward for completing: 6 A-Energy, A day's supply worth of red wine, access to For the Father Above Us in your catalog.

Q-Company - "Quotas must be met. Demands must be fed. You must produce."
"Q-Company is disappointed with how little P-Company is asking you to produce. We simply require more. Next shift, your quota will be 10 C-Extract instead of 7."
Reward for completing: 7 A-Energy, Two random surplus boxes (Contains a random amount of surplus food, medicine, and tools), access to Annual Quota Monthly in your catalog.

H-Company - "The fires in our hearts burn! Faster, faster, burn!"
"Let's skip the formalities! We want you to go faster! You must complete the day in under 4 hours! No time for slacking off, no sir! Come on, hurry up!"
Reward for completing: 6 A-Energy, a custom zipper lighter and a pack of high quality cigarettes, access to Propane and Propane Accessories in your catalog.

>Pick a sponsorship (Which one(s), if any?)
>Write in

(Shit, meant to say course, not choice. Oh well. And to clarify, M would be the second employee you gained from the two generic employees reward.)
>>
>>4960830
N-company sponsorship sounds interesting since we have the reminder of a horrid era so it might give us some lore on the anomaly
Also i dont know what to say but doesent the process for making the C-extract take 6 hours, or did i miss a revisement, because if it does take so long H-company is literaly impossible
>>
>>4960860
It happens over the course OF six hours. But it finishes automatically by the end of the day. This is only relevant if you want to drag out the day for a long while to get a fuck ton of C-Extract.
>>
>>4960863
Ah so we can traumatize multiple material beings for stacked gains?
Very nice
>>
>>4960830
Fuck, now I really wish we had those Disposables.
>Take the contracts for M-Company and N-Company.

Just want to check, but does Q-Company's mission take place during our current (2nd) turn, or will it be on our 3rd turn?
>>
>>4960888
This shift. Your shift hasn't officially started yet.
>>
>>4960828
Also, I found this absolutely hilarious.
>You are a Hopeless Wreck (Your coffee addition worsens. You have a deep affinity for cheap suits and sitting behind a desk. Though, despite it all, you somehow manage to preserve. If only out of spite.)
"You are hopelessly determined to persevere."
Can't wait to see what this gets us. A wreck, indeed.
Oh, and we should ask for headphones or earplugs to ensure we don't get corrupted by M-Company's music. Don't want to take any chances.
>>
>>4960890
Right, thanks. One last question, does taking Q-Corp mean we need to make an additional 10 C-Extract, or is today's quota just raised *to* 10? Because if it's the latter, it should actually be fairly doable if we take note of which Work our Anomalies respond to best. Just conflicts terribly with H-Corp.
If it's the latter, changing my vote to:
>Take the contracts for M-Company, N-Company. and Q-Company.

Sorry for the dumb question, it's a bit late and I've had a long day. Unlike our dear Admin, I'm actually trying to break a coffee addiction, kek.
>>
>>4960926
Pft, if I raised it to 17, that would be unreasonable. It's 10, yeah.

I'll wait for a couple of hours to other people to vote before writing an update.
>>
>>4960830
>M, N, Q sponsorships
Our fucked up loser wakes up from his depression nap into the middle of corporate hell... ha!
M Company sounds fun at parties.
I hope N Company doesn't actually hold a grudge against P Company and perform religiously-motivated transgressions of the NAP.
Q Company, down to business.
H Company sounds like speedrunners, not a good human mindset.
Swell bunch.
>>
>>4960830
>Take the contracts for M-Company, N-Company. and Q-Company.

>>4960944
>Our fucked up loser wakes up from his depression nap into the middle of corporate hell... ha!
Cruelty Squad quest ran by somebody one day, I hope
>>
>>4960955
I do remember one running before but the QM flaked hard after the first couple of posts. Shame, to be honest.
>>
>>4960958
Just when it exited EA! What hellish timing!
>>
You really wished you could sleep a bit longer but fuck it, too late to turn back over. You sit up and start marking off the sponsors you want for this shift.

The console screen flickers back on and you see S-4M's face. Instead of his usual smile, however, he looks dazed and confused. You raise an eyebrow and snap your fingers at him. "Coffee. Now." You grumble underneath your breath. You can feel your blood getting colder and colder as your desire for coffee grows.

"...Mmhh? Felix? No, no, sorry...is your shift supposed to start later? Come on, the boss isn't that rough...I'll watch you while you take a nap, promise." You blink. What the fuck is he on about?

"Hey." You snap your fingers again. "Coffee. Now."

S-4M snaps out of it. The usual smiling face flickers back on. "Oh? Oh! Sorry. Did I wake you up from your little depression nap?"

"Uh. No. You were rambling a bit ago. What was that all about?"

"...Don't know what you're on about! Thanks for the brand new toy you smashed into my skull. Reaaaal nice, you know? Felt amazing." You hear the sound of air rushing through the pipes above you. You reach your hand up and catch the cup of coffee that was about to fall on your head.

"Right, thanks." You take a sip from it. A vague tingling sensation floods your body. Mmh. Dark and bitter. "So, what's the plan today?"

"Oh, right! Think we're getting some new toys to play with. Fun toys. Fun, fun little toys." ...You're starting to suspect something's up with S-4M. The console screen flickers over to the four ETF members from yesterday dragging more boxes on floating platforms over to the containment cells. You swear you saw someone moving around in the background of the camera feed, though.

Like last time, they split into groups of two and drop off their cargo in their respective cells...
Choose two abnormalities.
>"After everything I've done? After everything I went through?! Put yourself in my shoes, asshole!" ("Christ, the apartment was totally wrecked. Didn't even know someone could do that." "Just bag and tag him already.")
>"Please, just a little bit....so hungry. so cold. please..." ("Uh...Delta? Think we got an issue here." "Yeesh. Nothing but bones left.")
>"Hey! Mister! Look at me! Come on, look at me!" ("Can you fucking shut it up already? I can barely hear my own thoughts!" "Trust me. I've tried.")
>"It's a nice day outside, wouldn't you say so?" ("What do you mean someone's still out here? At this time of night?" "Doesn't seem like he cares at all.")
>>
>>4961101
>"Hey! Mister! Look at me! Come on, look at me!" ("Can you fucking shut it up already? I can barely hear my own thoughts!" "Trust me. I've tried.")
>"It's a nice day outside, wouldn't you say so?" ("What do you mean someone's still out here? At this time of night?" "Doesn't seem like he cares at all.")
Annoying one and mystery. Safest choice, but may not be the most energy producing? Not sure.
Is S-4M having someone over?
>>
>>4961101
>>4961125
>"It's a nice day outside, wouldn't you say so?" ("What do you mean someone's still out here? At this time of night?" "Doesn't seem like he cares at all.")
>"After everything I've done? After everything I went through?! Put yourself in my shoes, asshole!" ("Christ, the apartment was totally wrecked. Didn't even know someone could do that." "Just bag and tag him already.")
Annoying one is most likely a terrible terrible idea since it sounds like it'll require micromanaging cameras. On the other hand, the outraged one sounds like the most emotional and "empathetic" one, so I'd say he should respond well to Nurture or Appease. If M-Corp isn't full of shit, he should respond well to their relaxing music, too.
Hungry guy can go either way, either he's a living skeleton that starved to death or it's a monster that leaves only bones behind. I'm... pretty sure this world isn't kind enough for the former.
>>
>>4961394
+1, no annoying abnos this early please
>>
>>4961394
+2
>>
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Containment Cell C's guest gets dropped off and...huh. You didn't exactly expect to see a normal looking bench coming out. It's old age is obvious from the first moment you glanced at it. Signs of weather damage and generally wear and tear are obvious all over it. You would walk past this bench without even noticing if you were wandering around an alleyway in the city. Despite all of it, it feels oddly nostalgic to you. You shake your head, trying to get that weird thought out. More coffee may fix it...god, you wish you had some Victory Gin to pour into this.

ETF-Alpha: You sure we're even getting weird things anymore or are we just picking up litter?
ETF-Delta: You know just as well as I did what you saw back there.
ETF-Alpha: Like that's the weirdest shit that happens in Zone Foxtort. I saw a guy turn his whole body inside out, it was fucking gnarly-
ETF-Delta: Shut up. Just put it in the center and leave.

A Quiet Day has been acquired.

When you flip your camera feed to Containment Cell D , you notice immediately that something a lot more interesting is going on. The moment Gamma opens the box, you see a blur of motion followed by the sound of something heavy being slammed into metal. The whole cell shakes. When your camera feed adjusts, you see a giant, red creature with a large bulbous head and fists twice the size of your own head. its built like a brick shit house, its muscles are barely restrained by a suit not too dissimilar to what your employees wear.

ETF-Beta: Thank the Father. Thought he was going to break out any moment now.
ETF-Delta: Come on, let's hurry.
You see the anomaly's head swirl around and stare at the ETF Agents. It glares at them with a look of barely restrained violence. It yells with an exaggerated southern accent.
ANOMALY: Hey! The fuck you think y'all are going? I have a right to demand a lawyer! This is unlawful!
ETF-Beta: You still don't get it, do you?
ETF-Delta: What the hell is a lawyer?
ETF-Beta: Beats me. I don't think even it knows what it means.
ANOMALY: Oh, that's it! I ain't letting y'all make fun of me like that!
ETF-Beta: Yeah, let's get out. Now.
ETF-Delta: Ditto.

The two agents leave the cell before the anomaly can charge at them. It bounces off the sealed airlock, barely even putting a dent into it. It pounds away at the ground with it's meaty fists. Barely understandable hissing and profanity comes out of it.

Red Blooded American has been acquired.

"Yeesh. What a real basket case you got, huh?" S-4M blurts out. You don't bother responding.
>>
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Containment Cell C's guest gets dropped off and...huh. You didn't exactly expect to see a normal looking bench coming out. It's old age is obvious from the first moment you glanced at it. Signs of weather damage and generally wear and tear are obvious all over it. You would walk past this bench without even noticing if you were wandering around an alleyway in the city. Despite all of it, it feels oddly nostalgic to you. You shake your head, trying to get that weird thought out. More coffee may fix it...god, you wish you had some Victory Gin to pour into this.

ETF-Alpha: You sure we're even getting weird things anymore or are we just picking up litter?
ETF-Delta: You know just as well as I did what you saw back there.
ETF-Alpha: Like that's the weirdest shit that happens in Zone Foxtort. I saw a guy turn his whole body inside out, it was fucking gnarly-
ETF-Delta: Shut up. Just put it in the center and leave.

A Quiet Day has been acquired.

When you flip your camera feed to Containment Cell D, you notice immediately that something a lot more interesting is going on. The moment Gamma opens the box, you see a blur of motion followed by the sound of something heavy being slammed into metal. The whole cell shakes. When your camera feed adjusts, you see a giant, red creature with a large bulbous head and fists twice the size of your own head. its built like a brick shit house, its muscles are barely restrained by a suit not too dissimilar to what your employees wear.

ETF-Beta: Thank the Father. Thought he was going to break out any moment now.
ETF-Gamma: Come on, let's hurry.
You see the anomaly's head swirl around and stare at the ETF Agents. It glares at them with a look of barely restrained violence. It yells with an exaggerated southern accent.
ANOMALY: Hey! The fuck you think y'all are going? I have a right to demand a lawyer! This is unlawful!
ETF-Beta: You still don't get it, do you?
ETF-Gamma: What the hell is a lawyer?
ETF-Beta: Beats me. I don't think even it knows what it means.
ANOMALY: Oh, that's it! I ain't letting y'all make fun of me like that!
ETF-Beta: Yeah, let's get out. Now.
ETF-Gamma: Ditto.

The two agents leave the cell before the anomaly can charge at them. It bounces off the now sealed airlock, barely even putting a dent into it. It pounds away at the ground with it's meaty fists. Barely understandable hissing and profanity comes out of it.

Red Blooded American has been acquired.

"Yeesh. What a real basket case you got, huh?" S-4M blurts out. You don't bother responding.

(Had to fix a small error, apologies.)
>>
Well, might as well check on the employees you're going to be able to use today. Considering the contract you signed with N-Company. You won't really pay much attention to the rest for self-evident reasons.

A is standing nearby Containment Cell B, whistling in an attempt to look inconspicuous. A panicked look covers his face when he notices the camera is on.

C is hanging out in the break room D and F, chatting about nothing that you really feel like paying attention to. D and F mostly talk about how relived they are at not having to work today. C just shakes her head at that.

Employee E...Huh. You have no idea where she is. She's not on the cameras on this floor, at least. Strange.

Employee G is shooting the shit with B right outside of the dorms. B pulls out a pack of Hart Burn brand cigarettes and light one up. He offers one to G, who politely accepts.

Employee I is busy running up to where G and B are with an incredibly miffed look on your face. G looks down at the cigarette he's smoking and nervously chuckles.

Employee J is still in the dorms room, reading a rather saucy looking novel about an amnesiac and a clone failing in love. Employee K is also in the dorms. Seems like she's reading a magazine focused entirely on milk. You don't think you want to question it.

You see the elevator from before open up to reveal two brand new employees (you assume they're the ones from the reward) and mark them L and M respectively. The former is wearing a green suit (which stands out among the greys and browns of the others) and the latter has her left arm replaced by an advanced looking cybernetic version. You feel your wallet wincing at how much that must've cost.
>>
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Before you move to start your day, you hear S-4M pipping up.

"Eugh...I think that weird thing you installed is actually doing something. Buncha weird nonsense is flowing in there. I can make out something though. Fortune for a Price...hates...Subdue."

"Huh. Can you tell me anymore or...?"

S-4M makes a weird buzzing noise. "Nah, not right now. If you point me at an anomaly to study, I might get something back to you in a few hours? Head's still all fuzzy. Just start your shift already. I need a moment to breath."

>New action with S-4M: Anomaly Analyzation. You can assign S-4M to analyze an anomaly to get knowledge on the types of works an anomaly likes. Depending on how much time you set aside, the more detailed the report will be. however, S-4M will be unable to do anything else while analyzing.

HOUR 1
Quota: 0/10 C-Extract refined
A-Energy: 0 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 3

INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write In

(Going to pass out for a bit. See ya.)
>>
>>4961523
>A for Bonding with Reminder
>K for Appeasing with Fortune, quarters + horoscope
>C for Appeasing with A Quiet Day, sit on it
>M for Observing with Red Blooded American
>Broadcast M Company music
K for knowing who he is, C for calming down a little, M for protecting herself with that arm.
Fight for what's right, fight for your life!
>>
>>4961523
Night QM, you're making good progress.
>>
>>4961536
Please come back

>>4961517
>a rather saucy looking novel about an amnesiac and a clone failing in love
;_;
>>
>>4961516
>Red Blooded American
I dunno man, it's looking pretty Japanese to me!
>Victory Gin
...Oh. Well then.
>>4961523
>Ask S-4M for a pair of sound-dampening headphones. You don't want to risk getting affected by whatever M-Corp has done with their music.
>Announce a start to today's shift. Inform them of the current objectives and that if today goes well, you'll look into getting some entertainment for them. Assign Employee B to look for Employee E, give him the materials to clean her if necessary. Play 2 hours of M-Corp's music in Containment Room D and the hallways.
>Assign Employee A to Bonding with Reminder.
>Assign Employee K to Appeasing Fortune using silver and steel discs, check for options other than Horoscope
>Assign Employee M to stand guard outside of American's Containment Room. Assign Employee I to Observe American outside of the door, informing it that it is "an integral aspect of highly-classified government projects, and while we apologize for the rough handling, the entire nation is depending on its cooperation." Have Employee I ask American if it has any preferred accommodations, such as books or iconography.
>Ask S-4M to analyze Red Blooded American for 2 hours.
>Assign Employee G to Observe A Quiet Day. Have him sit down on it and give him a newspaper or something to read in the meantime. He should note any changes in his emotions or health that he can identify.
>>
>>4961551
It was either that as the reference image or Ojama Red, Pick your poison.
Also for "other than horoscope options" for the machine, there is just a flatout "ask a question and receive an answer." option. Check >>4957689

Now I'm going to bed.
>>
>>4961560
How about Hellboy?
https://danbooru.donmai.us/posts/3082074
And regarding Fortune, does it still require money if all you do is ask a question regarding itself? For example, if we asked it questions about its maintenance and fed it a quarter, would it answer us or be pissed?
Sleep first, though! And sorry for the massive wall of text.
>>
>>4961583
buddy I played both lobotomy corporation inspired quests, I expect text walls.

As for the question, you have seen proof of it thinking you're a sneaky jew if you try using it without paying it when it comes to the horoscopes.
>>
>>4961584
read: Just test it out. half of this game is experimenting and the other half is unfunny AI dialogue.
>>
>>4961586
Fair 'nuff. For science! And our corporate overlords.

Mostly our corporate overlords.
>Ask S-4M for a pair of sound-dampening headphones. You don't want to risk getting affected by whatever M-Corp has done with their music.
>Announce a start to today's shift. Inform them of the current objectives and that if today goes well, you'll look into getting some entertainment for them. Assign Employee B to look for Employee E, give him the materials to clean her if necessary. Play 2 hours of M-Corp's music in Containment Room D and the hallways.
>Assign Employee A to Bonding with Reminder.
>Assign Employee K to Appeasing Fortune. Give him gold, silver and steel discs. Have him trigger Horoscope using silver and steel discs, and if the machine starts acting up, switch to gold. Also hand him slips of paper asking Fortune questions like "do you need us to clean anything," "do you accept flesh sacrifices as payment," and "who made you." Feed it using quarters unless it requires higher denominations.
>Assign Employee M to stand guard outside of American's Containment Room. Assign Employee I to Observe American outside of the door, informing it that it is "an integral aspect of highly-classified government projects, and while we apologize for the rough handling, the entire nation is depending on its cooperation." Have Employee I ask American if it has any preferred accommodations, such as books or iconography.
>Ask S-4M to analyze Red Blooded American for 2 hours.
>Assign Employee G to Observe A Quiet Day. Have him sit down on it and give him a newspaper or something to read in the meantime. He should note any changes in his emotions or health that he can identify.
>>
>Ask S-4M for a pair of sound-dampening headphones. You don't want to risk getting affected by whatever M-Corp has done with their music.
"S-4M. I don't exactly trust some shady contract where I just play music from some weirdo company. Got any earplugs or somethin'?"
You see a small pair of pretty well-used earplugs rise out from a hole in your desk. Guess you weren't the only one who had to deal with this.

>Announce a start to today's shift. Inform them of the current objectives and that if today goes well, you'll look into getting some entertainment for them.
You tap away at the mic and start talking. Your monotone voice sounds a lot more natural if only after remembering a bit about what you look like. Still, you force yourself to at least try to emote. You wipe your mouth as you begin to talk.

"Welcome, both old and new staff. Your main objective to is refine 10 C-Extract. You may also hear some music. You can thank our sponsor at M-Company for that. If today goes well, we may be able to purchase some entertainment for you. Have a good shift." You turn off the mic shortly after that. More coffee is deserved after doing that.

>Assign Employee B to look for Employee E, give him the materials to clean her if necessary.
ADMINISTATOR: Employee E has gone missing.
ADMINISTATOR: Your goal is to find her. Please grab a toolbox, wherever you can find one.
BALLBREAKER: Righto, sir. Should still have one left underneath my bed. I'll report asap.
BALLBREAKER: Wonder what's up with her? Hopefully she doesn't need a USB stuffed in her port, if you know what I'm saying.
ADMINISTATOR: Employee B.
BALLBREAKER: Right, right, no need to get your panties in a twist.

A small snicker comes out of you as you read the PDA message. You do have to follow corporate standards of conduct. Don't want anyone to get the wrong idea about this job.

>Play 2 hours of M-Corp's music in Containment Room D and the hallways.
You push a few buttons and an oddly beautiful song starts playing. You can feel yourself starting to relax as a smile covers your face. S-4M is giving you a weird look. You suddenly remember the earplugs that you got.
https://www.youtube.com/watch?v=4vgcYBwyw28&t=0s
You decide to put in your earplugs before whatever it might do starts affecting you too negatively. Good thinking on your part.
>>
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>Assign Employee A to Bonding with Reminder.
You barely even sent the order out before you see A rushing into the Containment Cell A. Huh. You're kinda worried about what's going to happen next...
Employee A moves to the center of the room where Reminder is.
ANOMALY: Hello, my child. You are the only one here who has listened to my call.
ANOMALY: Do you wish to understand more, child? To become pure?
Employee A nods with a glazed look in his eyes.
ANOMALY: Then kneel before me, child, and pray. Pray for this facility's forgiveness.
Employee A nods and kneels on the ground, clasping his hands together.
The two begin to pray...
Only the believers may be spared from the Father's wrath.
Employee A doesn't leave the containment cell...

(from now on, I'll probably clarify what actions mean what to an anomaly. I'll pick Observing for A Quiet Day with Employee G since Appeasement would probably be closer to cleaning it directly or prettying it up the environment around it. Directly asking Fortune questions would be closer to Bonding than Appeasement but I'll let it count this one time.)

>Assign Employee K to Appeasing Fortune. Give her gold, silver and steel discs. Have her trigger Horoscope using silver and steel discs, and if the machine starts acting up, switch to gold. Also hand her slips of paper asking Fortune questions like "do you need us to clean anything," "do you accept flesh sacrifices as payment," and "who made you." Feed it using quarters unless it requires higher denominations.

The weird girl from the dorms heads over to Containment Cell B. She bops her head to the music being blared across the hallways.

Employee K walks over to the Fortune Machine.
Employee K drops a silver and steel disc into the coin slot.
She waits to see if the machine acts up.
...The machine doesn't seem to care.
Employee K pushes the button.
Employee K puts a handful of paper slips to stuff into the slot along with a handful of quarters into the other slot.
Employee K pushes the button.
...The machine spits out a handful of paper pieces.
Employee K glances to see what's written on them.
Employee K tosses one of the pieces of paper aside and leaves with the rest.
>>
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>Assign Employee G to Observe A Quiet Day. Have him sit down on it and give him a newspaper or something to read in the meantime. He should note any changes in his emotions or health that he can identify.

Employee G slowly walks over to Containment Cell C. A lot slower than usual. You wonder why that might be but you shrug it off.
Employee G walks over to the bench.
Employee G sits down on it and pulls out a newspaper.
A ghastly figure appears next to Employee G. It appears to be another old-looking man wearing an old timey outfit.
Employee G looks over at the figure before going back to reading the paper.
ANOMALY: It's a nice day, isn't it?
Employee G keep flipping through the newspaper, not answering the question.
The ghastly figure stares at the containment cell's wall with a smile.
ANOMALY: The lake looks just as lovely as it always does. Shame more people don't come here.
When Employee G stands up, the ghastly figure disappears.
Employee G folds up the newspaper and leaves it on the bench.

>Assign Employee M to stand guard outside of American's Containment Room. Assign Employee I to Observe American outside of the door, informing it that it is "an integral aspect of highly-classified government projects, and while we apologize for the rough handling, the entire nation is depending on its cooperation." Have Employee I ask American if it has any preferred accommodations, such as books or iconography.
>M for Observing with Red Blooded American

(I'm combining these two since no one else voted and it's a similar order regardless.)

Employee I and M steps over to Containment Cell D. You can't hear what each of them are saying to each other on account of the earplugs but I seems to be complaining about something. M asks I something and I shrugs at her. M decides to stay outside but leaning against the door to listen in on the commotion.

Employee I walks in, with M standing guard.
ANOMALY: Gah. That fucking racket! Who the fuck decided to put on this music?
Employee I snaps her fingers at Red Blooded American. It swerves it's head over to her.
ANOMALY: Who the fuck are you? Are you working with the commies? Where's my lawyer? I shouldn't even be here!
I: Sir, this is an integral part of a highly classified project. We apologize for the rough handling but the n-
ANOMALY: I knew it! I knew it was you commie bastards trying to test on me!
ANOMALY: I ain't saying nothing!
I: Sir. Do you have any accommodations you wish for?
ANOMALY: I want out! But...
Red Blooded American starts staring off into space. It starts nodding along to the song.
ANOMALY: ...I guess something to read. None of that communist manifesto bullshit, though. Got it?
I: Understood, sir.
Employee I marks down what it said on a clipboard before heading out.
Red Blooded American rests it's head on the floor.
>>
The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee K - Bewildering (Appeasement+, Observe+, Nurture+, Subdue+, Incapable of Bonding.)
Working Notes - Employee K
-Answer to "who made you" was blank.
-Other answers weren't much better. Thumbs up for "human flesh okay?", Doodle of a robot similar to E for "do you need us to clean anything?" Doodle of myself for "Do you need us to clean anything?"
-Horoscope said "Work hard today, to make up for others slacking". Think I'm going to follow that. Might as well.

The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +7/???
Current Anomaly Mood: Zealous
Employee Trait Revealed:
Employee A - Blessed (???)
Working Notes - Employee A
-(N/A)

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +2/???
Current Anomaly Mood: ???
Working Notes - Employee G
-Figure popped into existence without me even noticing.
-Didn't really seem to be talking to me.
-Feel kinda sleepy now after listening to that music.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +2/???
Current Anomaly Mood: Sleepy
Employee Trait Revealed:
Employee I - Militant (Subdue+, Force++, Bonding--)
Working Notes - Employee I and M
-M: Didn't get to see much but whatever's in there sounds like a prick.
-M: Music's annoying the shit out of me. Seemed to do wonders for the anomaly.
-I: I don't even think "communism" has been a thing for centuries.
-I: Calmed down as that music played. Good. Was about to slug him if he kept it up.

"Uh, sir? You sure you want me to go through with the analyzation? I think something is going on with Containment Cell B."
>Yes
>No
(Only got one vote for it so I didn't go through with it. Considering it flatout disables your AI and all of that.)

HOUR 2
Quota: 0/10 C-Extract Refined
A-Energy: 14 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 2


INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write In
>>
>>4962684
>Ask S-4M about buying human flesh
>Yes to Analysis on Reminder, just for this hour
>Nuture American with K, bring a form of classic literature or a book about great Americans
>Subdue Quiet with I, same instructions as G, interrogate about the old man's business and other minutia if given a chance
>Observe Reminder with M, don't interrupt their prayer unless A is going to perish
>Nuture Fortune with C, ask the machine on paper about how it eat, where to put food, etc.
>Play another hour of music
Pure, hm? Interesting choice of words.
Bench old man is sapient? Violence is always a good test.
Music is sedentary style. We can use this. Possibly borrow or buy a recording later.
Communism is mostly extinct, no active practitioners(?), but I knows of it. Thuggish personality but mildly scholarly?
>>
>>4962684
>Yes to Analysis on Reminder, 4 hours
>Nuture American with K, bring a form of classic literature or a book about great Americans
>Nurture Quiet with M
>Observe Reminder with I, Sudue and retrieve A if A is going to perish
>Nuture Fortune with G, use diamonds and other jewels cut into discs and try and do a horoscope for A
>Play another hour of music
>Get K to hand out some coffee

What's happening to A sort of worries me, but so long as he isn't dying I can live with it. Everything else seems stable however.
>>
To clarify, I was asking if you're fine with the analysis of Red Blooded American. Since that's what was previously voted for. I'm fine with you analyzing Reminder instead, however.
>>
>>4962707
I was, but that was before Reminder popped off and started going off the reservation on us.
>>
Oh, no no no no no.
Oh no.
This is not good.
Reminder is both One Sin and White Night.
QM, you bastard!
>>
>>4962684
>>4962697
>>4962701
Why not get him multiple books, cover all our bases? Books by American authors like Walt Whitman, Hemingway, maybe even some modern fantasy schlock approved by our as-yet unseen Ministry for the Control of Entertainment or whatever our current dystopia has.
Also:
>Inform American that he should "rest assured, sir, for today's world is a capitalist paradise. The last dregs of communism have been wiped out." Continue playing the music in his Containment cell.

Also, don't really see why we should subdue Quiet Day. It hasn't acted up yet, and repression is more of an attack than an interrogation.

>Assign Employee K to Nurturing A Quiet Place. Have her give it a fresh coat of paint.

Otherwise I'm okay with everything else.
>>
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>>4962839
>>
Hm. Not sure what to do when it comes to multiple different employee assignments for a single anomaly. All of these are pretty valid so I can't just go "yeah this makes more sense." Kinda at a bind here. That's the most annoying part of this.

Unless I get a tiebreaker, I'll just roll some dice to decide which employee goes where.
>>
>>4962861
u fuk
Most importantly, this means we can no longer operate under the assumption that there is a "get out of jail (mostly) free" card like in Lobotomy Corp, and I'm kind of terrified of what might happen if we withhold A from Reminder. At the same time, we can't risk him proselytizing. I'd say pawn him off to N-Corp if at all possible.
>>
>>4962874
To be fair, you should've known something was up.

Sidenote: if you're voting for K to work on A Quiet Day, you kinda have to tell me who to send over to Nurture American (if that's even the work you're doing). I can't have an employee swerve to work on multiple anomalies. Because by that logic, one employee should be able to work on all of the ones you have right now. That would be silly.
>>
>>4962886
Ah, right. My bad.
>Ask S-4M about buying human flesh
>Yes to Analysis on Reminder, just for this hour
>Nuture American with Employee J. Have them bring books by American authors like Walt Whitman, Hemingway, maybe even some modern fantasy schlock approved by our as-yet unseen Ministry for the Control of Entertainment or whatever our current dystopia has. Throw in a few American history books too.
>Assign Employee K to Nurturing A Quiet Place. Have her give it a fresh coat of paint.
>Observe Reminder with M, don't interrupt their prayer unless A is going to perish
>Play another hour of music in Reminder's and American's Containment Cells.
>>
>>4962889
This is TravelAnon by the way.
>>
Rolled 3 (1d3)

Fuck it, since none of these votes mesh together, I'm just rolling a dice to see which one to follow. Try being a bit more conclusive next round.

1 - xAx's vote
2 - J32's vote
3 - TravelAnon's vote
>>
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>Ask S-4M about buying human flesh
"So, uh, any idea where I can get human flesh? Just asking for a friend."
S-4M just stares at you like a dad who has to tell you that no, you can't keep that dog made entirely out of scrap metal and human fingers. You already have enough mouths to feed at home.
"You can just kill an employee right now, you know. If you're a bleeding heart, however, you can probably get F-Company to sell some to you."

>Yes to Analysis on Reminder, just for this hour
"Duly noted. Now, analyze Reminder for me. Get back to me in the end of the hour."
"Understood."
S-4M's face disappears from your console screen. You're just now alone with your own thoughts. You go to ask S-4M for another cup of coffee before realizing he's busy. Fuck.

>Nurture American with Employee J. Have them bring books by American authors like Walt Whitman, Hemingway, maybe even some modern fantasy schlock approved by our as-yet unseen Ministry for the Control of Entertainment or whatever our current dystopia has. Throw in a few American history books too.

Employee J enters the containment cell. Their most noticeable feature is the heavy bags underneath his eyes and how skeletal thin he is. Each step seems to take an intense amount of well out of him to commit to.

Red Blooded American is snoozing in the middle of the containment cell.
Employee J drops the handful of books he has onto the floor and slides over an MRE as well.
Red Blooded American barely stirs from it's sleep, mumbling to itself.
For today, the greatest nation is a sleeping giant.
Employee J sighs and leaves the cell in a huff.

...That was boring.

>Observe Reminder with M, don't interrupt their prayer unless A is going to perish
You flip your camera feed to Containment Cell B and both the audio and visual feed is out. all you see is a blinding white light. . Seems like you have to go off M's testimony after the fact to get any idea what's going on.

>Assign Employee K to Nurturing A Quiet Place. Have her give it a fresh coat of paint.
Employee K carries over an rusty paint can to the bench.
Employee K pulls out a paint brush and starts painting away at the bench.
A ghastly figure from before appears on the bench. It's a older woman this time, wearing a more modern outfit.
The sounds of a girl giggling fill the air.
ANOMALY: Hehe! Who's doing that? It tickles!
Employee K stops painting for a moment and looks up. The illusionary figure stops laughing.
ANOMALY: Hoo...
Employee K rolls her eyes and keeps going forward with painting the bench.
Giggling fills the air.
Employee K quickly leaves the room with a weirded out look on her face.

>Play another hour of music in Reminder's and American's Containment Cells.
You keep the music running, but this time, you blast some music into Reminder's cell as well.
>>
The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +2/???
Current Anomaly Mood: Appeased
Employee Trait Revealed:
Employee M - Augmented (Physical Protection+, Mental Protection+)
Working Notes - Employee M
-A was staring at me the whole time while I was in there.
-Something was floating above his head. Couldn't make it out. Some sort of halo?
-Felt weird voices flooding my head when I was in there. Got out as soon as possible
-Anomaly's physical condition has improved. Think it has a nose now.

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +4/???
Current Anomaly Mood: Happy?
Working Notes - Employee K
-The weird giggling it was making was creeping me out.
-Seemed to enjoy it, though. Kept the smile after I left.
-Bench looks a lot better now.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +1/???
Current Anomaly Mood: Asleep
Employee Trait Revealed:
Employee J - Procrastinator (Mental Protection+, Energy Collection-)
Working Notes - Employee J
-Dude was snoring logs. Probably that weird music you played.
-Not sure how you plan on me working on something knocked out like that.

Your AI buddy pops back up on the screen with the same old smile he always has on his face. Though he seems a bit out of it still.
"...Sinner, I swear to the F- No, no, get out of that headspace. You don't need it anymore. Anyways, Subdue seems like it produces a lot of energy if done on it. Also the number 5 came up a lot. Not sure why!"

HOUR 3
Quota: 0/10 C-Extract Refined
A-Energy: 21 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 1


INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write In
>>
>>4962980
Shit. Don't remember if that means it need 5 more Blessed Employees or if it only need 5 total. Either way, Employees spending too much time with it or seen otherwise obsessing over it are bad, bad, bad.
>In all rooms excluding Reminder's Containment cell, announce that "Employee A has been influenced in an unknown way by the Anomaly Reminder of a Horrid Era. Please practice extreme caution during any interaction with Employee A until further notice."
>Assign Employee G to Bond with A Quiet Day. Have him carry on a conversation with it as if they are currently located in the area it is describing. Do not play M-Corp's music in his vicinity and give him some coffee to stay awake.
>Assign Employee C to Appease Fortune for a Price. Give her silver and steel discs to get a Horoscope, and hand her paper asking "Will Reminder of a Horrid Era react negatively to Employee A's disappearance?"
>Assign Employee M to extract Employee A from the Containment Cell. Place him in an isolated room. He has orders to write down any changes he has observed to himself regarding emotional and physical state.
>>
>>4963044
+1
>>
>>4962980
>S-4M, Analysis on Reminder, another hour
>M, extract and debrief A
>I, Subdue Reminder
>K, Appease Quiet
>Nuture Fortune with G, use diamonds and other jewels cut into discs and try and do a horoscope for A
>J, Observe American
>>
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>In all rooms excluding Reminder's Containment cell, announce that "Employee A has been influenced in an unknown way by the Anomaly Reminder of a Horrid Era. Please practice extreme caution during any interaction with Employee A until further notice."

"Attention to all employees. Employee A has been affected by Reminder of a Horrid Era in a currently unknown way. Practice extreme caution when interacting with Employee A until further notice." You broadcast out a quick warning.

Most of your employees are...frankly too zoned out from the music to really pay attention to it. The only ones who aren't about to pass out are J, M, and K. The rest are either half asleep or snoozing away. K has been passing around coffee and slapping people across the face to keep them from sleeping on the job. Good on her, good on her. You do kinda feel bad after seeing her slap G across the face a third time in a row.

>Assign Employee G to Bond with A Quiet Day. Have him carry on a conversation with it as if they are currently located in the area it is describing. Do not play M-Corp's music in his vicinity and give him some coffee to stay awake.

Employee K drags over G to the containment cell who's still completely out of it. The old man is barely keeping his eyes open. You decide to disable the music playing in that part of the hallway to hopefully make him wake up. Employee K whispers something in his ear which causes him to jump in place and wake up. Hm. If you didn't know any better, you swear you saw a blush on his face.

Employee G sits down on the bench and grabs the newspaper.
The same ghostly figure from last time flickers into existence./i]
ANOMALY: It's a nice day out, isn't it?
G: Yep. It's always nice when it's just the right amount of sun in the sky.
G: Enough to feel warm but not enough to feel sweltering.
ANOMALY: It's perfect when it's like that.
ANOMALY: Shame that it's getting harder to see that sky lately.
G: Because of what S-Company is doing? They've been building a lot. Swear those things go up to the heavens.
ANOMALY: No, no. Those folks are fine.
ANOMALY: The Overseer of Heat and his rag tag company has been burning so much stuff lately. Sky's getting darker than a Heartripper's soul.
ANOMALY: The lake's getting all dark with soot as well...
G: It sucks, doesn't it?
ANOMALY: It does.
A bright smile covers the face of the ghostly figure.
ANOMALY: It's nice having another old fart to talk to.
G: Of course it is. Us old farts look after each other, right?
The specter figure chuckles.
ANOMALY: I just need to look at the pond a bit more.
G: Take your time. Gotta go back to work anyways.
G stands up and exits the containment cell.
>>
>Assign Employee C to Appease Fortune for a Price. Give her silver and steel discs to get a Horoscope, and hand her paper asking "Will Reminder of a Horrid Era react negatively to Employee A's disappearance?"
Employee C tries wiping the sleep from her eyes before heading into the containment cell.

Employee C tosses one of the silver discs into the air and catches it.
Employee C drops it into the Horoscope slot, along with a slip of paper, and pushes the button.
Fortune for a Price starts shaking violently.
Employee C slowly backs away from the machine with a worried look.
Eventually, the machine spits out a fortune along with a weird pool of black tar.
Employee C picks up the fortune and quickly reads it.
ANOMALY: "The sheep flock to the shepherd. The shepherd leads the sheep. The sheep only wish to follow. The shepherd only wishes to lead."
Employee C puts the piece of paper into her pocket and rushes out of the containment cell.

>Assign Employee M to extract Employee A from the Containment Cell. Place him in an isolated room. He has orders to write down any changes he has observed to himself regarding emotional and physical state.

Employee M cracks her shoulders and punches the air with a smile on her face, trying to get herself pumped. She rushes over to the cell and goes into the blinding light.

Thankfully for you, the extraction goes smoothly. As soon as Employee A gets dragged out of the cell, the visual and audio feed in the containment cell are back on. You see Reminder looks a lot more lively now. It's skin has flush with life and parts of it have begun to regenerate, mostly the nose so far, but other parts have been slowly growing back. You see it turning it's head over to you. It speaks directly at the camera.

ANOMALY: "I only wish for what's best for the both of us. Do not misunderstand, Administrator."

You wipe away at your mouth and chug down another cup of coffee. This is going to be very interesting to deal with.

Employee M drags Employee A over to Containment Cell E . The kid still has the glazed look from eariler but you notice what M meant by "halo" in the previous work. A golden ring hovers over the kid's head. It's engraved with runes that you haven't ever seen in your life.

A starts blabbering about what he saw when he was praying to Reminder but before he could ramble for too long, Employee M tosses him into the containment cell and seals the airlock. She promptly slaps her face and mumbles about "not letting it sink in", whatever that means.
>>
The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +1/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee C - Soft (Nurture+, Bonding+, Subdue-)
Working Notes - Employee C
-Was scared that thing was going to blow a gasket!
-Not sure what the tar stuff was.
-Might want to set someone over to clean that.

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +6/???
Current Anomaly Mood: ???
Working Notes - Employee G
-It was nice to chat with someone, even if it was a weird ghost.
-Haven't heard those terms it used in a long while. "Overseer of Heat"? I was a kid when I heard that.
-Can I go back to sleep soon, sir?

The Extraction Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +2/???
Current Anomaly Mood: Awaiting.
Working Notes - A Reminder of a Horrid Era
-Let the child be, Administrator. He has done nothing wrong.
-I do hope you bring him back soon. Or another lamb for me to talk to.

You get a PDA message back from Employee B.
BALLBREAKER: Yeah. Nowhere on the floor. Unless she's in the REFINEMENT ROOM, I have no clue.
BALLBREAKER: That or she's on a completely different floor. Doubt she was at the enterance, M and L didn't see her.

HOUR 4
Quota: 0/10 C-Extract Refined
A-Energy: 30 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 0! Completed.


INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write In
>>
>>4963882
>A, Nuture Fortune and clean that shit up, the Observe a horoscope on your current abilities, using gold or diamond discs
>C, Nuture with Reminder
>K, Appease Quiet
>G, Observe American
>S-4M, do we gain a bonus for overachieving our Quota?
>Analysize Fortune and A

I say we should go a full 12 hours and get some A-Extract or some items lads.
>>
>>4963901
You can either Nurture or Observe Fortune but not both. Not in the same hour. Unless you want him to clean it up then ask for a quick fortune. I might allow that.

>S-4M, do we gain a bonus for overachieving our Quota?"

"...Hey, S-4M. What happens if we overachieve our quota? Any, like, benefits?"

Your AI friend pauses. "Well, you probably won't get a time bonus, but if you send more C-Extract than required for the quota, you might get a bit more lenience for any fuckups you do."

"Or just keep it for yourself to buy stuff. Either or."

"Duly noted." You mark that down for future reference.
>>
>>4963903
>You can either Nurture or Observe Fortune but not both. Not in the same hour. Unless you want him to clean it up then ask for a quick fortune. I might allow that.

Yea, that's what I meant.
>>
>>4963901
I'm okay with everything except for sending G to American's cell, he's decrepit and sleepy. Let the old fart get some rest. I'd rather send M to stand guard.
Also:
>Announce over the intercom that Employee E - a gynoid - is currently missing. "Please keep an eye out for her and bring her back if possible. At the very least, report her location."
>Send Employee M to check up on American. If he's awake, have M Bond with him and ask him questions about his origins.

By the way, Employees with Mental Protection+ are M and J. We'll have to see if those guys can stand up to Reminder, at least.
Also, it's fucking freaky that it can see us. Once we get better equipped with more bodies and gear, I'd like to try and see if we can "reset" progress by maiming it again.
>>
>>4963985
>>4963901
Pretty much combine these properly
>>
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(Due to not being given a time for the research, I'll default to 3 hours.)
>A, Nurture Fortune and clean that shit up, the Observe a horoscope on your current abilities, using gold or diamond discs

Employee A gets escorted out of his containment cell by Employee I. You see him getting dragged over to Containment Cell A.
A: Are you sure this is necessary? I can walk by myself.
I: Yeah, no. Once you're done with this work, you're going back to your cell to write.
A: Fine, fine. But uh, your grip's too tight. It's hurting me.
I: Better that than having you risk back to that creepy corpse.
A turns his head to stare at I. A nasty looking sneer covers his face.
A: Don't disrespect him like that! He is infinitely more than t-
I: Shut up. Overboss or whatever stupid term they use wants you to work, so work.

Employee I shoves him in with a mop and bucket. She keeps guard of the door until he comes out.

The glazed look in the kid's eyes has not faded.
He grabs a mop and starts cleaning up the black tar.
It takes a while to get it out but it's eventually gone
He puffs out his chest with a bright smile on his face.
A: Nothing like a good day of work, huh?
He steps over to the fortune machine and pulls out a golden disc from his pocket.
A fortune is meaningless if you already know your future.
He drops it in and waits for the machine to spit out a fortune.
He picks it up and holds it up to the camera.
ANOMALY: "Blesseth thee. Thee shall have strength far surpassing the non believers."
A weird smile crosses A's face.
A: Of course. Thank you. Even a machine can understand.
A bows at the machine before being escorted out by I.

>C, Nurture with Reminder
F pats C on the back and tries reassuring her that nothing bad is going to happen. C is blabbering about what happened to A . F simply brushes it off and tells her good luck before heading back to the dorms. Employee C adjusts her glasses with a whimper.

Reminder of a Horrid Era looks up and stares coldly at Employee C.
ANOMALY: You are not him. What do you come here for?
Employee C mumbles about having to feed the anomaly something.
She holds up a MRE packet with a nervous smile.
ANOMALY: ...Kneel and confess a sin, child. That is how I feed.
She nods and drops the MRE on the floor before kneeling.
Employee C confesses about being jealous about her brother.
Employee C also confesses about wanting to be popular.
ANOMALY: ...I see. I shall purify your soul of these worries.
A bright light disables your camera feed.
When the feed comes back on, you see C standing back up with a smile on her face.
ANOMALY: Doesn't that feel better, child?
C: U-uh...yeah! A bit.
ANOMALY: Good. Come back when you wish to confess to the Father Above, child. May you be spared too.
Employee C heads out.

(1/3)
>>
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>K, Appease Quiet
K chugs down a whole cup of coffee in one big gulp and cracks her knuckles before dragging herself to work, with a bucket and mop in hand.

Employee K starts mopping the floor of the containment cell.
An ghostly apparition of an elderly woman flickers into existence on the bench.
Employee K looks up but goes back to mopping the floor.
ANOMALY: Ah, it's a nice day out, isn't it?
K goes to open her mouth but decides to stay quiet.
K starts humming a tune to herself while mopping.
The specter starts humming along to the song.
K pauses before deciding to continue.
The last thing you forget is your favorite song.
ANOMALY: It's been ages since I've heard that...
K finishes up cleaning up the floor and heads out.
The specter fades not long after.

>Send Employee M to check up on American. If he's awake, have M Bond with him and ask him questions about his origins.

Employee M opens up the airlock and leans in to check up on the anomaly.
Red Blooded American is skimming through The Old Man and the Sea.
On the floor is the MRE pack from earlier, ripped to shreds. Sauce stains the floor.
The anomaly looks up at Employee M with a scowl on it's face and closes the book
ANOMALY: The fuck you want, commie? Can't your 40 IQ brain realize I'm busy?
M: Look. I'm just here to ask you about yourself. Now, what's your name-
ANOMALY: I don't have to say shit, scum.
Employee M rubs the bridge of her nose with her robotic hand.
M: The quicker we do this, the quicker I get out of your hair.
ANOMALY: Oh, is that so?
M: Yeah. Look, man, I just want to do my job. Now, what were you doin-
ANOMALY: How about you shut up and get the fuck out of my room?
The anomaly stands up and shuffles closer to M.
ANOMALY: You think I want to humor a bunch of malformed, genetic freaks?
ANOMALY: You think I deserve to be locked up for no good reason? In some dingy fucking cell?
M: I'm just trying to do my job! I had no involv-
ANOMALY: I'm fucking sick of it!
ANOMALY: You're just like him! Always pestering me about stupid bullshit!
M steps back with a nervous look on her face.
M: Hey, hey! Cal-
ANOMALY: SHUT THE FUCK UP!
The anomaly reels back his fist and swings it at Employee M.
M gets sent flying through the air, smashing against the airlock door.
The anomaly takes deep, labored breaths.
A thin trickle of blood comes out of M's mouth but...
She stands back up. Her robotic arm appears to have taken most of the physical force.
ANOMALY: Get the fuck out. I don't want to see your face.
M heeds that advice and slips out through the airlock.

You wince. That's going to be a problem.
>>
>Announce over the intercom that Employee E - a gynoid - is currently missing. "Please keep an eye out for her and bring her back if possible. At the very least, report her location."

You tap the microphone. "All employees. Employee E, a gynoid, is currently missing. Employee B has not been able to find her. Keep an eye out for her and bring her back as soon as possible."

"If that is not possible for whatever reason, report her last seen location." Hopefully that'll get more progress than one man by himself.

>Analyze Fortune and A
As soon as you tell S-4M to do so, you can see him going dark. Well, you're not going to be hearing from him for a while.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +5/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee A - Blessed (All Interaction Results+, ???)
Working Notes - Employee A
-A machine knows more than you do. Isn't that sad, Administrator?
-My sanity is doing quite fine. I feel a lot more...at peace than before. A lot more livelier.
-There is no need to worry.

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: ???
Working Notes - Employee K
-Was nice to have someone to sing along to.
-Old lady. Not sure what else to say.
-She looked cute.

The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Current Anomaly Mood: Pious
Working Notes - Employee C
-It felt kinda silly being scared about what happened to A now.
-It feels really nice talking to him. Is that a bad thing, Admin?
-Looked a lot prettier than when I last check on him.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +6/???
Current Anomaly Mood: Agitated
Employee Trait Revealed:
Employee M - Tough as Nails (Stamina+, Force+)
Working Notes - Employee M
-Barely managed to block that blow.
-Do we have a doctor? Think a rib broke or something
-Fuck me.

HOUR 5
Quota: 0/10 C-Extract Refined
A-Energy: 49 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 0! Completed.


INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Currently analyzing Fortune and A.)

>Write In
>>
>>4965061
>J, Appease Reminder
>C and E, Bond with Fortune
>G and K, try and Bond with Quiet
>A, Bond or Subdue American, your preference
>I, Observe A
>M, go get your wounds healed up and take a break

Let's test something out here...
>>
>>4965061
As a side note, A has Observation +++, which may prove to have interesting insight. We should have him Observe all the Anomalies before we throw him in the Refinery (and if you want to try and Subdue Reminder, that would be the perfect time as well, though I wonder how far Reminder can go with the healing process).
>>
>>4965064
Pretty much fine with this, though I have to wonder how American views himself. Does he only see a regular human being? His statement of "no good reason" makes me wonder if there's skme sort of perception filter on him. Next shift, I'd like to see what happens if we give him a mirror or photos of himself.
>Ask ETF Beta and Gamma about where they found American.
>>
>>4965061
>-A machine knows more than you do. Isn't that sad, Administrator?
>-My sanity is doing quite fine. I feel a lot more...at peace than before. A lot more livelier.
>-There is no need to worry.
I wonder what would happen if the Admin straight up went "Yeah, and if I give Reminder enough people to make his 'Blessed' what'll happen? He regenerates completely, pulls himself off of the cross, and starts brainwashing everybody and killing us if we don't want to keep our free will?" and called them out on their WhiteNight shit right in front of Employee A.

Backing >>4965064 either way
>>
>>4965091
Hey, you can make him say that if you wanted to.
>>
>>4965094
I really want to do that at some point then. Just go full "I've read enough to know where this is going. How do you think the man got mutilated like that all those years ago? It sure as hell wasn't because he was being too nice to people that didn't agree with him. And it'll repeat again if I or anybody else let it." on their ass. Straight up call Reminder out on his shit.
>>
>>4965096
What a great way to lose out on what is essentially free energy. We still need to see if there are EGO tools in this Quest, and it's all-around easier if they're cooperative. Besides, A is a zealot now, and they're not exactly known for their belief in human will.
At least he's not subversive enough to subtly convert everyone. In that regard, at least, he was a good test subject.
>>
>>4965113
Indeed, I think its best to not be confrontantional with subjects, anomalies or employees unless necessary or beneficial.

Also, i think playing M company's music in American's cell slightly before and during interactions is a good idea.
>>
>>4965113
>>4965096
Plus, who knows if we get energy from getting screwed over and overcoming it? Like a worse containment breach causing more energy or the Bird Brain trio in Lobotomy's gift.
>>
You cover your mouth with your hand and cough deeply. When you pull it back, it's more of the black tar stuff.

You gotta figure out why the hell you're coughing this stuff up. You take a deep breath in and out before sending out your orders.

And yet another sip of coffee...which you promptly spat out since S-4M hasn't given you a fresh cup in a few hours, so it tastes like the sweat of a girl who hasn't bathed in years.

Ah, the perils of the Anomaly Analyzer. You get to learn new shit but your AI can't give you coffee. You're starting to weigh the pros and cons of it in your head at this very moment.

>J, Appease Reminder
Employee J stretches as he walks over to the containment cell. You feel a tad bit uncomfortable looking at him for some reason. Hard to remember anything, though. He adjusts his glasses and enters the cell with a bucket and mop in hand.

Reminder of a Horrid Era looks up at Employee J.
ANOMALY: Hello, child, wh-
J: Not here for the religious talk. Blabber to A about it.
J: I'm here to clean your cell. Got it?
J: Let's just say it's so whenever the dude with the halo comes in, you two can have a mighty fine praying sensation with less dust.
ANOMALY: ...I'll allow it, child. But watch your tone.
J: Right, right.
J starts mopping up the floor, whistling a song that sounds oddly joyful
He looks up at the anomaly and back at his mop.
He decides against whatever he was planning and finishes up mopping.
The anomaly goes to start praying but gets interrupted by Employee J.
J: Welp, I'm done with that. See ya around.
He exits the containment cell.
ANOMALY: ...

Pft. You feel a bit gratified seeing someone going in there and not humoring the thing. You keep it to yourself in case the anomaly is listening in somehow.
>>
File: QUIET.jpg (65 KB, 770x615)
65 KB
65 KB .jpg
>C and E, Bond with Fortune
You might as well see if sending an order out will get E's attention. C comes out just fine and doesn't seem like she's going to freak out any moment now.

As for E...yeah, she's a no show. You're starting to get a tad bit worried about an employee being gone for so long. At least with Employee A (why did "shota" enter your mind when thinking of A?), he's at least being watched actively by I.

Employee C steps on over to Fortune for a Price.
She pulls out a slip of paper labeled with "My name's Celanine. It's nice to meet you! What's your name?"
She slips it into one of the coin slots along with a quarter.
She pushes the button and waits.
Do you truly wish to know what's beyond the veil?
A small "DING!" comes from the machine before a neatly rolled up bit of paper gets spat out.
C picks it up and reads what's on it.
ANOMALY: "Those who greet their hosts with respect will deserve a great boon."
ANOMALY: "The name of the host is not important but the host will gratefully accept such nice pleasantries."
ANOMALY: "Your luck today shall be great! Your lucky numbers will be 6, 9, 19, 8."
C puts the paper into her pocket.
C: Have a good day, okay, Fortune?
You hear a small little "DING!" coming from the machine.
C exits the cell.

>G and K, try and Bond with Quiet
With your next call of employees, you were luckily able to get both of them to come out without needing a fucking search party. K is helping G along to the cell, who seems to still be awake enough to work.

Employee G sits down on the bench while K stands at the other end of the bench.
An androgynous figure flickers into existence on the middle of the bench.
ANOMALY: It's a nice day outside, isn't it?
K doesn't bother to speak and gestures at G.
G sits down on the bench.
G: It is. Remember me?
ANOMALY: ...You do look familiar but...who are you?
G: Gary. We talked about the lake, remember?
ANOMALY: Oh! Oh, yeah, we did. The lake's looking nice.
G: Hope you don't mind my friend over there.
G gestures over at K.
ANOMALY: As long as she doesn't interrupt our conversation, she's fine!
ANOMALY: Now, have you heard about Marilyn? What a beautiful girl she is...
The two start chatting about old celebrities you've never heard of.
The ghostly figure wonders out loud about how P-Company is doing.
K tilts her head.
G chuckles outloud and says that it's doing fine.
The ghostly figure sighs in relief, claiming that its grandson wanted to join it.
After a while, G and K say their goodbyes and head out of the cell.
>>
>A, Bond or Subdue American, your preference
>I, Observe A

I is dragging A over to American's cell. A is blabbering about his usual religious nonsense but you notice that I has stuffed some wads of paper into her ears. You don't blame her in the slightest. She tosses A into the containment cell and stands next to the airlock, tapping her foot.

Red Blooded American is pacing around it's cell. You hear it hissing violently about how it wants out.
It twists it's head over as A enters it's cell. It slowly starts walking over to him, cracking it's knuckles.
It snarls at A.
ANOMALY: Another god damn freak?
ANOMALY: Ohhh, look, a halo. Fucking hilarious. Where are your wings, pretty boy?
A chuckles.
ANOMALY: Eh, what's so funny, punk?
A: You know, I have a question. A quick one.
A: You think we're a bunch of "commies", no?
ANOMALY: What the fuck else would you be?
A: Why don't we have Russian accents then? Why are we speaking clear English?
The anomaly pauses mid step.
ANOMALY: ...Doesn't matter! This is some mind game you're doing to fuck with me.
ANOMALY: Maybe you were like me! Maybe they fucked with you too hard! Made you into a fucking freak!
A shakes his head and sighs.
A: Nope. I was always like this.
A: Parents were born here on US soil, just like yours.
A: Maybe you're projecting. The only red menace here is you.
The anomaly steps back with a confused look on its face.
ANOMALY: ...Liar. You gotta be lying!
ANOMALY: That's something a commie would say! You're the fucking menace!
A: I'll let you dwell on that.
A: See you later.
ANOMALY: WAIT!
Employee A exits the cell and gets quietly escorted back to his cell.
Red Blooded American simply stands there, hesitant on what to do next.

Huh. An interesting reaction. You were frankly expecting it to throw another punch after A started to blabber to it.

>M, go get your wounds healed up and take a break
M hisses underneath her breath as G wraps up her chest with makeshift bandaging. You note that G has some expertise in what he's doing, since M stands back up with minimal difficulty. He goes to pat her on the back before moving to the shoulder.

G: Ain't as good as what E could do but, well, she's AWOL last I checked. Been keeping an eye out for her.
G: Haven't seen her all day, sadly.
M: Hopefully, uh, whoever you're talking about is safe. Or something.
M: Thanks, though. I'm going to lay down for a bit. Hopefully you guys actually have beds.
G: Go ahead. Might as well take a bit of a snooze as well.
>>
The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee C - Lucky (???+)
Working Notes - Employee C
-Mind if I keep the paper? Something's telling me to.
-Not sure how to describe it but that "DING" sounded oddly...happy?

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +5/???
Current Anomaly Mood: ???
Working Notes - Employee G
-The ghost thing stopped paying attention to K real quick.
-We just talked about old stuff. Nothing you would be aware of, I think.
-K and I disagreed on what the ghost looked like though.

The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +2/???
Current Anomaly Mood: Neutral
Employee Trait Revealed: Distant (Mental Protection+, Observe+, Bonding-)
Working Notes - Employee J
-I came here for a paycheck, not to listen to some corpse blabbering at me.
-Thing seemed oddly disappointed that I didn't humor it.
-Not sure what people were talking about. Looks the same as a regular rotting corpse.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +4/???
Current Anomaly Mood: Confused
Working Notes - Employee A
-Such a lost soul. I pity it, really.
-It kept calling for me. I knew it needed some time alone.

Working Notes - Employee I
-Eugh. A has just been smiling as I watch him.
-He kept talking about that fucking corpse! Never once talked about anything else besides telling me to work on it..
-Not sure why we're keeping him around still. Give me the order to kill him whenever.

HOUR 6
Quota: 0/10 C-Extract Refined
A-Energy: 63 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 0! Completed.


INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system (Already completed the quota.)
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Currently analyzing Fortune and A.)

>Write In
>>
Oh, shit, nearly forgot one thing.

>Ask ETF Beta and Gamma about where they found American.
ADMINISTATOR: Elaborate on where you extracted the anomaly "Red Blooded American" from.
ETF-β: Well, we were doing our daily rounds by an abandoned apartment building last night.
ETF-δ: We heard rumors of something tearing through the rooms, screaming about how it "needs to get out of here".
ETF-β: I was walking around the 13th floor, I think, before I heard something crashing through and making a whole lot of noise in a nearby apartment.
ETF-δ: Came over to where Beta was and found the anomaly ripping through an old apartment. It was raving, saying "I deserve better than this!"
ETF-β: We bagged and tagged it shortly after. Took a lot of rope to keep it still.
ETF-δ: That's about all we know about it. Anything else?
ADMINISTATOR: That will be all.
>>
>>4966047
>Employee A into REFINEMENT
>Employee I and M into the Elevator
Where has the time gone?
Let's see more floors, best feet forward.
And surely, Faith prevails.
Though, we could grind some more.
>>
>>4966047
>>4966080
+1, in addition;
>Give American some time to think before asking him over the intercom if he would like a mirror or photographs of himself to be delivered to him. Ask him what he thinks the current date is.

>so it tastes like the sweat of a girl who hasn't bathed in years.
I hope it's a cute girl, at least! I'm no longer traveling so my ID should be consistent now.
>>
>>4966047
>J, Observe Reminder
>K, Nurture Fortune with a polish, and ask if it enjoyed it
>G, Bond with Quiet, get it to open up about it's past
>A, just Observe American, I would appreciate your insight
>C and I, Elevator and explore

If anybody should be exploring the elivator, it should be the lucky gal. I think the lucky numbers may correlate into hours btw, with better odds the more lucky numbers show up.

We should get some dedicated disposal units btw, as I'm sure E went AWOL because she thought she was going to get refined again. I still can't believe you lads decided to refine our machine empath.
>>
>>4966080
We should at least wait until after the 9th hour has passed, see if any of the luck shit is true.
>>
>>4966190
I don't want to risk A contaminating or otherwise subverting American in some way.
And >>4966080 should probably clarify how much A-Energy they want to refine. Just enough to fill the quota, or do we want to keep some C-Extract on hand for the rewards section once this shift ends?
>>
>>4966080
>>4966247
Oh, yeah, you probably should tell me how much to refine.

At minimum, you can make 10 Extract (30 A-Energy) or 21 at max. I can't exactly go "oh yeah sure 16 sounds right" due to C-Extract being important.
>>
>>4966247
I doubt American will be subverted so easily, and I am curious as to A's Observation +++ skills (+++ must have some unique properties). We can throw him into the Refinery after if you'd like.

I say we convert the whole 21, and try and gain more A-Energy for regular upgrades. If we're lucky, maybe we can do H-Company's mandate and get that zippo lighter if we keep our C-Extract.
>>
>>4966263
I mean, any proper Red Blooded American is likely also a devout Christian, whether they be Protestant or something else. Pretty sure the angel halo and revelation thing Employer A has going on with him right now will lead to a slippery slope. It's better to slap his Observation on less autonomous Anomalies like Quiet Day and Fortune.
>>4966257
I'm not the original voter, but I'll support 30 AE.
>>
>>4966285
I know you're not. Just saying I agreed with you.
>>
>>4966285
Observation doesn't involve talking. And a catholic dealing with the devil? That some funny shit right there.

I say we do 15 C-Extract if people are planning on ending the shift after this. I want to check up on C's lucky numbers, but if anons want to be autistic about ending the shift, nothing I can really do about it.
>>
>>4966257
oh yeah sure 16 sounds right
After we give away 10, there'll be 5 and 1. Those are good odd numbers for upgrades, a moderate and a minor one.
>>4966285
"Faith in God, faith in man, faith in equal justice and opportunity for all." Amen.
>>
I'll wait for you guys to agree on the amount of C-Extract you want. We got
>just meet the QUOTA (10 C-Extract)
>oh yeah sure 16 sounds right
>We do 15 C-Extract if people are planning on ending the shift

This isn't really something I can roll away with a dice.
>>
>>4966295
I mean, we still have like 2 hours before S4M finishes analysis. Nothing stopping us from continuing even after we send A in for Refinement. We did that last time too. In all honesty we could get away with Refining some extra, then spending the next 2-3 hours earning back everything we spent and then some.
It might be wise to begin stockpiling a sort of safety net of A-Energy on the 3rd-4th day, in case some unforseen accident occurs and we can't extract enough enough meet our quota on time. Such an emergency is unlikely to occur for some while, though.
>>
>>4966330
>We do 15 C-Extract if people are planning on ending the shift
>>
>>4966375
Yeah but risk stacks the longer a day goes
>>
>>4966375
Honestly? We need a bunch of A-Energy to buy the equipment and ETF necessary to keep shit contained, as well as some more employees (defective or otherwise) for both refinement and more disposable use.

>>4966381
I think the risk remains constant, it's not like we really gain anything by completing the quota early (except for H-Company that is).
>>
>>4966395
I'm just thinking back to this

"Just a small note. While it's very important to collect energy, the method we use to harvest energy from anomalies draws a lot of attention. And not necessarily the good kind, you know? Corporate also likes it when it doesn't spend too much stockpiled energy keeping silly things like the lights on, so you might get a bonus for finishing a shift fast. But keep getting as much energy as you want, sir!"
>>
Oh, shit, I completely forgot that the contracts for today also provide a ton of resources as well.
Yeah, we can easily end the shift now or after the next update and have lots of spending power left.
>>
>>4966419
>>4966478
Let just run the 6th hour with C doing something, I don't really care what. I just want to see if those lucky numbers really mean anything.
>>
>>4966494
>>4966478
>>4966419
>>4966324
Please make sure your final vote is properly linked and laid out, thanks
>>
>>4966380
>>4966702

Did it here
>>
>>4966047
>>4966190
Yea, +1.

If it does turn into a Refinery vote, better make it 16 Extract.
>>
>>4966190
Changing to supporting this.
>>
>>4966190
+1
>>
>>4966190
>I still can't believe you lads decided to refine our machine empath.
Yeah, that baffled me, as I thought sending C was decided beforehand.

>>4966821
If we make it 17, we won't have to Refine at all tomorrow. The amount being Refined doesn't seem to affect the time taken or Employee damage, so might as well do fewer, larger batches.
As a general note, it might be worth trying the ETF guys for RBA if he starts getting uppity again. They're valuable, but better at everything and should be fairly sturdy.
>>
>>4966934
Also, if we do refining now, I suggest H.
>>
Thankfully Disposal orders come 2-for-1, so it's quite cost-efficient. I'm just glad we have a designated target in A right now, though we'll probably want to tone down on obviously singling him out since Reminder has a way of noticing us somehow.
I'm pretty sure Reminder gets restored with A just being near him, so we might want to get a few Android guards to keep watch and make sure he doesn't sneak into Reminder's cell or something. E's breakaway is proof enough that our security is currently... lacking, and that our Employees have more agency than any self-respecting dystopic authoritarian capitalist organization would approve of. For now, I think just assigning some of the ETFs to cycling night watch just just tonight would be best until we can get some robots working in the background.
>>
Alright, let's see.
1 vote for 10 Extract
2 votes for 16 Extract
1 vote for 15 Extract
1 vote for 17 Extract

Think we had enough time to get that down but most people seem to be supporting to keep going instead of refining. (Since the thing people are supporting doesn't have any REFINEMENT in it and there's no set agreement from what I read.)

Unless I'm completely misunderstanding. Just a short little thing to confirm
Do you wish to REFINE this shift?
>Y
>N

If so, who?
>Write in

That's really the only stickling point

>>4966934
>The amount being Refined doesn't seem to affect the time taken or Employee damage, so might as well do fewer, larger batches.

This is your second shift. You have only refined once. If there is a pattern, you can't really detect it off one case, can you?
>>
>>4967138
hour, not shift. of course you would want to refine sometime eventually.
>>
>>4967138
No to refining. Continue with red's plan.
>>
>>4967138
>N
>>
>>4967138
N
see >>4967171
>>
Fair enough. Writing the update then.
>>
File: fortunefortune.jpg (50 KB, 511x339)
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50 KB .jpg
>J, Observe Reminder
Might as well send J back to Reminder. You don't really see a reason why not to. You pop out the earbuds you've had in for a while now.

You can hear J groan when you send him the order to work on Reminder again. He grumbles about why A can't mess with the corpse due to his "obsession" with it.

Employee J keeps his distance from A Reminder of a Horrid Era.
He starts writing down on the clipboard he brought in.
The corpse looks up at him.
Have you been forgiven of your original sin?
ANOMALY: ...
J: ...
ANOMALY: ...I can sense an emptiness within you, child.
J looks up at the anomaly and squints.
He goes back to writing down notes.
ANOMALY: Hm.
The corpse lowers it's head and starts praying to itself.
A disgusted look covers J's face almost immediately.
J leaves the cell as quickly as possible.

All things considered, you're just glad he's not turning into another zealot. Though you didn't expect that reaction at the end.

>K, Nurture Fortune with a polish, and ask if it enjoyed it
Employee K walks over to the cell with a weird, blank look on her face. As she's about to enter the containment cell, her face twists into an off-putting approximation of a "smile". You feel a shiver crawling down your back as you look at her.

Employee K cracks open the can of polish.
She starts polishing away at the machine.
The machine sits there, as expected.
After a few minutes, K stands up and stretches.
She reaches into her pocket and pulls out a piece of paper with "did you like it?" scrawled on it.
Employee K drops the piece of paper into one of the coin slots along with a quarter.
The sound of machinery fills the room.
Eventually a ding is heard followed by a piece of paper falling out from the machine.
Employee K picks it up and reads it.
ANOMALY: "All your hard work will soon pay off! Avoid locked away rooms at all cost, for you will certainly not survive. "
Employee K raises an eyebrow at the fortune.
Employee K exits the containment cell with an apathetic look on her face.
Do you dare defy fate?

Hm. Vague as per usual. It's hard to tell if the machine is really doing anything.
>>
>G, Bond with Quiet, get it to open up about it's past
Employee G looks at his PDA with a metallic flask in hand. He sighs and puts the cap back onto the flask before heading over to the containment cell. He leans against the wall right as he's about to enter the cell and takes a deep breath.

Employee G sits down on the bench and picks up the newspaper.
The ghostly figure from before flickers back into existence.
A bemused look covers the anomaly's face.
ANOMALY: Didn't you say you had to go to work? It's only been a few hours.
G: I'm on lunch break. Maybe go down to the local Makka's Bugs.
ANOMALY: ...A what now?
G: Something F-Company is running. Good fries but the burgers are pretty bad. Cheap, though. Only costs a few bucks.
ANOMALY: Oh! I understand, I understand.
ANOMALY: So, what did you want to talk about?
G: Just a bit more about you if that's fine.
ANOMALY: Oh, I don't have any interesting stories to tell. Just an old hoot who doesn't belong anywhere anymore.
G: Come on. I'm just an old hoot too but I used to be someone, you know? You couldn't have just been born an old hoot. Tell me.
ANOMALY: Fine, fine.
ANOMALY: Don't blame me if it causes you to fall asleep.
G: No fault on your part. Work's been draining me.
G: Say, uh, do you drink?
Employee G pulls out the flask.
The anomaly goes to grab it but expectantly, it phases through it.
However, the anomaly doesn't notice and grasps thin air in it's hands.
ANOMALY: Won't be saying no.
G and the anomaly drinks and "drinks" respectively from their flask.
ANOMALY: So...I used to have a reputation with people.
ANOMALY: I was rowdier in my younger years. People knew my name, from lowly harvesters to someone on the Grid.
ANOMALY: People would scream my name in fear when they saw me. Think a few even died of shock. Now?
A wry chuckle comes out of the anomaly.
ANOMALY: I'm just another old coot trying to pass the time. No more time for any of that rowdy stuff.
G: I understand. I used to do some crazy stuff too when I was younger.
G: Old age wore me down, though.
G: I had to settle for something more stable.
ANOMALY: As stable as something can be these days.
G: Right.
G: That's the thing that sucks about life. You eventually get too old to enjoy it.
ANOMALY: Yeah. That's why I'm here on a bench, looking at a soot filled lake.
The ghostly figure pauses.
ANOMALY: ...This is getting a bit sad. Mind if we talked about that funny story you were telling me?
Employee G nods.
The two have a short chat about an incident G had with a stray dog before parting ways.

You felt a weird tingle in the back of your throat when you heard "Grid". You're not particularly sure why. You try brushing it off and to not linger on it too much.
>>
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>Give American some time to think before asking him over the intercom if he would like a mirror or photographs of himself to be delivered to him. Ask him what he thinks the current date is

"'Red Blooded Americ-'"
ANOMALY: Damn right, that's what I am!
"...Subject 'Red Blooded American", would you prefer a mirror to be delivered to your room? Additionally, please tell me what you think the current date is."
ANOMALY: Whatever, sure. Needed to clean my teeth anyways.
ANOMALY: Also how retarded are you to not know the date? It's October 3rd, 1962.
ANOMALY: Now shut up.

You sigh. You were kinda expecting the insult at this rate. You don't know what date it is right now but that sounds very off.

>A, just Observe American, I would appreciate your insight
Employee K drags A over to Red Blooded American's cell with a spare hand on his mouth to shut him up. She shoves him into the cell, along with a clipboard and a mirror. She stands guard next to the door.

Employee A stumbles into the room.
Red Blooded American looks up and steps slowly closer from A when it noticed him.
ANOMALY: Finally decided to come back, huh? Well, you gonna explain what you were going on about?
ANOMALY: That god damn nonsense you were spewing? Think you could fuck with me, huh?
You can see A is tempted to start speaking up before looking at the camera in the room.
A hands over the mirror to the anomaly. It looks down at the mirror with confusion for a second before remembering.
ANOMALY: Ah. You're the fruit they sent to give me this, eh? Fine. I'll look at the stupid mirror.
The anomaly grabs the mirror out of A's hand and steps back over to his pile of books.
A starts writing notes down, looking occasionally up at Red Blooded American.
Red Blooded American looks at itself in the mirror.
It starts picking bits of meat out from it's teeth.
Not merely a nation but a nation of nations.
A exits the cell quietly as to not interrupt the anomaly.

Seems like he's back to his usual self now.

>C and I, Elevator and explore
Employee I and C enter the elevator.
C nervously ask I what might be down there.
I brushes it off, saying that they can handle whatever's down there.
You try to track your camera to follow them but only the audio comes through.
You hear something heavy being dragged across the floor.
C: Oh god, is that...?
I: Shut up and help me.
A heart piercing wail fills the air, followed by the sound of metal scrapping against metal.

>FORCE: Sometimes, violence is the only answer. 3d4 (C) and 5d4 (I) must be rolled (I gets +2 additional dice due to her personality trait.)
>Five successes total are needed. 1 = Failure, 2 = Mediocre/Neither failure nor success, 3 = Success, 4 = Excellent Success.
>C may reroll once of her dice.
>>
Rolled 1, 2, 1 = 4 (3d4)

>>4967379
YEEHAW
Hope this ain't E, though I'm thinking it probably is...
Rolling for C!
>>
>>4967383
Well, fuck.
>>
One poster for each roll. Essentially, 3s and 4s are what you're looking for, but a 2 is essentially a "you didn't fail as badly as possible"

The number of the dice rolled and the success range may change on other factors (like having a weapon or ambushing something.)
>>
Rolled 2, 2, 3, 2, 1 = 10 (5d4)

>>4967379
roll for I, pls no die
>>
Also depending on how skilled the current employee is, it may be higher than a d4. An ETF agent or someone skilled in combat will be better off fighting than a lowly employee.

>>4967383
Ouch. You can reroll one of those if you feel like.
>>
Rolled 1 (1d4)

>>4967383
Pain. Guess we're not seeing them again.
>>
>>4967389
>>4967393
???
>>
>>4967396
I'm never rolling again.
>>
>1/5 Successes (Failure...?)

The sudden CRACK of a bone being snapped in half followed by something wet and heavy falling to the ground.
C cries out in agony.
C starts crying incoherently.
C: mymymy....
I: Fuck! Fuck!
You hear the sound of something smashing against metal.
Whatever was attacking them is heard scrapping against the floor but it sounds a bit quieter.
You hear the sounds of two pairs of footsteps rushing over to the elevator.
Another wail fills the air. This time, it sounds fucking FURIOUS.
The elevator door closes just in time, however.

You flip your camera feed to where the elevator is and you see two girls exiting the elevator. C is... missing her right arm. Cleaved clean off by something sharp. I is covered head to toe in scratches and weird oil. You're...shocked the two aren't dead.

You see a piece of paper falling out of C's pocket before the two of them fall to the ground, bleeding out.

ANOMALY: "Your lucky number was six. It is the sixth hour of the sixth minute of the sixth second. Your luck has been tapped out."

The commotion gets the attention of the other employees. G and F in particularly are freaking the fuck out after seeing the two girls. With the help of the others, they drag the two over to the dorms...

Employee C is in critical condition.
Employee I is incapacitated.
>>
>>4967389
"I" may live
We probably aren't going to get "C" back
>>
The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: ???
Working Notes - Employee K
-Not sure what that fortune means. Maybe you know more.
-Looks nicer now. Pretty.

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +6/???
Current Anomaly Mood: ???
Working Notes - Employee G
-Couldn't really prod more out, sorry to say.
-They look kinda familiar? Hard to remember.
-Hope you don't mind me drinking, sir.

The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +1/???
Current Anomaly Mood: Neutral
Working Notes - Employee J
-nope fuck that fuck that FUCK THAT
-heard fucking voices whispering to me when it started praying.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: Neutral
Working Notes - Employee A
-It did not seem to react to it's own face. I do believe it believes it's form is normal.
-Mood swing. After I handed it the mirror, it seemed a lot calmer than before.
-Seemed intently focused on a comic book more so than the other books. Childish interests? Nostalgia?

Employee Trait Revealed
Employee C - Lucky (Whenever this employee would have died, they are instead gravely wounded. This trait is then removed.)

[Employee Morale--]

HOUR 7
Quota: 0/10 C-Extract Refined
A-Energy: 76 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 0! Completed.


INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system (Already completed the quota.)
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Currently analyzing Fortune and A.)

>Write In
>>
>>4967430
>Make announcement, calling a doctor to dorms. Or anyone with medical expertise.
Should we end the day now? Will there be any differences between recovering during shift vs after shift?
>>
>>4967430
>A and G, stabilize and heal C and I however you can.
>A, report to the Refinery for processing 16 C-Extract after the medical emergency has been resolved.
>End Shift

The Elevator was a horrible mistake we won't be repeating any time soon. Fuck RNGesus, that was some serious bullshit right there.
>>
>>4967437
+1

We also learned the fortune teller can give buffs/debuff
>>
Is anyone keeping track of our employees, who-is-who, their traits, all of that?
>>
>>4967430
Well, shit.
Good thing she had that Lucky thing going. Whew. Note to self: Do not fuck with Elevator until we get weapons. Also, don't assign regular Employees to them. ETFs are the ones kitted out for this.

May also need to deliver a few extra C-Extract to paint over our fuckup today. That's a thing we can do.

>Through local speakers, if possible, walk Employees G and F through the emergency care guidelines for accidental amputation and shock. Look them up online.
>Make an announcement. "Employees with medical or first aid knowledge, please assist C and I. Employee M, if you have any advice for dealing with loss of limb, your help would also be appreciated." Deliver first aid kits and gauze.

https://www.mottchildren.org/health-library/tw4686spec
https://www.mottchildren.org/health-library/sts14786#sts14786-sec
>>
>>4967445
https://pastebin.com/WN1WHjVQ
Scroll to bottom and check Employee Listing. Also contains notes on Anomalies and their reactions to certain interactions.
>>
>>4967437
A is a little loony, but is still good at his job. Send H instead, he doesn't have any redeeming qualities we are aware of.

Also, why 16? baseline quota is 7, so 17 covers today and tomorrow.
>>
>>4967449
>walk Employees G and F through the emergency care guidelines for accidental amputation and shock
>F
Lets not?
Loosing the deal with N-Comp due to bullshit not well defined rules at the very end of the day would kinda suck.
>>
>>4967506
If we end the shift, it shouldn't be a problem. We can always render aid ourselves if you wish as well.
>>
>>4967437
+1, let's end the day and not fuck up the contracts
>>
>>4967503
If you want to swich A out, go ahead and write a replacement prompt. Keep in mind, I do believe H isn't on our work list, so unless Refining is a freebie N-Company wise, you might want to figure out whose your replacement is going to be.
>>
>>4967430
>E, come visit me personally at your earliest convenience before the next shift.

We really need to prevent our employees from going AWOL btw.
>>
>>4967584
Right, forgot about the employee restriction. Thoughts on sending C for Refining, once she's stable? with her Lucky burned and an arm missing, she's got very poor prospects.

>>4967589
She's not responded to any other summons so far.
I wonder if we can lock out the elevator remotely, or if we'd have to post guards. It might be worth hiring a dedicated EFT for guard duty.
>>
>>4967613
>Thoughts on sending C for Refining, once she's stable?

We'd kill her, probably. I want to give her a decent chance at survival. Of course, if I'm outvoted, I'm outvoted.

As it regards to E, I reckon she's waiting for the refinery to be filled before making her appearance.
>>
>>4967624
>We'd kill her, probably. I want to give her a decent chance at survival.
While I've no ill will towards C, to my eye she's the least useful of the available options; if someone has to Refine, better the one who will be missed the least. A may be slightly nuts now, but he's great at Observation.

>As it regards to E, I reckon she's waiting for the refinery to be filled before making her appearance.
That's as reasonable as any other guess, and it's not like it hurts to try.

>>4967437
Agreed.
I'm thinking a few weapons (at minimum) will be needed before we try the Elevator again. Hopefully they come in a lockbox with remote unlocking.

>>4967442
It's hard to tell if Fortune granted Lucky, or merely revealed it.

>>4967430
Let's put this into an official vote:
>G & K stabilize C, then treat I
>Once C is stable, she Refines for 17 C-Extract
>End Shift


Sidenote: we should use the ETF guys a little in safer situations so we can learn a little about them, so when we need them we aren't flying blind.
>>
>>4967639
Traits get revealed in situations that use them presumably but there was a special quote I believe it was a one time buff to C

ANOMALY: "Your lucky number was six. It is the sixth hour of the sixth minute of the sixth second. Your luck has been tapped out."
>>
Sorry for a delayed answering of some questions but here's some answers to your questions.

>Will there be any differences between recovering during shift vs after shift?
I highly doubt you want to keep working after three employees are unusable (E is AWOL, C and I are fucking dying)

I may recover by the time your next shift starts. C is out of commission for a while, she is in no condition to enter the REFINEMENT Room unless you plan on dragging her in there and hoping for the best.

>Why 16? The baseline quota is 7, so 17 covers today and tomorrow
The quota right now is 10. It may be 10 again or it may increase again since you proven you can reach it.

>The situation on N-Comp's restriction
If it's interacting with an Anomaly, the Elevator, or the REFINEMENT Room, it counts as working. That's why I didn't smash your teeth in for having B look for E. That wasn't "work" by N Comp's rules (yes that distinction is arbitrary, you're dealing with a company that called you a sinner.)

Basically anything that involves making energy or refining it, the list of employees were the only ones who could've done it. You could let F tend to C and I's wounds if you wanted to.

Won't answer whether Fortune gave the buff or not. Once is happenstance, Twice is coincidence, Thrice is a pattern.
>>
So yeah, basically anything that was under "interactions" was underneath N-Comp's restrictions. That's the main rub.

The only other thing I'll say is that ETF Agents will be available to play with next shift. You couldn't even use them this shift if you wanted to due to N-Company being a sperg.

Won't reveal their individual traits but they are better trained than a typical employee you grabbed off the curve. If you have any other immediate questions, I'll answer them when available.
>>
>>4967686
>interacting with the elevator is working
Looks like we got Jews in our setting bros.
>>
>>4967720
"Oh fuck, the Goyim figured us out!"
>"Quick, nuke the facility!"
"but what about the C-Extract. they can't make more of it if they're dead."
>"FUCK."
>>
>>4967435
>>4967437
In that case, combine my first vote and my +1 for redanon's post.
"Do we have a doctor in the house?"
>>
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>>4967728
>NUKE THEM ANYWAY!!!!!!!!
>DO IT!!!!!!!!
>>
>>4967686
with this info, I'll switch
>>4967639
to
>>4967437


We very much need some disposables to deal with the Refining issue in the future though. They might also need a containment room of their own to avoid them causing issues.
>Two disposables = 1 A
>1 Room (containment/prison) = 5 A
>Total = 6 A
That seems pretty reasonable to me, especially as the lion's share is a one-off cost.
>>
>>4967728
>>4967842
"Gentlemen! You can't fight in here! This is the war room!"
>>
>>4967842
I can't help but ask, has anyone here ever actually pushed the button in their playthroughs?
>>
>>4967952
Yeah, both effects. You can still reset the day as long as you don't make it crash your game, and the second effect is good for a final slaughterfest after you beat the game.
>>
Okay, fuck, fuck. You send some PDA messages to A and G to get them to hopefully patch together C and I however they can.

You take inventory of your current stock and see that when it comes to "patching up an amputation" supplies, you're rather limited.

You have some gauze and a bit of disinfectant laying around, sure, but nothing more beyond that. Fuck it, it'll have to do. You get some other employees to transfer over the supplies.

You go to touch your console to try looking up what to do when it comes to emergency care but you feel a tingling in the back of your mind.

Somehow you feel like you've been in a situation like this before.

You tap the microphone. "Employees with medical or first aid knowledge, please assist C and I."

"Employee M, if you have any advice with dealing of loss of limb, your help will be appreciated. Employee G and A. This is important for Employee C's safety. Commence the following..."

You start quickly instructing A and G on what to do. M and F rush over to assist with the patching up.

G catches on to it faster than you expected, with the help of your instruction and M's tips. He quickly starts wrapping up and disinfecting the arm stump.

A stands over Employee I with that same weird smile he always has. He touches his forehead with the tips of his right hand's fingers, followed by his chest, left shoulder, and right shoulder. He clasps his hands and begins to pray.

A starts treating I's wounds along with F with an odd speed to it. She gets patched up before you even process what was going on. She still seems out of it but at least she's stable.

A barely conscious C is blubbering loudly about her missing arm. G and F are barely able to keep her from freaking out and accidently loosening up the gauze wrapped around her stump. She passes out shortly after. Whether through blood loss or stress is up in the air.

You're not going to fuck with that elevator until you're a lot more prepared. The can can't be kicked down forever, though.

You're already starting to notice a lack of space to build new containment cells at. Which is going to be a problem if you keep getting anomalies.

Something also tells you that whatever is down at the second floor isn't going to be content staying there forever.
>>
>>4968041
Woo, fuck yeah! Many thanks to our illustrious QM for consolidating plans. Guess our Hopeless Wreck was originally decently competent and later lost sight of a bright future for man. Is this one of those "this will affect the story" things that were promised? Very excited.
>>
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>A, report to the Refinery for processing 16 C-Extract after the medical emergency has been resolved.

Employee A stands outside of the REFINEMENT Room. He twists a valve on a nearby pipe. Moments later, the requested amount of boxes fall out of a pipe. Each are filled with a greenish-yellow liquid.

Employee J opens up the door and gestures the man instead. He does so without pause.

The airlock seals behind Employee A.
Initiating REFINEMENT.
Testing for oversights in the current life matrix...
Analyzing current containment procedures...
Monitoring recent noosphere shifting...
Adjusting biological sensors...
Evaluating current energy input...
Extracting unsuitable metaphysical qualia...
Smoothing out cognitive gaps...
A begins to cackle.
A: So. That's the meaning of it? I see now.
REFINEMENT...BEGINNING.

A slowly walks out of the REFINEMENT with a forced grin. You see him turning his head to the left and to the right before kneeling down and laying down on the ground.

You think he'll be fine. Probably. You think he still has life vitals.

REFINEMENT has been completed.
C-Extract count: +16
QUOTA has been reached! You may now end the work day!

And so you do.

Shift 2 has now ended!
A-Energy produced : 63
C-Extract produced : 16
Leftover stock : 15 A Energy, 6 C-Extract

Rating:
Met the QUOTA!
Succeeded a sponsorship!
Two employees incapacitated, one in critical condition.

_______________
Total: C

S-4M flickers back online. "Hello! I just finished analyzing...what the fuck just happened, Admin?" S-4M looks on at the carnage that happened over just this last hour.

You honestly forgot about him. Whoops!

Do you wish to spend 3 C-Extract to bump it to a B? (with Favoritism, the reward will be better than your B+ reward.)
>Y
>N
>>
>>4968071
>Yes
Absolutely, otherwise Favoritism would've been wasted.
>>
>>4968071
>Y
Very pretty refining.
>>
>>4968071
>Y
Very pretty.
>>
>>4968079
>>4968085
So pretty, you posted twice. Just like me accidently saying "of a pipe" again when it was redundant.
>>
>>4968071
>Yes
>>
>>4968071
>Yes

Else favorite might as well have been useless to us
>>
Fair enough. Choose between the following rewards.

>A 35% discount on any one purchase from the catalog, rounding down
>A well-worn revolver with six bullets loaded into it. Make every shot count.

(For reference, Surplus Stock probably wouldn't give you any guns.)
>>
>>4968111
So my idea is get the discount and buy a ETF Agent or just get a Gun
>>
>>4968120
IE Revolver
>>
>>4968111
Eh, shouldn't have added rounding down. if it's any weird number, I'll round it up or down as I see fit. That's what it's meant to mean.
>>
>>4968111
>A 35% discount on any one purchase from the catalog, rounding down
>>
>>4968111
>Discount
MONEY
>>
>>4968111
Do we get to hold onto the discount for later purchases? Not that it matters much to me. Realistically speaking, assuming the average price of advanced purchases in the next 3 shifts is 10-15 AE, we won't be saving much. A six-shooter is handy in an emergency, though. Ranged options are not to be underestimated, and I don't see why we can't request more bullets later on.
>A well-worn revolver with six bullets loaded into it. Make every shot count.
>>
>>4968152
>Do we get to hold onto the discount for later purchases?
It's a coupon, basically. You can use it next catalog or whenever you see something you really want.
>>
>>A 35% discount on any one purchase from the catalog, rounding down

A gun sounded tempting but the coupon sounds better. You mark down the amount of additional C-Extract you need to send over to get it.

A piece of paper falls from a hole in the ceiling. You gently grab it and look at it. "35% off..."

You put it on your desk. You're trying to think of anything else an-

"Sir! I would bend your head down a little bit!" Your AI companion yells out

You hear the sound of air rushing through a nearby pipe. Something shoots out like a bullet from it but you manage to grab it before it smashes against your skull. You take a deep breath and look at what you caught.

On closer examination, you find a MP3 on your lap along with five metallic boxes of A-Energy and a small note. What's written on it is all in garish greens and neon pinks. You decide to skim over it.

"Joyous of days, joyous of days! The song we blossomed worked wonders! May the sleeping giants sleep and never harm your company again! You have proven yourself a great Semibreve this day."

Lotta flowery words for "you followed the sponsorship". Two additional notes gets launched through the same pipe. This time you manage to catch them.

After removing the boxes of A-Energy from each notes before looking at them as well. The first one is written on yellowing parchment that's about to fall apart as you hold it.

"Sinner. Thou have proven that thy company is willing to commence a great penance in order to be forgiven. We have decided that thou art worthy for our catalog. Worship the Father! Worship His Glory!"

The second one is regular looking printer paper with basic text typed onto it. All business, no flair. Not that's a bad thing.

"Increased Quota met. Sponsorship has been followed. Reward, given. Future business, requested. Catalog, granted access to."

You flick through the camera to see where exactly their rewards are. Several faceless (in a literal sense) husks in the rough shape of a human are carrying three boxes over to Containment Cell F. You note to check on what Q-Company in particular sent you later.

You set aside the notes and A-Energy. "So, uh, S-4M. Mind telling me about your analyzation?"

Your AI takes a moment to reply. "First, with Fortune. Energy levels between your works were analyzed. It seems like all Works aside from Observe have a similar range of potential energy. Some employees who have interacted with it have this weird...tint to them? Some sort of weird charge they have stored in them?"

"As for A? It's...hard. Something about him messes with my head when I look at him. The only thing solid I got is that he's pretty much better at everything. Better hope he doesn't go AWOL."

Employee A Trait Revealed...
Blessed (All Interaction Results+, Force+, Stamina+, Willpower+, ???)
>>
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>Catalog

You hear the sound of rushing air above you and reach your hand up. You feel your hand buckle a bit as you realize what you catch was a lot heavier.

You put what you caught down and see you have four catalogs to look through. Interesting.

(I made a small error with how much spare A-Energy you have last post. This will be the correct amount.)
You currently have
>47 A-Energy
>3 C-Extract

P-Company Internal Supply catalog
>Emergency Option (Once per five days, you may elect to call in a X-Company taskforce to help contain a breach to contain a Breach or an Invasion. You start with a single call when you purchase this option. 8 A-Energy)
>Reinforcement (A containment cell of your choice will be toughened up, lowering the chance of a containment breach. 1 per 5 A-Energy)
>Risk Matrix Analyzer (You'll get an advanced warning if a containment breach or Invasion is about to happen. 10 A-Energy)
>Surplus Stock (One employee of your choice will get a poor quality weapon, slightly improving their chances of survival. 1 per 2 A E-Energy)
>Room Construction (Build a room of your choice [Dorms, Gym, Cafeteria, Containment Cell, etc]. 1 per 5 A-Energy. One slot available on your floor)
>Favoritism (Whenever you get an end of shift reward, one or both will be better than they would be for the rating. 7 A-Energy)
>Destructive Refining (You have a high likelihood of getting additional C-Extract when refining. However, the employee sent in will have a higher chance of becoming comatose or flatout dying . 10 A-Energy)
>Automated Physiological Sensors (Individual Employee morale is displayed. 5 A-Energy.)
>Anomalous Insight (Whenever you work on an anomaly enough times, you'll get a glimpse of how to extract special items and equipment from them. 13 A-Energy.)
>SUIT. SENSORS. ON. (Your facility AI will be able to keep track of individual employee health. 5 A-Energy.)
>Jukebox ["Has over 30 different songs on it". Slightly improves Employee morale.] (4 A-Energy)
>A mime suit. [Shh...] (10 A-Energy, 3 C-Extract.)

Musical Madness Monthly
>Subliminal Brainwashing (While the subliminal is on, you will occasionally get +1 A-Energy when working on an anomaly. The subliminal stresses out Employees. 10 A-Energy.)
>Nice and Quiet (You can broadcast music into the cell of an anomaly to calm them down. This may lead them to fall asleep and produce little to no A-Energy. 7 A-Energy.)
>Work Tapes (When an employee is listening to one, they will temporarily gain a + to a random work type for two hours. You're given three of them. 3 A-Energy.)
>Hire a brilliant Musician (Has extensive knowledge on all types of music. 4 A-Energy.)
>>
For the Father Above Us
>ROD OF OBEDIENCE (A solid silver rod. When equipped to an employee, any Subdue or Force action they attempt is boosted significantly. 1 per 5 A-Energy.)
>MARTYRDOM IMPLANT (Choose an employee. When used, this will kill the employee implanted with it but will delay a Breach, Invasion, or Meltdown from happening for 3 hours. 5 A-Energy, 1 C-Extract.)
>ARMOR OF THE FATHER (A suit of clunky and rusty plate armor. Offers significant physical protection at the cost of speed. 1 C-Extract, 2 A-Energy)
>THE HOLIEST SCRIPTURE (An old holy scripture. May improve the mood of certain anomalies. 2 A-Energy.)

Annual Quota Monthly
>Company Assistance (At the end of each day, you may transfer any spare C-Extract over to Q-Company. Depending on how much you give them, you may request specific items directly from them. 1 C-Extract, 10 A-Energy.)
>Strict Hiring (Employees you hire from now on will be slightly more well trained. 7 A-Energy)
>Streamlined Production (Dead employees may be refined as well as A-Energy. A corpse will be equivalent to 3 A-Energy. 2 C-Extract, 3 A-Energy.)
>Hire a faceless Drone ("Never sleeps, eats, or drinks!" 1 A-Energy.)

Human Resources
>Hire a new employee (1 per A-Energy)
>Hire an Android (1 per A-Energy)
>Hire a Defective Android (2 per A-Energy)
>Hire a Disposable [Warning: Tend to be unskilled and violent] (2 per A-Energy.)
>Hire an ETF Agent (1 C-Extract, 4 A-Energy)
>Hire a Janitor (Slightly improves Employee morale when still alive. 3 A-Energy)
>Hire a Chef (Slightly increases Anomaly morale on Nurture work. 2 A-Energy)
>Hire a Dog (Absolutely adorable. 1 A-Energy.)

You also hear a knock on your door. Hm, strange. You didn't really expect to hear that at this time of night. You hear a familiar voice.

"A-Admin?" ...Is that Employee E?

>Purchase something (What?)
>Talk with (Who?)
>Walk outside of your office
>Write In.
>>
>>4968735
>47 A-Energy
>3 C-Extract
Oh, fuck yeah.
Also, are Drones as effective as regular Employees are at Refining? If so, they're probably a safer choice than Disposables.

Here's a list of what caught my eye:
>Room Construction (Build a room of your choice [Dorms, Gym, Cafeteria, Containment Cell, etc]. 1 per 5 A-Energy. One slot available on your floor)
Important because limited space. Also, we've been told that we're quickly running out of room. I'd like to build a Medbay because it's obvious that we need one if we're going to be pulling combat procedures soon.
>Automated Physiological Sensors (Individual Employee morale is displayed. 5 A-Energy.)
Obvious reasons. In this Quest, angry nuggets rebel. Will also let us cycle Employees more efficiently.
>Anomalous Insight (Whenever you work on an anomaly enough times, you'll get a glimpse of how to extract special items and equipment from them. 13 A-Energy.)
EGO WEAPONS, FUCK YEAH
>Jukebox ["Has over 30 different songs on it". Slightly improves Employee morale.] (4 A-Energy)
We did promise them some goodies.
>Nice and Quiet (You can broadcast music into the cell of an anomaly to calm them down. This may lead them to fall asleep and produce little to no A-Energy. 7 A-Energy.)
Obvious reasons. I imagine interacting with Red in the beginning would've been much harder without this.
>THE HOLIEST SCRIPTURE (An old holy scripture. May improve the mood of certain anomalies. 2 A-Energy.)
Might smooth over interactions with Reminder. Don't know if we need it right away.
>Strict Hiring (Employees you hire from now on will be slightly more well trained. 7 A-Energy)
I don't even need to say anything, just that the sooner we get this the better.
The mime suit is also kind of neat, but pretty damn expensive.
Regarding Employees:
I'm interested in getting at least 1 Janitor and 2-3 Androids. Janitor for morale, Androids to replace E and for the night shift idea I had before (might substitute for Drones depending on how strong they are, though my hopes aren't very high as Employee A is now a fair bit stronger thanks to Blessing).
>>
>>4968747
>are Drones as effective as regular Employees are at Refining
Can they refine? Yes. Can they survive refining? Up in the air.
>>
>>4968737
>Room Construction (Medbay)(5 A-Energy)
>Automated Physiological Sensors (5 A-Energy.)
>Anomalous Insight (13 A-Energy.)
>Jukebox (4 A-Energy)
>Nice and Quiet (7 A-Energy.)
>Strict Hiring (7 A-Energy)
>Hire a Disposable (2 per A-Energy.)
>Hire an Android (x2)(1 per A-Energy)
>Hire a Janitor (3 A-Energy)

Which leaves us at exactly 0 A-Energy.
Well, better get to work, lads.
>>
>>4968737
>Talk with Employee E.
>Ask S4M to check if it's her.
>"E? I'm glad you're back. Apologies for sending you into Refinement, hopefully I won't have to do that with you or your coworkers after today. Do you need any maintenance? I can see if B is still up."
>>
>>4968735
Lotta stuff.
>Risk Matrix Analyzer (10 A)
>Automated Physiological Sensors (5 A)
>Anomalous Insight (13 A)
>Suit Sensors On (5 A)
>Mime Crime Time (10 A, 3 C)
>Hire Disposables (1 A)
>Hire Janitor (3 A)
WE MUST COLLECT MONEY.
>>
>>4968747
Would support buying all of these
>>
>>4968758
I'll back this, but I've got a question for Overseer: Will a Medbay need employees that know how to use it to be effective, or will it be automated / come with staff?
>>
>>4969115
If you want to build a medbay, I'll say it'll come with some basic equipment (beds and basic first aid supplies to patch up minor or moderate wounds) but beyond that, that's all you're getting out of the arrangement.

Same thing if you wanted to build a cafeteria. It'll probably come with basic cooking equipment and a place for people to sit at. But you won't suddenly have three chefs pouring out of the woodworks to serve.
>>
>>4969121
"Daddy, how'd you meet Mommy?"
"Well, it all started when I bought an entire cafeteria from a mail order catalog..."
>>
>>4969170
"And what about Mommy #2 and #3?"
>"You see, defective androids are a 2 for 1 deal."
>>
>>4969175
Hot robot wife.

If only S4M was female. Then we could've had Angela!
>>
>>4969191
"Administrator! I noticed that your current happiness levels are at an all time low. 0.5% instead of 0.7%? How ghastly!"

"I know how to fix this! I can become your robot wife-"

"Never say that again, S4M. For both of our sakes."
>>
>>4969203
Obviously, he'd have to become a coffeemaker first. Very high standards, ours.
>>
>>4969203
Yo any body got the "a gentle reminder to the overseer" from that other facility management quest
>>
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>>4969242
an all-time classic
>>
>>4968737
>Room Construction (Medbay)(5 A-Energy)
>Automated Physiological Sensors (5 A-Energy.)
>Anomalous Insight (13 A-Energy.)
>Nice and Quiet (7 A-Energy.)
>Strict Hiring (7 A-Energy)
>Streamlined Production (2 C-Extract, 3 A-Energy.)
>Hire a Disposable (2 per A-Energy.)
>Hire an Android (1 per A-Energy)
>Hire an ETF Agent (1 C-Extract, 4 A-Energy)
>Drone or Dog (1 A-Energy)

>Talk with E

I wanna hear her reasoning for going AWOL before making a deal about never sending her to the Refinery again so long as she's present and tries her best.
>>
Think that's been long enough. Seems like most of the votes are going for >>4968758's. Writing.

>>4969262
Based and JEFF pilled.
>>
>>4969262
Based and JEFF-pilled. I still crack up thinking about that.
>>
I'll let the vote go on for another hour but it seems like the one with the most votes so far is >>4968758 (A rando saying "would support buying all of these" and another player backing it)

Hope you dudes are enjoying this rag tag, held together through duck tape and android oil game.
>>
>>4969273
We're right behind you, Overseer. You can't give it up!
>>
>>4969273
I'm enjoying it so far, I only hope we get to talk to E after this.
>>
>>4969267
>making a deal about never sending her to the Refinery again
But... this is why we have Disposables. So they can be Refined instead of traumatizing actually useful Employees.
Should probably make an announcement about that so our Employees no longer have to worry about it, too.
>>
>>4969304
I'm game, as long as we at least start the conversation without opening the door, so we can make sure she isn't going to shank us or something.
>>
>>4969345
I'd prefer her to put a human face on us- see the scars that we have, while we explain than nobody can avoid scars in this life. We become damaged in the end.
>>
>>4968758
Fuck it, backing this one, plus
>Talk with E

>>4969262
Please don't give up your quest either
>>
>>4969267
+1
This sounds good
>>
>>4969465
"Admin, did someone punch you!? Why do you have black eyes? And those scars!"
"Oh, these? No, they're just coffee bags and wrinkles. Deep ones."
"H-how old are you, Admin?"
"I... have no idea, but for some reason I think I turned 34 not too long ago."
>we look like a cold-turkey drug addict in his late 60s
>>
>>4969545
Slap on a decent suit from goodwill and voila
>>
Was rereading the thread, and just noticed something that's probably incredibly important.
We can call in an X-Company task force to help contain Breaches and Invasions if we purchase the Emergency Response bonus.

...What the fuck is an Invasion, and why am I terrified? Are we doing Library of Ruina now, too?
>>
>>4969779
>Library of Ruina
>not the Librarian

Dropped.

But I assume it's a mix of SCP and X-Com.
>>
>>4969779
>...What the fuck is an Invasion,

>S-4M pops up. "Just a small note. While it's very important to collect energy, the method we use to harvest energy from anomalies draws a lot of attention. And not necessarily the good kind, you know?

Sounds like some sort of raid. I really think the Emergency Option is a no brainer, but no one else seems interested.
>>
>>4969793
No, I mentioned in the first rewards post that Emergency Option was one of the absolute must-haves as a safety precaution. I'm thinking about getting it after this shift. There were just too many QoL necessities this time around, especially with the current situation being what it is... Though I imagine that'll hold true for most future rewards, too.
>>
>>4969793
In all honesty, we never make the optimal or rational decision. I mean, we're buying a Jukebox for Christ's sake.
>>
Sorry for the delay. Sleep caught up to me and I passed out before I could finish the update. Will post soon.

>>4969779
>What the fuck is an Invasion?
Something bad for everyone involved.
>>
You quickly mark down the things you want (Jukebox, Janitor, etc etc). You quickly push the pieces of paper to the side.

"S-4M. First off, more coffee. Now. " You can feel your hands starting to shake as the longer you go without fresh coffee. A thin trickle of black liquid leaks down the corner of your mouth.

You wipe it away as you stare at the console screen with S-4M's face. The AI slowly goes from happy-go-lucky to concerned.

"Calm down! I'll get it to you, sheesh." Before you even realize where it came from, you're sipping from a cup of fresh coffee in your hands. Your whole body shivers as the caffeine enters your system.

"Oh! Fuck yeah, that's the good shit..." An odd tinge of excitement rushes through your usually monotone voice. Now that you gotten your fix, time to address the E problem.

"S-4M. Confirm visual on the entity outside is Employee E." Back to monotone. You take another sip.

S-4M's face disappears from the console screen for a moment. He comes back as quickly as he disappeared. "Entity outside is a damaged android. Same model as Employee E. Same ID as well. Do you wish to let her in.?"

"Through the door first. Just to be safe." You mumble out.

"Your call, sir."

You stand up...and instantly feel your legs wobble. You catch yourself by leaning against your desk.

"S-Sir? Are you okay?" You brush off S-4M's concerns.

You take a deep breath and try standing up straight again. You're not sure how long it's been since you've left that chair.

You take slow, deliberate steps over to the door. The only thing keeping you from wanting to go back to your desk is taking a sip from the cup of coffee in your hands.

After what seems like an hour (though probably only a few minutes), you find yourself standing in front of the airlock leading to your office.

"Employee E. I'm, uh, glad you're back. Where were you all day? Do you need any maintenance. I can check to see if uh.."

You get interrupted by a very quiet and meek voice.

"...I don't really remember what, uh, happened...Admin? Sir? Bot-" Static cuts out her line. "...Maintenance would be go-" Yet another cut caused by static. Seems like her voice box is damaged.

"..I remember leaving REFINEMENT. T-then someone took me somewhere to lay down. Then I was going to an eleva-" Yet another bout. "...I...I think I need to sit down. Mind if I...?"

What do you do?

>Let her in to talk.
>See if B is still awake and send her to him.
>Ask her something through the door.
>Write in?
>>
>>4969981
>See if B is still awake and send her to him.
Ask him to come here actually and bring stuff for repairs. Keep talking to the android through the door.
"What is the next thing you remember? Why did you come to this airlock and didn't return to the employee area?"
>>
>>4969989
+1
Don't actually let her in. Not in our state.
>>
>>4969981
She... took an elevator. The elevator.
>Call in Employees C and I if they're awake. Ask them if the entity they encountered while in the elevator resembled Employee E.
>In the meantime, see if B is okay with cleaning her up a little. You don't want to risk his life if she really is related to the Elevator assault in some way.
>Tell E that you've made arrangements regarding Refining, and that she should no longer worry about it. Clarify that this isn't an indirect way of saying she'll be killed off.

I think Employee I should've been around for the first shift, so no need to worry if she's never seen E before.
>>
>>4969981
>Let her in to talk.

Who lead you to the elevator?
>>
>>4967414
>>4970015
+1

Exercise caution
>>
>>4969989
>>4969994
>>4970136
If you lads wanna be afraid of a busted bot, go ahead. I just find it funny how you instead focus on buying a jukebox instead of some security, then freak out over security.
>>
>>4970144
Morale purposes. After C and I got ganked, we got a nice little line that said Employee Morale--, and considering they might actually have a chance to rebel against us, it's best to keep our nuggets nice and happy. We still have at least 2 extra Containment cells (known up to F) on this floor. I'll support getting Emergency Response after this shift, full stop, and also want to see about getting some weapons from the surplus stock.
To OverseerQM: When can we purchase higher-quality gear? And do the ETFs come with their own weapons?
>>
>>4970268
>When can we purchase higher quality gear?
It's only been two shifts. You either buy it later into the game, find it around the facility or going down the funny elevator, or (with Anomalous Insight) extract it. Or fulfil contracts to get specialized catalogs with unique equipment.

>do the ETFs come with their own weapons?
They do but it's nothing impressive. At most, they might have a combat knife or a riot club. Normal employees are unarmed (unless you consider M's robotic fist to be a weapon).
>>
>>4970144
fwiw, we're having some trouble standing, never mind attempting to defend ourselves.

I agree about security though.

>>4970268
>and considering they might actually have a chance to rebel against us, it's best to keep our nuggets nice and happy.
That's what you got out of that? I thought it was an obvious warning that having absolutely nothing security-related is a terrible idea.
We have 4 guys with clubs and knives that we know nothing about, and a few locking doors, with nothing else. At the absolute minimum, we need a panic button.
>>
Okay, you know you're not letting her in. You take a deep breath.

"S-4M? Contact C and I through their PDAs to see if either is awake. Ask them if Employee E resembled the entity they encountered at the elevator."

"Contact B as well. See if he's up as well. We might need some repairs." You hear a ding coming from the console a few feet away. Right. Time to talk to E.

"So. First, what's the next thing you remember?"

Static floods Employee E's voice. With every word she says, it progressively gets louder and harsher. "R-remember being in a da-dark p-place. Couldn't see..." You can't hear her over the static for a few seconds. "...rd so-something screaming. wailing. had to run."

"G-got smashed up. C-can't talk well, sir. S-sorry."

S-4M's obnoxiously happy voice comes from the console. "To answer your questions quickly, sir, I is awake and B is as well. Employee I said she couldn't really see the entity in question due to it being 'pitch black'. She claims whatever it was, it was massive. Taller than her and C combined. Nowhere near the size of Employee E."

"N-Noted. Send B over here then." You turn your attention back to Employee E. You take a deep breath. Okay, ask her a few more questions and get her out of here. You don't exactly trust her right now.

"Why did you come to this airlock? I would've thought you would've returned to the employee area."

"S-Sam told me to. PDA. H-had to follow it. D-didn't want to disobey."

You turn your head over to S-4M. "Is that correct? Did you message her?"

"Yepo! Since you were looking for her, I thought I might as well try to help! Maybe it was my wonderous charms that brought her in!"

"...Right, adds up. So, E. Who led you to the elevator?" You don't even bother replying to the other half of that.

"I...I c-can't quite remember. T-they looked nice. Friendly, even. T-told me they knew a nice spot. D-don't hurt me, sir."

You sigh. "Look. If it's about Refining, we have a whole new procedure set in place. You won't have to worry about going there anymore. And that isn't a threat."

"I-it's fine, sir. I'll do whatever it takes to do the job. Don't worry!" Uh huh. You're not sure you exactly trust that considering she went AWOL.

You hear the sound of an old man yawning from the other side of the airlock.

"Howdy, sir." Employee B speaks up. You can't even see him but you can tell the man wishes he was in bed right now. "Shocked you managed to find E. She frankly looks like shit right now."

"A-and a h-hi to you." Despite the difficulty you have understanding her, you can still make out the sarcasm oozing from her voice. You hear the sound of metallic joints clicking followed by someone shuffling through a bunch of metallic objects.

"Welp, might as well work on her. Needed anything else, Administrator?"

You process your next move.

>Ask another question (to who?)
>Let someone in (who?)
>Message someone (who?)
>Tell the two of them to leave (End the day)
>Write in?
>>
>>4970456
>Ask another question (How bad is E banged up, and how long till a full recovery?)
>Thank E for coming, and B for helping out.
>Tell the two of them to leave (End the day)

Honestly? Paranoid doesn't suit us, and I personally hate not trusting people enough not to have a face-to-face chat with them.
>>
>>4970477
I just write with the votes I've given.
>>
>>4970404
It's great and all to have a panic button, but it's even better to be in a position where it isn't needed. I know Machiavelli says it is better to be feared than loved, but quite frankly we won't have a means of defending ourselves against our Employees for some time. Besides, Machiavelli says the optimal situation is to have both.
Either way, I don't fancy our "coughing up black tar" MC's chances against an angry I or M, and C seems just the right amount of emotionally insecure to fall into A and Reminder's clutches.
>>4970477
+1. Paranoia makes me feel bad, but better safe than sorry.
>>
>>4970477
Same as this but open the door and reveal our glorious visage the current people here aren't hostile
>>
>>4970477
Backing this. No revealing ourselves just yet though. Not yet...
>>
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"How badly is Employee E damaged? How long until we can expect a full recovery?"

You hear Employee B pause for a moment. "Hm. Voicebox is all fucked up and a lot of dents are all over her chassis. Mostly superficial damage, though."

"I can probably fix her up in a jiffy by the start of next shift. Except for the voicebox. That might take longer."

"Duly noted. Thank you for coming over, E. Thank you for helping out, B."

"N-no pr-pro-prob..."

"Shh. Don't damage it anymore than it's already been. No problem, sir. We'll be going now." You hear two footsteps slowly heading away from your office.

You take a deep breath and slowly drag yourself back over to your chair. Hopefully that situation will resolve itself soon enough.

You had an odd feeling to show yourselves to them for a moment. You're not particularly sure why. Maybe you'll get enough spine to talk to someone directly soon enough.

You sit back in your chair. You notice that there's a plate with a cheap looking steak (but undoubtedly beef) along a glass of red wine. You look at your console screen bemusedly.

"Oh! I thought you wanted to try something different this evening!" S-4M buzzes. "The steak is from one of the Q-Company boxes and the wine was from N-Company! Enjoy yourself."

You're not going to say no to it. You slowly eat the meal as you process what just happened today. Something is down there and it just ripped two of your employees apart. And if it's not Employee E... what the hell is it? You're not really sure you want to know, to be quite honest.

The meat tastes dry and the wine even moreso. Still better than another MRE.. After finishing up any last bit of food still on the place. you lean back into your chair. You take a deep breath and relax, drifting into another dreamless sleep...

Pre-Work, Shift 3
The sound of glass shattering causes you to jump in your seat. You rub your eyes (ouch. the bag underneath your eyes hurts.) before taking a quick look around.

You turn your chair around and look down at the floor. Another pile of papers. You can already guess what they're about but you might as well look through them.

You reach down and pick them up. Yep. More fucking sponsorships. You sigh and snap your fingers at S-4M. Thankfully, he understood what you wanted instantly. A cup of coffee rises up from a hole in your desk.

You take a sip from your cup of coffee...as a sudden headache rushes through your head. You feel your body shaking violently as your head throbs. Flickers of images flash in the corners of your eyes. Indistinctive whispering lingers in your ears. What the...fuck is going on?

>The Administrator now has Anomalous Insight. Whenever you work on an anomaly enough times, a vision or a message will be broadcasted to the Administrator.
>>
Deep breathes. Deep breathes. You take a moment to focus. . Soon enough, the headache disappears. That's...going to be interesting to deal with now. You're going to look at the sponsorships for the time being.

A-Company - "Lights! Cameras! Action!"
With the provided film camera, we wish to see some violence. Human or abnormal, we want footage of someone dying! Three people being grievously injured will work as well. Don't disappoint us!
Reward: 8 A-Energy, 1 TV set, +Favor with A-Company,

R-Company "Rangers are here at your service, to secure. To contain. To protect."
Oh! So the rumors of your company being revived weren't just baseless rumors, unlike last time. Lately, we have been looking to transfer one of our anomalies over to another company. Her excessively playful and rowdy demeanor is just not the example we wish to set for the other anomalies. We don't want them getting any ideas.

We think you would have a better time handling her. Do us a favor, please?
Reward: +Anomaly (Sirocco), +Favor with R-Company

Mr. Churchland - "Simply looking for a better place."
I simply have an offer for the local administrator of this facility. Allow me to enter your facility and inspect it. There is nothing else to this offer.
Reward: 5 A-Energy, +Favor with Mr. Churchland.

K-Company - "Pi! Rho! Epsilon! Phi! Alpha! Rho! Epsilon!"
We want you to lead by example on how to safely deal with anomalies. We want you, personally, to interact with one of your anomalies. That is all we ask for.
Reward: 6 A-Energy, 1 Stab-resistant vest, +Favor with K-Company.

Which sponsors would you wish to host today?
>A, R, Churchland, K, multiple, or none
>Write in
>>
>>4971235
T-that is one hell of an image.
>>4971237
I trust this Churchland about as far as I can throw a 40-ton block.
Not a lot. Let's see where it takes us!
>Host K-Company, Churchland

How many more Containment cells do we have left on this floor? If we have room for 1 more in addition to this shifts, I wouldn't be against picking up R-Corp's Sirocco, though we might need to bring out the ETFs if by "rowdy" they mean "exceedingly violent." Which... they probably do, yeah.
Here's hoping it's not a 682.
>>
>>4971274
Four are filled with anomalies, one was set aside as a secure place to watch A but you can have him be watched in the medbay or the dorms, and the other has some boxes from the previous sponsorship rewards but they can move easily enough.
>>
>>4971237
We should probably hire a doctor for our headaches. This is probably anomalous and will kill us. (Though, narrative says it won't be that easy...)
>Host R and K companies, and Mr. Churchland
Not a good idea for R Company, but their motto makes me hope that this wind anomaly comes with instructions or at least tips on how to deal with her. They seem to have rising expectations from "last time." P Company has been around for some time then.
Mr. Churchland will probably need a "tour guide" to prevent him from wandering off or performing any subversive activities.
We can probably ask for a fortune from Fortune and that's our quota with K.
>>
>>4971237
Personally I would go for both R-Company and K-Company deals.
I just hope Sirocco is a FUN anomaly and not a deadly one.
Sitting on a bench for an hour or feeding a coin into fortune teller shouldn't be too dangerous.
>>
>>4971378
>I just hope Sirocco is a FUN anomaly and not a deadly one.
Why did you repeat yourself?
>>
>>4971381
There is fun, and there is FUN, and then there is !!FUN!!
Its a subtle, but an important difference.
>>
>>4971367
+1
Getting a employee with medical practice seems like a necessary thing as risk stacks
>>
>>4971383
Dwarf Fortress, now with 100% more abominable horrors to rip your face off! Gotta catch 'em all!
>>
>>4971446
>mfw employee tantrum spiral
>mfw forgotten beast on the second floor
>>
>>4971237
>A-Company
>R-Company
>Mr. Churchland
>K-Company

We can reasonably do all of them. Just send the Disposables and an Android up the elevator to figure out what the hell is up there.
>>
>>4971237
A is right out; the morale issues alone make it not worth it.

With only one cell spare, I'm leering of taking up R. On the other hand, I suspect they'll be nice to have on side.

Churchland is a trap, clearly. But I'm curious anyway.

K is a bad idea, as it will involve us leaving the chair, and the room, and that's that's far too painful for a Miserable Wreck like us.

>Accept: R & Mr. Churchland
>>
>>4971529
>Just send the Disposables and an Android up the elevator to figure out what the hell is up there.
Sending any amount of unarmed people is a terrible idea. We'll either have to spring for some Surplus Equipment, or send the ETF guys.
>>
>>4971622
I don't know, that stab-resistant vest might come in handy.

>>4971624
>implying sending the unarmed personnel into danger wasn't in any way related to A company

I honestly expect us to start having people dying soonish. At least the disposables are disposable.
>>
Doing a quick tally
A Company: 1 vote
R-Company 5 votes
Mr. Churchland: 5 votes
K-Company: 5 votes

I'll check back in an hour or two but otherwise, it seems like R, K, and Churchland are the ones being picked (also correct me if I miscounted the votes)
>>
>>4971708
I forgot about the Disposables, good thing we have 2 of them. Just toss one into the Elevator or make sure the Refinement one gets fucked, and we're good to go. If we get some spare meat out of if we can do some testing with Fortune, too.
Anon is right, we absolutely can do all of these.
>A-Company
>R-Company
>Mr. Churchland
>K-Company
>>
>>4971646
>I honestly expect us to start having people dying soonish.
I'm ok with employees dying, so long as it doesn't heavily impact morale, and the deaths serve some useful purpose. Sending someone to their death solely so they can die to fill a secondary objective just feels wasteful, ya know?

>>4971843
We have no camera feeds beyond this floor, and a single refining won't kill, if previous experience is any indication. This means we'll either have to lock one of them in with RBA (and then deal with cleanup), or have an employee perform an execution, both of which will have morale implications.
>>
>>4971859
Stick a cheap camera on their ass and throw them down the shaft. If we can get gold discs we can get fresh, spicy 240p for that authentic amateur horror film experience, now with real monsters and lifelike screams.
We can probably convince the Prideful guy to do the deed since Disposables "tend to be violent and unskilled," and H has Anger Risk+. All else fails, we have J, who is Distant and has 2 different Mental Protection+ bonuses.

Seriously, just send out a PDA message to the keeper Employees that we'll be using "ethically sourced" (kek) criminals as Refinement fodder and they'll probably go "better them than me." Might not want to say anything to A, though.
>>
>>4971869
>Stick a cheap camera on their ass
You do realize that you're being given a camera with the A-Company sponsorship. Also all I will say about the golden discs thing is that they're not that outstanding in this setting.
>>
>>4971883
Huh, thought that came afterwards, not with. Either way, perfect. Maybe we'll even get a bonus for accepting and completing all assigned sponsorships.
>>
>>4971237
Voting for:
R
Mr
K
>>
(Since R only had one more vote compared to Churchland and K, I decided to keep the R + Churchland + K deal.)

You're not quite sure if signing up some rando to come into your facility is good idea. Then again, you're not exactly sure who most of your employees are. Or who's screening them.

Hm.

Nevertheless, you quickly sign up for the sponsorships that seem worthwhile to do.

S-4M flickers onto the console screen. "Coffee, sir?"

"What do you think?" Another cup of fresh coffee comes up from a hole in your desk. You grab it and take a sip from it. Same bittertaste as always.

S-4M quickly looks over the sponsorships you signed up. "Oh! Looks like you're going to have to leave me alone for an hour. How dreadful!" You snort at S-4M.

"Might as well get some fresh air. So, are we getting any fresh new 'toys' or whatever you call them?" You hear a small hiss from S-4M. The kind of hiss that gets followed with an "Oh, yeahh..."

"Oh! Yeah. About that. See, anomalies don't just grow on trees. Usually. Harvesting them takes a lot of effort and sometimes, your EFT might not grab one. Or they might only be able to grab one. Or maybe they're gone for a long while trying to get one. ."

"I wouldn't hold your hopes to constantly get two anomalies every shift, sir. Especially with how limited space is."

Duly noted. "And which case is this?"

You flip your camera to one of the many hallways on the floor. Specifically, the one with Containment Cell E and Containment Cell F . ETF-α and ETF-γ from last shift are carrying over two boxes. One box has a symbol of a man holding a revolver standing in front of the sun.

R-Company's anomaly, you suspect.

The other box looks the same as the ones you get in your normal harvests.

"ETF reports said this might be your last batch of anomalies for a shift or three. Good luck, sir."

The ETF agents move out the boxes that were stored in Containment Cell F before splitting up and unloading their respective cargos...

Choose one anomaly.
>"You're out there, aren't you? Answer me! No more! Please!" ("What the...hell happened here?" "Shit. Can't get any signals. Heavy interference here.")
>"Come on. Sit down. Enjoy the meal." ("Please don't tell me you're considering eating that." "Fuck off. Do you know how long it's been since we've had real food?")
>"Outside my window there's a face. It smiles at me. I smile back." ("The lights are on. No one's here, though." "That's not a good sign at all. Grab your weapon.")
>"Failure. Get the next subject. I can not let faulty material stop my magnum opus." ("Even harvesters don't live their victims like...this." "If it wasn't for the Overboss' order, we would've beaten you senseless.")
>"Do you love me?" ("Ask the people back at base." "Would it be so wrong to humor it at least?" "Yes? Now keep your mouth shut.")
>>
>>4972298
>>"Come on. Sit down. Enjoy the meal." ("Please don't tell me you're considering eating that." "Fuck off. Do you know how long it's been since we've had real food?")
Something rotten? Something poisonous? A Windigo?
>>
>>4972298
>"You're out there, aren't you? Answer me! No more! Please!" ("What the...hell happened here?" "Shit. Can't get any signals. Heavy interference here.")
>>
>"Come on. Sit down. Enjoy the meal." ("Please don't tell me you're considering eating that." "Fuck off. Do you know how long it's been since we've had real food?")
>>
>>4972298
>"Come on. Sit down. Enjoy the meal." ("Please don't tell me you're considering eating that." "Fuck off. Do you know how long it's been since we've had real food?")
I wonder what's for DINNER?
>>
>>4972298
>"Come on. Sit down. Enjoy the meal." ("Please don't tell me you're considering eating that." "Fuck off. Do you know how long it's been since we've had real food?")
"Delicious. Finally some good fucking food." - Gordon Ramsey
>>
>>4972298
>One box has a symbol of a man holding a revolver standing in front of the sun.
I know this probably isn't it, but it's what jumped to mind.
>>
File: THEUNYIELDINGSTORM.jpg (161 KB, 1080x1080)
161 KB
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The agents check their PDAs for a quick moment. After so, you can hear them barking codewords at the cubes and step back. Air hissing out from the cubes as they unseal.

Sirocco has been acquired.
The Art of Flesh has been acquired.

A message appears across your console screen. You squint your eyes to take a closer look at it.

"FOUNDATION FOR ANOMALY CLASSIFICATION FORMAT ESTABLISHED. PLEASE INPUT ANOMALOUS CLASS SYSTEM."

Huh?

"Oh! Seems like they finally gotten around to setting that up. Shame they were a bit late but we can work with this." S-4M buzzes.

"Mind being a tad bit more clear, S-4M?" You wipe away at your mouth, cleaning up a thin trickle of black liquid.

"I believe if you set up an amusing and/or wacky naming theme for your anomalies, your future extractions will be labeled ahead of time. An advanced warning, perhaps?" Interesting. That might smooth things over.

For now, you're going to look at the new freaks- anomalies that you're going to be playing with today.

In Containment Cell E , you see the agent backpedal over to the airlock as a mass of sandy wind suddenly floods into the cell. Your camera feed is quickly blocked by a thick haze of sand and dust. It's hard to see through the sand but you think you see a red cape flying wildly in the wind. The only other sound you hear in the cell besides wind blowing is giggling.

ETF-α: Huh. Wouldn't ever expect R-Company to give up one of theirs.
ANOMALY: Hehehehehe!

You hear the sound of the airlock opening and closing. ETF-α comes out completely coated in dust. He coughs violently as he wipes the dust off of his suit.

In Containment Cell F , you're a bit shocked to see an android not too dissimilar to the ones you have hired stepping out of the cell. Chunks of it's chassis have fallen off around it's arms and legs to reveal the robotic endoskeleton underneath with it's left arm hacked clean off. A toque and chef's jacket has been draped over it, covered in stains you aren't quite sure are only from food.

ETF-γ pats the android on the back. He gives the android a look of camaraderie and a bright old smile, like he's known it for his whole life. The android simply looks up at him with a blank expression plastered on it's face.

ETF-γ: See you later, buddy. Hope the other employees don't treat you too roughly.
ANOMALY: Farewell.

ETF-γ chuckles and exits the containment cell to meet up with α. The two head over to the breakroom while chattering about absolutely nothing worth of value.
>>
You flip through the cameras to get a quick check up on the employees before starting the day. Employee B, H, and G share a drink of wine with each other and joking around in the break room.

Employee E and F are checking up on the injured employees in the breakroom. C is still out of it but her condition seems solid. I stands up and prepares to leave the medbay after a quick examination from E. You note a red cross is painted on E's left shoulder.

Employee M heads over to the jukebox and pulls out one of the golden discs you see them put into Fortune. She puts it in and selects a song.

https://www.youtube.com/watch?v=HY-4u9eH8Is

She starts banging her head to it with a bright smile on her face. You see the Janitor in the background (you note him as Employee N) cleaning away at an odd looking stain.

The disposables you've hired are being watched over by J and D. The disposable with blue hair and a dead looking smile on her face simply stares at D (you note her designation is D-C45P). The other one (who looks like he's built like a brick shithouse) is humming along to the song coming from the breakroom.

You get a message on your console screen. You quickly read what's on it.
"I'll be over in an hour or two. I wouldn't mind a tour guide being ready for me. Wouldn't want the wrong impression. -Mr. Churchland."

"I'm ready whenever you are, sir." You hear S-4M buzzes.

First Moves, Shift 3
QUOTA: 0/12 C-Extract Refined
A-Energy: 0 units, 0 per hour

SPONSORSHIPS:
>Mr. Churchland - Show him a tour of the facility (and don't let him die, obviously). ETA: 2 Hours.
>K-Company - Leave your office and work on an anomaly directly.

INTERACTIONS [1 hour each]
>Anomalies: A Reminder of a Horrid Era, Fortune for a Price, A Quiet Day, Red-Blooded American, Sirocco, The Art of Flesh
>Facility: REFINEMENT ROOM, Elevator to the 2nd Floor
>Assign Employee (write in interaction type, specific instructions, Employee or Agent, etc etc)

EQUIPMENT
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter), Various coins (available. Mostly used for Fortune for a Price works)


CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Message an Employee PDA. (Write in.)
>Call an Employee in (Write in.)
>Leave the office.
>End the workday

S-4M
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write in

>>4972488
That wasn't the intention but it fits. R-Comp's logo is a lot more minimalist, though.
>>
>>4973429
Oh no, Overseer is humanizing them! Quick, stop observing the D-Classes before we start to feel bad about what we're going to do to them!
>Open up the day with another obligatory "thank you for your hard work, let's do our best today, blah blah blah. Try not to drink all the wine during working hours, thanks." Send a PDA alert to all Employees excluding A and the Disposables. Inform them that they should hopefully no longer need to worry about being Refined, as the Disposables will take care of that instead.
>Ask S4M what he knows about Mr. Churchill, if anything. Also ask him to check if R-Corp sent us any more info about Sirocco.
>Ask ETF-γ about Art of Flesh. What is its personality like? Does it have any particular obsessions? Ask ETF-α about his partner and if they noted any difference after ETF-γ consumed a meal prepared by Flesh (which you're assuming he did, based on the Anomaly notes).
>Take a moment to observe D and see if there's any outstanding traits he has, like M's robotic arm.
>Greet Sirocco over the intercom. Ask if it has any particular requests, and if it could tone down the sandstorm a bit.
>Greet Art of Flesh over the intercom. Ask if it has any particular requests.
>Drop C and I a quick apology note and give them some wine to share between themselves.
>Assign Employee D to Bond with A Quiet Place. Tell them to play along with whatever it says.
>Assign Employee A to Observe Art of Flesh. Have him bring along a few pounds of meat.
>Assign one of the new Android Employees to Bond with Sirocco. If she(?) begins to act violently, play M-Corp's calming music.
>Assign Employee H to Nurture Reminder. Explicitly tell him to only confess minor crimes if he must say anything at all to it. Have Employee B on standby to drag him out if he passes out again.

K-Corp can happen once we've micromanaged for the day.
>>
>>4973429
>Overseer, Bond with Fortune, get horoscope, ask how it's enjoying itself
>A, Bond with Reminder; M, make sure A gets back
>G, Nuture Quiet
>K, Appease American
>E and other Android, Observe Flesh
>D, Observe Sirocco

Why not start this off with a bang?
>>
>>4973458
I'll answer a few of these here before passing out.

>Take a moment to observe D and see if there's any outstanding traits he has, like M's robotic arm.

Employee D is not really that dissimilar to you. Tired, huge bags underneath his eyes, but he looks a lot longer than you (think early to mid 20s instead of you being middle aged. Or someone younger who has the face of a 60 year old C-Extract addict.) It's less "absolutely hopeless" tired and moreso "wants to tell people to fuck off" tired.

>Ask S4M what he knows about Mr. Churchland, if anything. Also ask him to check if R-Corp sent us any more info about Sirocco.

"S-4M? Who the fuck am I bringing to the facility? Got any info on him?"

S-4M buzzes. "Hm. He's a rather mysterious fellow. All I know is that he goes to facility to facility. Mostly ones owned by P, R, and Q-Comp."

"And did R-Corp send us anything about Sirocco?"

"Indeed! Not...much, admittedly, but more than our usual anomalies. Which is next to none. Something about it reacting better to girls? . Beyond that, they just said what they said in the sponsorship."

>Ask ETF-γ about Art of Flesh. What is its personality like? Does it have any particular obsessions? Ask ETF-α about his partner and if they noted any difference after ETF-γ consumed a meal prepared by Flesh (which you're assuming he did, based on the Anomaly notes).

ADMINISTATOR: ETF-γ? What do you know about Art of Flesh? Any particular obsessions?
ETF-γ: Lest cooking is an obsession, I don't know any more about it than you, Manager. We just found it around an old restaurant shut down years ago.
ETF-γ: Was still working there. Me and Alpha wanted to take shelter. Weather down at the part of the City we were at isn't, uh, safe to be in.
ETF-γ: Would tear the skin off of your bones.
ETF-γ: Was kinda shocked the lights were still on in there. Or even still standing at all.
ETF-γ: Alpha whined about me not eating what it was serving but hey, free food.
ADMINISTATOR: Noted.

ADMINISTATOR: ETF-α. Did ETF-γ change at all after consuming a meal produced by ETF-α?
ETF-α: Well, he ain't vomiting. Or dead.
ETF-α: He hasn't turned into that weird fucking angel boy either.
ETF-α: Gamma has always been a bit weird. Don't tell him I said that.
ETF-α: Though it's only one meal, Overboss. Can't always tell with these freaks. Maybe it was playing nice.
ADMINISTATOR: Noted.
>>
I'll answer a few of these here before passing out.

>Take a moment to observe D and see if there's any outstanding traits he has, like M's robotic arm.

Employee D is not really that dissimilar to you. Tired, huge bags underneath his eyes, but he looks a lot younger than you (think early to mid 20s instead of you being middle aged. Or someone younger who has the face of a 60 year old C-Extract addict.) It's less "absolutely hopeless" tired and moreso "wants to tell people to fuck off" tired.

>Ask S4M what he knows about Mr. Churchland, if anything. Also ask him to check if R-Corp sent us any more info about Sirocco.

"S-4M? Who the fuck am I bringing to the facility? Got any info on him?"

S-4M buzzes. "Hm. He's a rather mysterious fellow. All I know is that he goes to facility to facility. Mostly ones owned by P, R, and Q-Comp."

"And did R-Corp send us anything about Sirocco?"

"Indeed! Not...much, admittedly, but more than our usual anomalies. Which is next to none. Something about it reacting better to girls? Beyond that, they just said what they said in the sponsorship."

>Ask ETF-γ about Art of Flesh. What is its personality like? Does it have any particular obsessions? Ask ETF-α about his partner and if they noted any difference after ETF-γ consumed a meal prepared by Flesh (which you're assuming he did, based on the Anomaly notes).

ADMINISTATOR: ETF-γ? What do you know about Art of Flesh? Any particular obsessions?
ETF-γ: Lest cooking is an obsession, I don't know any more about it than you, Manager. We just found it around an old restaurant shut down years ago.
ETF-γ: Was still working there. Me and Alpha wanted to take shelter. Weather down at the part of the City we were at isn't, uh, safe to be in.
ETF-γ: Would tear the skin off of your bones.
ETF-γ: Was kinda shocked the lights were still on in there. Or even still standing at all.
ETF-γ: Alpha whined about me to not eat whatever it was serving but hey, free food.
ADMINISTATOR: Noted.

ADMINISTATOR: ETF-α. Did ETF-γ change at all after consuming a meal produced by ETF-α?
ETF-α: Well, he ain't vomiting. Or dead.
ETF-α: He hasn't turned into that weird fucking angel boy either.
ETF-α: Gamma has always been a bit weird. Don't tell him I said that.
ETF-α: Though it's only one meal, Overboss. Can't always tell with anomalies. Maybe it was playing nice.
ADMINISTATOR: Noted.
>>
>>4973482
Thanks, Overboss.
Let me change that Android vote to specify assigning it a female one if at all possible, but not E.
>>
>>4973482
Gnight have a good one
>>
>>4973458
+1, I like how Observe is straight up the work animation in Lobotomy Corp down to writing stuff on a clipboard the entire time
>>
Thought came to me; if AoF proves to be largely harmless (which I'm not betting on, damn you QM, you betrayed us for Reminder) do you guys think we can put in a request to turn its Containment cell into a cafeteria/kitchen?
>>
>>4973749
I'd rather us just get a chef mate.
>>
>>4973429
>ETF-Alpha to get horoscope from Fortune for a Price, ask about Mr. Churchland
I don't expect much, but Fortune is a safe way to learn a little about the ETF guys.
>ETF-Beta to sit on A Quiet place. Tell them to play along with what it wants to talk about.
Same deal as Alpha.

>A to Observe Art of Flesh

I can't remember which employees are male and female, but if we have a female with Observe bonuses, send them to Sirocco. Otherwise, any healthy female will do.

>L to Appease Reminder
Mostly because we know nothing about L

Play the sleep music to RBA. He's trouble at the best of times, and I'd rather he not cause issues during or before the inspection.


>>4973459
A should not be going back to Reminder without a very good reason, especially not right before a facility tour.

>>4973458
>Send a PDA alert to all Employees excluding A and the Disposables. Inform them that they should hopefully no longer need to worry about being Refined, as the Disposables will take care of that instead.
This isn't a great idea, as it doesn't gain us much, but risks considerable trouble down the line if we have to retract that statement.

>>4973749
Maybe in time we could put cookware into the Containment Cell for it's amusement, but removing an Anomaly from a cell long term is asking for trouble.


Any thoughts on which employee should act as tour guide?
>>
>>4973774
A, B, D, F, G, H, J, N, P - Male
C, E, I, K, L, M, O - Female

I'll add it to the pastebin for future reference if/when it becomes important for future anomalies.
>>
>>4973777
Nice trips. To clarify, P and O are the androids you hired. The disposables are separate but functionally similar to employees. And yes, you can use the janitor for work orders, he's not exclusive to just cleaning up shit in the background.
>>
>>4973774
Employee B, seems genial enough.
>>4973458
+1
>>
>>4973777
>>4973781
Cool, thanks. Send K to Observe Sirocco then.
>>
If we're sending K, we should tell her to wrap some cloth around her face and put on some goggles. My main worry with sending in fleshies is the sandstorm intensifying and shredding them, which robots are generally at less risk of, but it's possible the joints can get gunked up as well. Hard to say. Either way, we'll probably need some form of protection for our Employees. At least the calming music can be played if all else fails.
>>
>>4973786
If we're sending K, we should tell her to wrap some cloth around her face and put on some goggles. My main worry with sending in fleshies is the sandstorm intensifying and shredding them, which robots are generally at less risk of, but it's possible the joints can get gunked up as well. Hard to say. Either way, we'll probably need some form of protection for our Employees. At least the calming music can be played if all else fails.
>>4973774
I mean, I'd want to know if I could get my head off the chopping block, if only so I have less reason to resent and fear my corporate overlord. Having a designated target works wonders for the mind, as grim as it might be.

Regarding Churchill's thing, I can agree to using B and sending M as a bodyguard for when they go and visit more dangerous Anomalies.
When Admin interacts with Fortune next shift, what questions do you guys want to ask? I'm thinking "is Churchill good or bad news, is our cough life-threatening, and will feeding Art of Flesh's food to Employees negatively influence them." Don't want to tax our QM by asking too many questions at once.
>>
>>4973774
>A should not be going back to Reminder without a very good reason, especially not right before a facility tour.

Making sure he doesn't cause a scene? Plus, I'm wondering if we can get more Energy Collected from Reminder, considering he now has a ++ rating on it.

>>4973800
Those questions for Fortune sound fine mate.
>>
>>4973800
This is just initial fact finding anyway; if she has trouble, we'll try a different tack later.

>Having a designated target works wonders for the mind, as grim as it might be.
But the problem is that if we have to go back on that later, we're more likely to get backlash than if we didn't say anything, as currently the employees don't put up a fuss when Refining.

>>4973800
>what questions do you guys want to ask?
Asking about churchill works.

>>4973804
Reminder and A together is the reason Reminder is partially healed and A is crazy. A had to be dragged out of the room last time. It is likely once Reminders heals past a some threshold, he will become a containment risk.
>>
Okay, going to do a little check up before writing up (since >>4973458 seems to be the one with the most support)

Send ETF-Alpha to Nurture (asking machine about itself = Bond, asking for a general predication on something = Nurture) with Fortune for a Price?
>Yes
>No

Tell the employees about your new procedure with REFINEMENT (noted there was a bit of contention about it)?
>Yes
>No

Also I'll give you a quick list of stuff you got on hand from both storage and Q-Corp to prevent any "hey sir do we have diamond discs" situations again. Even golden discs were a tad bit of a stretch admittedly.)
>Each employee has a handful of golden coins and quarters. This isn't all you're paying them, it's not THAT bad here.
>Brooms, clipboards, toolboxes, flashlights, stepladders, sponges, mops, etc. A decent amount of them were in one of the surplus boxes.
>A MP3 player from M-Corp. Personally owned by the Admin
>A day's supply worth of red wine. A couple of bottles have already been taken and drank.
>A couple pounds of low quality meat and vegetables (from one of the surplus boxes).
>Bandages, painkillers, and about three discount and well-used medkits. Some were leftover in storage, some was from Q-Company. Enough to stock up the medbay for now
>Each employee has a spare suit and tie in case of damage to their current one or if they need it to makeshift something together
>Each employee has a PDA.
>Some employees may also have personal items that they keep to themselves. Like J's and K's magazines, G's flask, etc.
>A box or two of scrap, wiring, and other odds and ends that was extracted from one of the surplus boxes. Useful for keeping both androids and the facility in check
>>
>>4973889
>Yes
>No

>Also I'll give you a quick list of stuff you got on hand from both storage and Q-Corp
Good to know, thanks. You might add it to the pastebin for easy reference.
>>
>>4973895
+1.
So are we sending K or O to Sirocco? O is the new gynoid, right?
Also, thanks for the info. We'll have to see about putting in requests for better stuff, I suppose. Here's hoping the Morale Analyzer helps us cycle Employees better.
>>
>>4973927
If E is anything to go off of, mechanicals aren't visible to non-mechanical Anomalies. As Sirocco is supposedly more predisposed to women, I figure it's worth trying with a normal woman first.
>>
>>4973933
>If E is anything to go off of, mechanicals aren't visible to non-mechanical Anomalies.
That's assuming every non-mechanical anomaly will react like Reminder.
>>
>>4973936
A Quiet Day was also apparently unable to see her.
>>
>>4973948
wait no, that was K. Never mind.
>>
>>4973933
I'm pretty sure RBA would be able to see a robot just fine. Reminder had its eyes gouged out when we sent E in (might still be blind, not sure), which implied that it sensed the world through other methods. Maybe some kind of soul-sight.
>>
>>4973951
Yeah, I was misremembering. I'd thought E was the one that painted A Quiet Day without is being able to see her, which would have been two different anomalies that couldn't see her.
>>
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Checked Reminder's Pastebin notes on a whim, saw it was described as having a missing lower half, got reminded of pic.

Seed of Light, Third Impact... Jesus, really hitting the reset button here, huh?
>>
>>4973895
+1
>>
ETF-Alpha to Fortune of a Price, then, and not saying anything about the new procedure. Writing.

>>4973972
Remember, Reminder has done nothing wrong and is a good boy.
>>
>>4973927
I presumed O since that's what the vote most people are going for wanted (a female Android)? Unless you guys want to shift to K now.
>>
>>4973927
Remember, K is Incapable of doing the Bonding action. Something about her psyche doesn't allow her to bond with the anomalies Why specifically? You can try prodding her more directly if you want a clearer answer. So if everyone wanted to pick K, it would have to be something besides Bonding.
>>
>>4974047
I honestly would prefer to Observe each anomaly first before interacting with them, as a matter of procedure. Just so we get a clear idea of what we're dealing with before we go in and start pushing buttons.
>>
>>4974071
Guess I'll have to call another one since the first majority vote was for Bonding.

Observe Sirocco first with K?
>Yes
>No
>>
>>4974077
>No
Don't think she'll react very positively to being stared at for a while (described as playful and rowdy), and it's basically hell to try and see anything in a sandstorm anyways. Our best bet is hoping one of the Androids has enhanced optic sensors or whatever and establishing a bond with her first.
>>
>>4974077
>Yes

>>4974096
You're making assumptions about her, and I think it's always best to know what we're getting into beforehand. There might be a pattern to look out for.
>>
>>4974077
>Y
Let's hope Observing can become Bonding really fast.
>>
>>4974172
Sure, I'll grant you that "will get bored of being stared at" is an assumption, but that doesn't change the fact that K's going to be trying to stare into an active sandstorm. Dunno what you expect her to see, really.
>>
>>4974216
Don't we have sleepy music still? May calm down the sandstorm a bit.
>>
Think two hours is enough. (Actually) writing now, with K Observing Sirocco. Didn't want to have to rewrite a whole section of anomaly fun out of the blue.
>>
>>4974230
>anomaly fun
Oh no. Rip in kip, K.
>>
>>4974242
It's not Fun or !FUN!
>>
You tap your microphone again. Time to get this obligation out of the way.

"Thank you for your hard work, let's do our best today, blah blah blah. Try not to drink all of the wine during work hours, thanks."

A few bemused expressions cross the face of some of your employees, especially L and D. B and G groan jokingly at your message about not drinking the wine dry.

"Did he actually say blah blah blah?" L grins, clearly trying to hold back her giggling. It's weird seeing someone smile these days without it being sarcastic or forced. D gives a non-committal shrug. "I can relate. I wouldn't be happy being him either."

"Fair enough!"

>Greet Sirocco over the intercom. Ask if it has any particular requests, and if it could tone down the sandstorm a bit.
You tap your mic again. Another routine action. Time to talk to this...windstorm? It's hard to tell what it (or "she") is. You change the camera to the one in the anomaly's containment cell. Yep. Sandstorm is still blowing like crazy in there. You honestly think it's gotten a bit worse, actually. You take a moment to think of what to say.

"Anomaly 'Sirocco', welcome. Do you have any particular r-"
ANOMALY: Hehehehe! Yeah, that's my name, hehehe! You sound familiar, hehehe!
"...Do you have any particular requests?"
ANOMALY: Hehehehe! Send over someone fun! Hehehehe! Come down and have some fun with me! Hehehehe!
"Noted. Do you mind toning down the sandstorm a bit? It's hard to get a visual on you."
ANOMALY: HEHEHEHEHEHE! No! Does that annoy you, hmmm?
ANOMALY: HEHEHEHE-

You cut off the audio feed before that goes on any longer. You can already tell this one is going to be a fucking nuisance. You cover your face with your hands and silently pray that you didn't make a mistake.

>Greet Art of Flesh over the intercom. Ask if it has any particular requests.
Hopefully this next one won't giggle constantly. You flick your camera over to the entity's containment cell. It...has not moved an inch since you last checked it during the extraction. It's kinda creepy, actually. You cough and take a sip of coffee to clear your throat.

"Anomaly "The Art of Flesh", welcome. Do you have any particular requests?"

...You don't get a reaction.

"The Art of Flesh? Do you hear me?"

Nothing. You know that the intercom speaker isn't broken in that cell so you're not sure what's up with that. You try speaking to it a few more times but, again, nothing happens. You decide to move on to one of your next tasks, then.
>>
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>Drop C and I a quick apology note and give them some wine to share between themselves.
ADMINISTATOR: I apologize for the incident last shift.
ADMINISTATOR: I was not expecting an entity to attack you. Nor did I intend on you being harmed.
INDIASIERRAALPHA: That isn't going to exactly fix Celanine losing a fucking arm, sir.
INDIASIERRAALPHA: You can't just excuse that with a simple 'sorry'.
INDIASIERRAALPHA: Fucking hell. I'm not going down there without one of those solider fucks if that's what this is about.
ADMINISTATOR: One of the employees will drop off a bottle of wine for the both of you.
ADMINISTATOR: Please have a speedy recovery.
INDIASIERRAALPHA: Whatever. Might as well get wasted before you take C out behind a shed and shooting her brains out.

You're not going to dwell on that any further. You send a quick message over to Employee F to grab a bottle for the two to share and move on to your next task. It's the only thing you can do, really.

>Assign Employee D to Bond with A Quiet Day. Tell them to play along with whatever it says.
Employee D drags his feet as he enters through the airlock. He finishes chewing on a tomato as he inspects A Quiet Day
Employee D sits down on the bench.
He doesn't react in the slightest as a ghostly figure of an old woman flickers into existence.
ANOMALY: It's a nice day out, isn't it?
D: Eh. Hasn't really looked good outside in ages.
ANOMALY: ...I suppose you are right. The sky has been darker than usual. The air feels different today. I'm not quite sure how to explain it.
D: Probably just you inhaling too much smog out here.
ANOMALY: You're different, aren't you?
D: How so, sunshine?
ANOMALY: You're a lot less chatty than that other fine gentleman I talked to.
D: Who? Gary?
ANOMALY: Is that his name? Why, yes, we were just having a pleasant chat about his funny dog.
D: Mmh...
ANOMALY: ...
D: ...
ANOMALY: ...Don't you have something else to say?
D: You like Gary, don't you?
The ghostly figure blushes.
ANOMALY: Why...! I....uh!
A wry smile covers D's face as he stands up.
The ghostly figure doesn't immediately disappear
ANOMALY: What do you mean by that!
D leaves the room. The ghostly figure tries to follow after him but vanishes soon after.

...Interesting. You weren't quite expecting that.
>>
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>Assign Employee A to Observe Art of Flesh. Have him bring along a few pounds of meat.
Employee M drags the crazed employee by the collar to prevent him from doing anything too stupid. In Employee A's grasp is a handful of meat from one of the surplus boxes. Employee A doesn't even seem to bother saying anything. He simply stares at M with an empty smile.

M tosses him into the containment cell with a shudder as she stands guard outside.

Employee A puts down the meat and whistles over at the anomaly.
The android stands there. Not moving a single inch.
A picks up the meat and slowly comes closer.
The android's head jolts up.
ANOMALY: Have you come here to be served? Or to serve?
A places the pile of meat in front of the anomaly.
It looks down at the meat.
It's right arm shifts into a long blade.
It begins chopping away at the meat with a single minded zeal.
ANOMALY: Prepare.
A writes down a few notes on the clipboard before heading out of the containment cell.
The android doesn't notice, still chopping at the meat.

M grabs A by the collar and drags him away.

>Send K to Observe Sirocco then.

Employee K opens up the airlock...and a hellish storm of sand and wind is seen on the other side. She sighs and steps through the threshold of the Containment Cell and fades into the sand.

https://www.youtube.com/watch?v=EaRiY7WkMhw

ANOMALY: Oh, a new toy?
The sound of a pen clicking and paper rustling is barely heard through the wind.
You hear the sound of a flag wildly waving in the wind.
ANOMALY: ...Hello?
You keep hearing someone scribbling down something on paper.
A piece of paper is seen flying through the air.
The wind starts batting the paper around.
An odd giggling fills the air as the paper gets more and more crumpled.
Eventually, the piece of paper is torn to shreds.
ANOMALY: Aw. The toy's gone...
You hear sand blasting against the walls of the cell.
There's a slow shuffle of something moving to the corner of the room.
Employee K exits the containment cell.

Employee K is coated in sand as she heads back to the breakroom. You notice that a piece of paper is missing from her clipboard.
>>
Employee H instantly gives the PDA a stink eye. He snaps his fingers at Employee B, who's in the middle of finishing the bottle of wine he was sharing. The two walk over to the containment cell but before H enters, you notice him pulling out hair gel and comb. He quickly applies the gel and combs his hair and adjusts his posture. Just with that, it's hard to recognize him as Employee H.

The corpse nailed to the cross looks up.
You see it tilting it's head in confusion as it looks at Employee H.
ANOMALY: ...Have you come here to confess, child?
H coughs. When you hear him speak, his voice sounds a lot different. It's lot deeper than normal.
H: Of course. Why else would I be here?
ANOMALY: Then kneel before me and confess, child.
H does so.
You hear him start spouting off a handful of minor sins, like drinking a bit too much red wine and insulting someone who was being rude to him
Is it a crime if you don't get caught?
ANOMALY: ...I see. Thank you for confessing, my child.
H slowly stands up and bows his head towards the anomaly.
H: Thank you.
ANOMALY: ... Your soul seems so familiar yet unfamiliar. It is quite peculiar.
H: Is that a good or a bad thing?
ANOMALY: ...I'm not quite certain. Leave me be. This is...interesting.
H quickly leaves the containment cell.

Employee H quickly runs away from the cell, which prompts B to follow after him. H quickly adjusts his hair and posture back to his usual stuff, letting a deep breath out.
B: Shocked you didn't get knocked out, kid.
H: Trust me, I had it totally under control!
B: ...Uh huh.

>Assign ETF-Alpha to Nurture Fortune for a Price. Get a horoscope and ask about Mr. Churchland
ETF-α whistles a tune to himself as he heads over to the containment cell. He looks incredibly giddy at finally being assigned to the fortune machine. He takes a step in with a bag of coins in hand.

ETF-α pats the top of the machine and whistles.
ETF-α: They don't quite make you like they used to, do they?
ETF-α: Remember me, old boy?
The room is silent. It feels like someone is listening.
ETF-α: Let's get you up and running, boy.
He pulls out a piece of paper with "who is Mr. Churchland?" on it.
He drops it in along with a quarter as he pushes the horoscope button.
ETF-α crosses his arms as he waits.
A piece of paper falls from a slot at the bottom far faster than you expected.
ETF-α picks it up and holds it up to the camera.
ANOMALY: " He knows a lot. A lot that might be useful to someone important. "
ETF-α shrugs and puts the fortune into his pocket.
ETF-α: Thank ya for answering, buddy.
Those who claim to know their own future are foolish.
ETF-α pats the top of the machine again and leaves.
>>
The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Neutral --> Amused
Current Anomaly Mood: Embarrassed?
Employee Trait Revealed:
Employee D - Analytical (Appease+, Observe+)
Working Notes
-Older woman. Probably around Employee B's age.
-Not sure how to break it to someone that a bench might be into them. That's a riot.

The Work Order for The Art of Flesh has been completed.
Abstraction Energy Count: +2/???
Employee Morale: Neutral
Current Anomaly Mood: Neutral
Working Notes
-Only moved when it saw the meat in my hands. Good idea on your part to have me bring it.
-Noted experience with it's knife blade. Assumed it has practiced using it well.
-Energy collectors noticed something a bit unusual. Energy is still being produced.

The Work Order for Sirocco has been completed.
Abstraction Energy Count: +2/???
Employee Morale: ???
Current Anomaly Mood: Bored
Working Notes
-Hard to exactly get a visual on a moving sandstorm.
-Distracted by the piece of paper that flew away. Ignored me to play with it
-Got sand in every corner of me. Taking a bath, willing to have you join.

The Work Order for Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Employee Morale: Neutral
Current Anomaly Mood: Neutral
Employee Trait Revealed:
Employee H - Former Actor (Bonding++, Appease+, has knowledge on acting and deception)
Working Notes
-I was not expecting that to work. Didn't know if it would smite me on sight so I had to play it safe.
-Followed orders. Didn't confess much that is smiteworthy.
-It was looking at me like it was confused on something. Got out before it figured out the ruse.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Neutral --> Happy
Current Anomaly Mood: ???
Employee Trait Revealed:
ETF-α - Antique Collector (Better results with mechanical anomalies, Appease+, Nurture+)
Working Notes
-Got to treat this thing with respect. Even if you think it's just a machine.
-Three days but I finally got to touch it! Beta would be so pissed.
-Hope that fortune answered something, Overboss.

Huh. Again with "Overboss". You're pretty sure your official title is "Admin". Or maybe it's "Manager"? You're not really sure at this point.
>>
Hour 2, Shift 3
QUOTA: 0/12 C-Extract Refined
A-Energy: 16 units, 2 units/hour

SPONSORSHIPS:
>Mr. Churchland - Show him a tour of the facility (and don't let him die, obviously). ETA: Next hour
>K-Company - Leave your office and work on an anomaly directly.

INTERACTIONS [1 hour each]
>Anomalies: A Reminder of a Horrid Era, Fortune for a Price, A Quiet Day, Red-Blooded American, Sirocco, The Art of Flesh
>Facility: REFINEMENT ROOM, Elevator to the 2nd Floor
>Assign Employee (write in interaction type, specific instructions, Employee or Agent, etc etc)

EQUIPMENT
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter), Various coins (available. Mostly used for Fortune for a Price works)


CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Message an Employee PDA. (Write in.)
>Call an Employee in (Write in.)
>Leave the office.
>End the workday

S-4M
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write in

https://pastebin.com/WN1WHjVQ
Putting the pastebin here just in case new players come rushing in. Sorry for the somewhat late update.
>>
>>4974918
Naisu. Guess the ETFs might also be interested in interacting with Anomalies, I suppose.
Thanks for the update, was checking the thread every few minutes to catch it!
I can kind of guess at H's history, was wondering why he'd be so Prideful. Being an actor would probably do it. Why he's a *former* one probably has something to do with why he's here. If Reminder operates on Soul Sight, then it sounds like H is a really good method actor.
Maybe even... abnormally good.
Nah, that'd be too much.

Also, K is lewd. Doubt she'd be so willing to bathe with us if she knew what we looked like, kek.
Don't really know what to do with AoF or Sirocco, though. My only guess with AoF is to either give it more cooking utensils/ingredients in the hopes of getting more energy, or ask the ETFs how they managed to get it to respond. See if they can't lift anything from the restaurant it used to work at, maybe?
I'm not even sure if Sirocco has the correct anatomy for the music. If it's really just a sapient tornado/wind sylph/whatever with no material body instead of some kid with superpowers, I doubt it'll do much. We might have to Analyze it, though I'm loathe for S4M to leave us.
>Tell B and M they'll be performing a guided tour of the facility for Mr. Churchland. Have B practice a bit. M is on bodyguard duty just in case something goes south.
This is all I've really got for now.
>>
>>4974942
>if she knew what we looked like, kek.
Funny you said that. I am getting a pal to doodle your absolutely hopeless meme of a meme
>Don't really know what to do with AoF or Sirocco, though.
Experiment. Won't say anymore on that.
>>
>>4974917
>Serve, or be served
At some point we're going to have to send in a disposable in to for both options, just to see what happens.
>-Only moved when it saw the meat in my hands.
Much less intelligent than a typical android then?
>-Energy collectors noticed something a bit unusual. Energy is still being produced.
This is very much worth following up on.

>-Distracted by the piece of paper that flew away. Ignored me to play with it
Easily distractible. That's worth knowing.

>Former Actor (Bonding++, Appease+, has knowledge on acting and deception)
Interesting. Not so useless after all, eh?

>ETF-α - Antique Collector (Better results with mechanical anomalies, Appease+, Nurture+)
Excellent. That makes 3 employees with mechanical Anomaly bonuses, iirc.
I figure it's worth cycling all the ETF guys through Fortune and/or Quiet today to start on learning something about them.
>Huh. Again with "Overboss".
Hmm. That's either an affectation, or a clue as to his past.
>ETF-Alpha: Man, didn't think I would ever see this thing again. Brings back good memories.
...Does Alpha have a specific past with Fortune?

Once Flesh spools down, it'd be worth sending B to see if it would be interested/willing to be repaired. It seems rather busy for now though.

>>4974918
>Set procedure: When visiting the Art of Flesh, bring at least 1lb of unprepared meat or vegetables.
This is more of a tentative preemptive measure, as I suspect Flesh might be a little overly-enthusiastic with a target for his craft.
>Ask Alpha about what he knows about Fortune, where it was found, and any history he might have with it.
>Detail B as the tour guide for Mr. Churchland
I'm willing to consider other options here, such as G, M, or Alpha.
>F to confess Sins to Reminder
Info scouting for F.
>Gamma to Fortune. Pay for a fortune. He can ask anything he wants, or ask how to relax Sirocco if he prefers.
Info scouting.
>Beta to A Quiet Day. same deal, sit and talk to the ghosts, see what Quiet and/or Beta reveal about themselves.
>RBA: no action
>M to Bond with Sirocco
Our only female with Bonding bonuses (C) is out of action. If this doesn't work, We'll have to try some of the guys.
>E to Art of Flesh. If it's still busy chopping away, Observe. Otherwise attempt Appease. In either case, have H stand guard, just in case.
>>
>>4974946
Well, it's a good thing I have some degree of babysitting experience! Not a lot, but some!
Depending on her mental age, reverse psychology might work really well. She also seems to prefer "toys" that won't break so easily. Maybe get her something graded for sandstorms? Quick search doesn't really give me anything for that.
>Update procedures for Sirocco. All flesh employees are to wear some kind of mask or filter prior to entering to prevent sand and dust from entering the lungs. Some form of eye protection is also recommended, preferably goggles. All mechanical employees are to protect exposed joints however they see fit (within reason) in order to prevent sand buildup.
>For the Janitor: Sand that leaves the Containment Cell is is to be disposed of promptly and securely.
>Ask ETF Gamma and Alpha if they can go back to the restaurant they found Art of Flesh in tomorrow to bring back some of the kitchen equipment, such as pans.
>>4974977
Looks pretty good, though I'd rather not send E in to an unknown risk like AoF, even if he seems relatively calm for now. One of the new Androids would be better in my opinion, if only so we can get some insight into them.
Also, rather than Alpha having a specific past with Fortune, I think he's just talking about not seeing fortune telling machines in general.
>>
>>4974987
Good idea on the procedures, but it looks like we'll have to order protective gear, as there's none listed here: >>4973889
If we do order protective gear, it might be worth adding full-body options re well, to prevent employees from needing to shower every time they visit Sirocco.

>One of the new Androids would be better in my opinion, if only so we can get some insight into them.
I choose E for that in the hopes that working with a mechanical would be a good way to get back into things after her 'adventure' yesterday, but there's no harm in trying one of the new droids out either.

>I think he's just talking about not seeing fortune telling machines in general.
His wording is what caught my eye: "this thing" not "one of these things". Talking is a free action, so might as well.
>>
May as well add an action for RBA, maximize our Energy income.
Also, Admin is 7 feet tall lmao what the fuck
>Assign A to Appease Red Blooded American, either with new books or music requests. Ask if it wants a Bible or something similar. If it appears relatively calm, deliver it a world history book and ask it to note any major differences between its memories of the world and the current day. Have the ETFs that captured him on standby to prevent any attacks and remind them to ignore A's zealotry. Prepare Nice and Quiet in case either A or RBA act up.

I'd like to use D instead to be honest, but A has some degree of rapport with RBA and I'd rather not see another Employee get violently brutalized. Best to ease him into interacting with the others, and to see what he means by genetic freaks. American probably comes from a different universe.
>>
Just an idea was the prepared meat moved out of the cell.
And if not could we get someone to consume it.
I believe having served a meal will provide energy
>>
Eh, fuck it, should've asked this a bit sooner but might as well do it before locking it in
Who to send in to Observe/Appease Art of Flesh?
>E
>O
>P

Since it seems like people wanna use one of the robutts.
>>
>>4975614
>P
The male one. Since I want to test O on Sirocco later.
>>
>>4975614
>E
Machine Empath, bros. Even as degraded as she is.
>>
>>4975614
E
>>
E it is then. Writing now.
>>
>>4974977
>no American action again

Ffs, just Appease the devil with some comics. We're not gaining any energy if we do jack shit with him.

>>4975032
+1, if my vote matters atm.

Also, no Overboss anomaly interaction? It's our easiest mission ffs. We better be getting into that bath with K if we're gonna pass our obligations for another round.
>>
>>4975864
Everything requires too much micro right now, we still have largely unknown Abnos that we may need to hit the sleep button on. Admin doing Fortune should happen when we're about to end the shift, in my opinion.

Also, 7 feet tall. Christ, why didn't we play basketball?
>>
>>4975691
When will we get an android named 5H1T-P05T?
>>
>Tell B and M they'll be performing a guided tour of the facility for Mr. Churchland. Have B practice a bit. M is on bodyguard duty just in case something goes south.
ADMINISTATOR: Employee B. Employee M. You will do a guided tour of the facility for Mr. Churchland.
ADMINISTATOR: Practice for a bit, please, B.
ADMINISTATOR: Employee M, you will be assigned bodyguard duty.
BALLBREAKER: Oh.
BALLBREAKER: Say no more.
MONIFAMONEY: A tour? With one floor available? Not sure it's going to be much of a tour.
ADMINISTATOR: It's the client's orders.
MONIFAMONEY: Fine, fine.

>Set procedure: When visiting the Art of Flesh, bring at least 1lb of unprepared meat or vegetables.
>Update procedures for Sirocco. All flesh employees are to wear some kind of mask or filter prior to entering to prevent sand and dust from entering the lungs. Some form of eye protection is also recommended, preferably goggles. All mechanical employees are to protect exposed joints however they see fit (within reason) in order to prevent sand buildup.
>For the Janitor: Sand that leaves the Containment Cell is is to be disposed of promptly and securely.

You quickly mark those down on the anomaly dossiers. It feels nice just focusing on paperwork for once instead of anything else. You have to snap yourself out after writing down what you needed to write.

You also quickly inform Employee N on what he should do around Containment Cell E . He grunts affirmatively and quickly heads over to clean up the sand.

>Ask Alpha about what he knows about Fortune, where it was found, and any history he might have with it.
ADMINISTATOR: You appear to have familiarity with the object in question. Tell me more about what you know about it.
ETF-α: One, these things are stupidly hard to find. Do you know how quickly some FUCKING scrapper takes them apart for parts?
ETF-α: I have seen parts of these used to make god damn chairs!
ETF-α: These things are a marvel to behold and should be treated respectfully!
ADMINISTATOR: Agent.
ETF-α: Right, right. I'm just a bit emotional about this type of thing.
ETF-α: I think I saw it when I was a kid. Was in one of those old diners that F-Company used to run. Would always spend my allowance money on it.
ETF-α: Hell, spent more on it than the burgers.
ETF-α: One day, it was just gone, though. Never saw it again until now. Guess some other ETF group extracted it.
ETF-α: We eventually found it again at an auction. Old antiques like this cost a pretty penny in this kind of condition, you know.
ETF-α: We bought it and took it back to your facility.
ETF-α: Buncha fortunes were laying on the slot it had.. They probably once meant something but I could tell they didn't anymore.
ETF-α: Just glad to see it's safe, you know?
>>
Huh. The way he described it was a bit weird but you brushed it off as emotional investment to these sorts of things.

"Poor buddy's way too clingy to that thing. Hope he doesn't try to marry it, sir." S-4M buzzes. You chuckle underneath your breath.

"Kid's clearly a fan of machines, S-4M. Maybe you'll like to talk to him privately."

"Oh, I'm already taken if that's what you're implying." S-4M's smile grows wider. You're not particularly sure if it's forced or not. You just simply chuckle wryly.

>Ask ETF Gamma and Alpha if they can go back to the restaurant they found Art of Flesh in tomorrow to bring back some of the kitchen equipment, such as pans.
ADMINISITATOR: Instructions. Extract any cooking equipment from the extraction location of The Art of Flesh you can find.
ETF-α: Yessir
ETF-γ: Suppose we could, since you ain't got any room for more...abnormal extractions.
ETF-γ: No promises on how quickly we can get back to you with it.

>F to confess Sins to Reminder (Nurture)
Employee F heads over to the containment cell. You take a moment to see if there's anything interesting about him but... god the man is so boring to look at. It's hard to really make out any identifying features about him.

Employee F stares at the corpse nailed to the cross.
ANOMALY: Have you come here to confess, child? I...
The anomaly pauses, clearly refraining from saying something.
ANOMALY: Apologies. I'm just looking for someone right now.
F: Okay.
F looks back at his PDA and shrugs, kneeling down.
F: Sins. You want those, right?
F: Fine.
F starts confessing about a bunch of minor acts he has committed, like stealing some food from another employee or how he desperately wants a raise.
He looks up at the anomaly with a half-hearted look on his face.
The anomaly flinches a bit.
ANOMALY: ...
F: ...
Can you grant forgiveness to someone who doesn't care?
ANOMALY: That...that will be all, child.
F: Okay.
F stands back up and heads out of the cell.

That was...awkward to watch. Employee F goes back to the breakroom with the same boring look he always has.
>>
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>Gamma to Fortune. Pay for a fortune. He can ask anything he wants, or ask how to relax Sirocco if he prefers.
ETF-γ starts walking over to the containment cell. He adjusts his sunglasses (why the fuck is he wearing them inside) and flashes a bright grin at the camera. Confidence radiates from this man.
ETF-γ walks over to the machine, snapping his fingers along to a tune.
ETF-γ: Well, well, well. Look at what we have here.
ETF-γ: You're that thing Alpha has been whining about, hasn't he?
The machine is silent.
ETF-γ: Right, right. You want a coin before you talk, don't you?
There is no need to answer such an obvious question.
ETF-y: Let's ask a better question, then.
ETF-γ drops a coin and a slot of paper into the machine.
He pauses a bit to think of what he wants to say.
ETF-γ: What are your thoughts of this facility? Probably better than wherever Alpha found you at.
Silence lingers in the air. Something ponders.
ETF-γ pushes the button.
It takes a moment for a fortune to come out. γ picks it up and holds it to the camera.
ANOMALY: "The stomach is fed. The brain is active. The wheel of fate turns. Forecast for Today: Satisfied . "
ETF-γ heads out of the cell, still snapping his fingers.


>Beta to A Quiet Day. same deal, sit and talk to the ghosts, see what Quiet and/or Beta reveal about themselves.
ETF-β walks over to the cell. You note that unlike the other agents, the older man commands an aura of authority. He straightens his posture before heading in.
ETF-β steps over to the bench.
He scans the room before sitting down on the bench.
A ghost flickers on the other side of the bench. It's another serious-looking old man.
ANOMALY: It's a good day outside, isn't it?
ETF-β: It's the same as it always looks, sir.
ANOMALY: I suppose that is true. It's nice to take a moment to relax, you know?
ETF-β: Sometimes you do need that. People don't take work seriously anymore, do they?
ANOMALY: Unfortunately, they don't. Back in my day, it would be a privilege to have a good, honest job.
ANOMALY: Now?
ANOMALY: Now people like us don't belong anywhere.
ETF-β: It's these young people who don't know what it is to work who don't belong.
The ghost chuckles.
ANOMALY: I suppose you're correct with that, sir.
ETF-β: It's nice to talk to someone who finally understands for one.
ETF-β holds out his hand to the ghost. The ghost grabs his hand. The two shake.
ANOMALY: ...Your outfit looks familiar.
ETF-β looks at his military uniform.
ETF-β: I'm just from a task force. There's a dime of dozen of them these days.
ANOMALY: I suppose so. Make sure you stay safe, okay?
ETF-β nods and stands up, heading out of the room.

"He is right on one count, sir. If I had a say in the matter, I would've disposed of them for you by now."
>>
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>M to Bond with Sirocco
Employee M has a weird look on her face when she reads the name "Sirocco". She makes sure she's reading it right before heading over to the containment cell.
Employee M enters the containment cell.
Employee M snaps her robotic fingers, making a satisfying click.
Something within the storm moves and gets closer to M.
ANOMALY: Oh! Are you a new toy?
M: I'm more of a playmate. How about we introduce ourselves?
ANOMALY: Oh! Fun, fun, a playmate! I'm Sirocco!
ANOMALY: At least that's what the men over the microphones call me.
M: Monifa. Nice to meet you.
You hear metallic clicks as Employee M raises her hand up.
Something moves in the sandstorm to grab her hand and shakes it.
ANOMALY: Hehe!
M: Hehe.
For now, you're in the eye of the storm.
M: I'll come back to play with you soon, okay?
M: I have to do some boring adult work.
ANOMALY: Aw, that blows...see you!
M exits the containment cell.

M exits the cell, remarkably clean of sand except in her robotic arm. She grumbles to herself as she starts picking bits of sand out of it.

S-4M pops up on your console screen. "Aw. Wasn't that adorable? I was expecting her to toss M around like a ragdoll, though. Would've been fun." You simply squint at S-4M for that comment.

>E to Art of Flesh. If it's still busy chopping away, Observe. Otherwise attempt Appease. In either case, have H stand guard, just in case.
Employee E slowly walks over to the containment cell with Employee H. Seems like she still has a few kinks leftover from wherever she was. You see her opening up the containment cell. H stands outside.

Employee E enters the cell.
Almost immediately, The Art of Flesh raises it's head up and gestures over at Employee E.
ANOMALY: Another chef is here. Please, hurry over.
E: Oh, uh...
Employee E looks up at the containment camera before heading over to The Art of Flesh.
The pile of meat from earlier has been separated by different types of cuts.
All of them seem to already be cooked by something.
The two androids start sorting the meal into proper meals.
Soon enough, the meal preparation is done. Everything is plated up.
The Art of Flesh picks up a steak it prepared and rips a chunk out of it to stuff into it's mouth.
ANOMALY: Dinner is served. Bring the guests over.
Employee E nods and heads out of the containment cell.

H: So?
E: Uh...guess it wants to serve up some food? I guess?
H: Alright. Hopefully it's not me. I'm not eating something that some weird anomaly cooked up.
E: Heh...it looked kinda tasty, not going to lie.
H: Do you even eat anything besides batteries?
E starts to pout at H.
E: Shut up!
>>
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>Assign A to Appease Red Blooded American, either with new books or music requests. Ask if it wants a Bible or something similar. If it appears relatively calm, deliver it a world history book and ask it to note any major differences between its memories of the world and the current day. Have the ETFs that captured him on standby to prevent any attacks and remind them to ignore A's zealotry. Prepare Nice and Quiet in case either A or RBA act up.

EFT-δ and EFT-α escort Employee A over to the containment cell. Employee A is mumbling something underneath his breath but he gets a frim prod in the back with a riot club before he can go on any further.

Employee A steps over Red Blooded American
The anomaly is laying on the floor with a scowl on it's face. It looks up and stares dead at Employee A.
ANOMALY: So they finally sent the fruit back in. What do you want this time?
A: Do you wish for a bible? To speak to the Father Above, my child?
The anomaly squints at A.
ANOMALY: Yes but please keep the preaching to a church, fruity boy.
ANOMALY: Don't fucking call me a child ever again.
A: Also, my employer asked you to read this and tell me any major differences.
He tosses over a world history book over to the anomaly.
It grabs it with it's meaty hands and starts reading the book.
You can see it squinting intently at the pages. It eventually closes the book.
ANOMALY: ...Why would they retreat from Vietnam?
ANOMALY: And what's this nonsense about a missile crisis?
ANOMALY: What's this science fiction book you got in your hands?
A: I can take it back if you don't want it.
ANOMALY: ...Nah, nah. I'm gonna keep reading it if only to see how fucking stupid it is. Get me more of these.
A shrugs and exits the cell.

The two ETF agents grab the man and escort him away from the cell. You can see him staring towards where Containment Cell B would be.

>???
You notice something coming down from the elevator. Employee M and B stand guard as the elevator door opens up to reveal...a man in a suit. A rather old looking man, by your accounts, with the incredibly bushy grey beard he has on his face. He takes a quick look around.

"Could be better, could be better. So, do any of you know where your administrator is? I would like to talk to them before we start our tour."

The man cracks his shoulders, clearly ready to start inspecting your facility. You're trying to process if you made a horrible mistake or not. Too late to back out now.

>Mr. Churchland has now entered your facility. Keeping him alive is paramount.
>>
>>4976369
I want to get Mr. Churchland to have a seat with A Quiet Day and see how that goes. Maybe get him a fortune with Fortune before he leaves us as a nice parting gift?
>>
The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +6/???
Employee Morale: Neutral
Current Anomaly Mood: ???
Employee Trait Revealed:
ETF-β - Professional (Energy Collection+, Appease+, Nurture+)
Working Notes
-Feels nice talking to someone who finally understands for once.
-Wasn't exactly expecting to be able to touch it. Felt solid enough.

The Work Order for The Art of Flesh has been completed.
Abstraction Energy Count: +2/???
Employee Morale: Neutral --> Hungry
Current Anomaly Mood: ???
Working Notes
-The meals it cooked looked really nice.
-I have no idea where the plates came from. Don't think we have those.
-Energy collectors seem to have gone back to normal, though. Shame.

The Work Order for Sirocco has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Neutral --> Content
Current Anomaly Mood: Excited
Employee Trait Revealed:
Employee M - Protective (Bonding+, Nurture+)
Working Notes
-Sounds like a kid to me. Probably not older than 10?
-Felt something grab my hand when I held it out. Not sure what it was.
-Reminds me of my own kid in a weird way.

The Work Order for Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Disinterested
Current Anomaly Mood: Unnerved
Employee Trait Revealed:
Employee H - Detached (Energy Collection-, Bonding-, Subdue+, Force+)
Working Notes
-Didn't know what his deal was.
-Felt it slink away from me after I looked at it. Guess it doesn't like me.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +2/???
Employee Morale: Confident
Current Anomaly Mood: ???
Employee Trait Revealed:
ETF-γ - Coolheaded (Morale will start at "Confident" instead of Neutral, Willpower+)
Working Notes
-Guess your machine doesn't mind this place, eh? Maybe it'll reward you soon enough.
-What do I know?
-Felt like someone was listening to me when I was talking about it. Creepy.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +4/???
Employee Morale: ???
Current Anomaly Mood: Confused
Working Notes:
-Seems like it has a different idea of what's going on than we do.
-I do hope you assign me to Reminder soon. I miss him.
>>
Hour 3, Shift 3
QUOTA: 0/12 C-Extract Refined
A-Energy: 39 units, 0 units/hour

SPONSORSHIPS:
>Mr. Churchland - Show him a tour of the facility (and don't let him die, obviously). ETA: He's already here.
>K-Company - Leave your office and work on an anomaly directly.

INTERACTIONS [1 hour each]
>Anomalies: A Reminder of a Horrid Era, Fortune for a Price, A Quiet Day, Red-Blooded American, Sirocco, The Art of Flesh
>Facility: REFINEMENT ROOM, Elevator to the 2nd Floor
>Assign Employee (write in interaction type, specific instructions, Employee or Agent, etc etc)

EQUIPMENT
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter), Various coins (available. Mostly used for Fortune for a Price works)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Message an Employee PDA. (Write in.)
>Call an Employee in (Write in.)
>Leave the office.
>End the workday

S-4M
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write in
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>>4976396
Whoops, made a small error with the trait deal. F has Detached, not H.
>>
>>4976369
Wow, we have a pretty even mix of depressed nutters and surprisingly normal people in our facility. Didn't expect any of them to have kids.
We... probably can't let M die. Or any of them, really. What an incredibly depressing world we live in.
Nice touch on the paperwork, lines up well with the idea I had in mind for our Admin.
I think F and Admin would get along well! In a "misery loves company" sort of Eeyore way, at least.

>Ask S4M for a breath mint and a new tie. Suit up, it's inspection day... Have him send a PDA update informing the Employees of an inspection. No roughhousing until he leaves.
>Head over to Mr. Churchland and introduce yourself. "Good day, Mr. Churchland. I hope your journey went well. I... do not recall my name. Please, call me Administrator. B and M will be guiding you today. Is there anything else you'd like to know before you begin?"
>>
>>4976423
+1

Time to show our glorious visage
>>
>>4976404
Oh hey, 39 A-Energy.
Shit, 39 fucking A-Energy already?
We can technically end our shift now (36A=12C), though obviously we'll keep going. We'll still have 3 C-Extract left from yesterday's shift, too. I'm interested in buying a new pair of ETFs, more surplus, and some weapon stocks to round it all off. I think we should really set up that night shift patrol before A decides to break into Reminder's cell.
Either way, for now:
>Assign D to Bond with American. Have him ask American about the world as he knows it. Tell him to avoid asking too many questions, as RBA is rather temperamental. Have him bring along more world history books, and inform RBA that the Bible will come tomorrow. Ask RBA if there's anything else he needs, such as reading glasses or food.
>Tell E she can do what she needs to refuel if she wants, and to note any other changes that may occur during the process.
And because I want to fuck with them:
>Assign G to Bond with A Quiet Day. If he feels interested, tell him he can ask the apparition out on a date later. Maybe Art of Flesh can prepare their meal if the food it makes turns out to be safe.
>Feed the D-Classes the meal Art of Flesh prepared. Have them note any changes that they can detect as a result.
>Assign K to Appease Art of Flesh and ask what it's capable of cooking. Have her inform it of the retrieval of its cookware, and ask if it has any requirements regarding refueling.
>Assign L to Appease Fortune for a Price. Have her check the daily Horoscope.
>Ask H if he's ever done babysitting before and how he feels about kids.
>Inform A that his meeting with Reminder depends on his behavior. If he is capable of restraint and has proven that the both of them are not a threat, you are willing to reopen interactions between the two, but for now you cannot be certain of everyone else's safety with such unknowns. In other words, give us a reason to trust him.
>Assign F to Observe Reminder. Have him ask about Reminder's history and connection with the Father Above. Have him ask about his opinion regarding that one religious Corp that seems related to the Father. Ask if he's willing to review a Bible with (presumably) first-hand accounts. Under no circumstances is F to pray or confess to Reminder, and any attempts to make him do so are to be firmly, but politely, rejected.
>>
>>4976457
>Shit, 39 fucking A-Energy already?
You have six anomalies. You've been working with all of them. That's why the quotas are gonna keep getting higher and higher.

Also, fair warning, catalogs are not permanent upgrades. You will typically only have them for a shift or two at most before you need to do another sponsorship to gain access again.
>>
>>4976131
>When will we get an android named 5H1T-P05T?
Go up and call one of your android employees that right now. I dare you.
>>
>>4976465
Despair. Can we call up certain companies and offer our services to access their catalogs again? Will the Book of the Father still be around for this shift, at least?
And thanks for always writing so much, it's a real treat. The drip feeding of traits is just fascinating.
>>
>>4976479
>Will the Book of the Father still be around for this shift, at least?
Maybe
>Can we call up certain companies and offer our services to access their catalogs again?
That's what the sponsorships are for. If they're not looking for you specifically, they probably won't accept without damn good reason.
>And thanks for always writing so much, it's a real treat. The drip feeding of traits is just fascinating.
Thank HeartQM for giving me the idea. He's the chad in this situation, not me.
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>>4976475
First one to fuck up really badly gets the name put on their records
>>
>>4976441
When are we going to take up Employee F on her offer to take a bath with her?
>>
>>4976591
>Employee F heads over to the containment cell. You take a moment to see if there's anything interesting about him but... god the man is so boring to look at. It's hard to really make out any identifying features about him.
Wait I thought F was a girl, oh no nvm
>>
>>4976591
You're thinking of K, not F.
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>>4976591
Ya thinking of subordinate K
>>
>>4976591
Just two guys/chillin' in a hot tub/five feet apart 'cause they're not gay
>>
>>4976457
What you're asking F to do with Reminder would be closer to Bonding than Observe. Observe is "analyzing and studying an anomaly to see how it reacts to new stimuli that doesn't fall underneath any of the other works. " Bonding is "attempting to satisfy the social needs and desires of an anomaly and to encourage a relationship"
>>
>>4976647
My intent was more to see its reactions and put the responses down for analysis. One Bond can't hurt, though, so may as well.
>>
>>4976654
Eh, still, I usually put "directly talking to an anomaly about itself" as Bonding.

Will probably lock in update soon, will wait for a bit more to get more votes just to be sure. Also waiting for some sekrit stuff.
>>