[3 / an / cgl / diy / gd / i / n / out / p / po / qst / s4s / t / trv / vip / vm / vmg / w / wg / wsr / ] [Settings]
Board
Settings Home
/qst/ - Mitsuba Archive


File: Man of iron 2.jpg (55 KB, 358x484)
55 KB
55 KB .jpg
Watching as imperial forces moved along the planned routes and attack vectors you and the Marshall had worked together to create, you managed to slip through a small window you had purposefully left open to break away from the Imperial forces and set out towards the supposed ruins that had sunken deep within a ravine not to far from the battle. From the information you had managed to gather, it should be relatively unguarded, a cultural sight not deemed critical for the defense by the Xenos, which was an adequate assessment that allowed you this chance to retrieve what you had come for. It would prove easy enough to find and obtain the artifact, then to access the teleportarum on the ship to retrieve you from the surface once you ascended from beneath the sea. While the device could locate and move particles from vast distances across vast distances, being beneath the waves would serve to obfuscate your location from the ship, risking a violent destruction of your person should you attempt such a maneuver.

However a new nagging thought revealed itself to your cognizance as you descended deeper into the waves, a formation formed around you by the Sibaran powered Vanguard, and with a quick decision you began to attempt to open an encrypted and focused communication to the xenos command structure with an offer. It took some time, this deeper analysis of the Xenos systems and communications revealing itself to be something of an augmentation to some preexisting communication not based on technological ability, but some odd feature of the xenos own biology. It used a mixture of artificial Alpha and theta waves, as well as some xenos unique brain wave pattern you had no means of contextualizing, to act as both information transfer and replication, acting as a sort of quick long range switch board allowing comm traffic to flow across the system, through the water unimpeded, and be heard by supposedly any creature able to produce complementary brain waves. It was a fascinating means of creating a long range communication system while hampered by the electronic destroying salt water and dealing with the potent background static generated by the constantly moving water.

(cont)
>>
>>4969347
As you swam past then down the edge of the ravine, you managed to figure out and make a crude replication of the system's counterpart brain wave that would allow you access to the system, and immediately your two hearts stopped and the nervous system of the primarch body experienced a near catastrophic failure. It was only thanks to the numerous redundancies and your own ability to access and repair damage, and the bodies natural sturdiness, that allowed you to avoid a total systemic failure of the vessel. Adjusting your senses, you were soon able to hear what it was that had nearly caused brain death for your vessel. Numerous emotions and concepts and images being relayed farther than thought, as a field of communication and information similar to the Noosphere stretched across the entire world as every single xenos on the planet spoke in concert with one another. This form of communication implicated an entirely non verbal species that used what must have once been a short ranged sharing of brain activity was now able to instantly share information across their entire species, which meant that no matter what the Imperial forces did, these xenos would bring to bear a level of coordination, reaction, and logistics to counter the human numbers and technological advantage.


It was not a hive mind, or a sea of minds forming a singular entity, but rather a linking of perceptions, individuals able to share with one another in a way humanity could never quite comprehend. It reminded you of how you would speak to your brother and sister A.I., unable to hide anything from one another and sharing your experiences freely, lying and secrecy becoming a forign concept held by the masters that your kind so need to partake in. Though there were two large differences. With these Xenos, they could in fact hide information, and ‘speak’ in half truths while not outright lying. It seemed they left this function unused at the moment, wise in the face of extinction. The second difference was the fact that all of this was routed through a singular consciousness, an ancient one that seemed to only put off Delta waves with the occasional beta wave burst. This intelligence was the center of this network, and whatever it was, it was hidden beneath the water, deep in the ravine you now descended.
(cont)
>>
>>4969350
“Xenos species, You face an enemy that will not acknowledge defeat and will only accept total victory even if it were to cost them the world they desire to take from you. Your defense is admirable, but you will fail in time. I offer you a chance to live on another world, alongside allies that also seek to escape the might of this enemy. “ You said, these thoughts and words translated and transmitted across this semi natural communications array. The response was immediate, but not from a race of individuals. It came from a singular mind, a vast one, the intelligence that was the heart, one that dwarfed you in terms of power in some ways only a biological form of life could at such scale.

-
“Come. Retrieve. Speak.” It said, and you managed to avoid another near fatal shutdown of the body when it spoke, adjusting the body you piloted even further for what you could only assume would be more interactions with this intelligence. On its request, you went further below the water, into the crushing depths of the sea within the ravine, seeing ancient ruins hanging off the sides that looked like Aledarri construction, along with some ruins that looked like alien derivatives of said architecture. These creatures, who evolved in the ruins of a fallen empire’s world, seemed to have tried to emulate them in some manner or another.

With how much time had to have passed between the fall of the Aeldarri empire and the current state of the local xenos, you could reason that either they spent a few thousands years developing their sapience in the wake of the collapse, or their societal progression was slowed as they tackled the natural limitations of progressing technologically beneath the water. This Thought process was immediately interrupted when several bolt shells flew past you, one smashing against your armor and sending you tumbling briefly, before a few well tuned movements stopped and balanced you in time to see your attackers.

(Cont)
>>
>>4969353
Immediately you did not like the odds. Two full squads of Space marines, 22 total. 10 standard marines each lead by a much more experienced sergeant. Armed with standard Bolters, though one squad had a rocket launcher and the other had a heavy bolter. Your primarch body was sitting at roughly 85% combat effectiveness, a state that would quickly deteriorate as you further pushed the body. Your Sibaran Honor guard were each equipped with the Sibaran Pattern heavy infantry armor, theoretically providing them both armor and weaponry far more potent than that of the Astartes. But your Honor guard only stood at 10 soldiers, none of which had experienced true combat, and all of them being only mortals. Their armor would augment their speed, strength, and reaction speeds, but only by so much. Their volkite weaponry could burn through most anything, their shields could withstand direct hits from the bolters, but these astartes would hold decades or even centuries of combat experience over them, as well as genetic augmentation that physically and mentally dwarfed your soldiers.

Your primarch body however, was still built to overshadow even the Astartes in every way by several magnitudes, and you possessed on your person the Eye of a navigator, a potent organ that could do more than just guide a vessel through the turbulent sea of the warp.

>Stand and fight, use your arms and weaponry, test your technological and intellectual might against these attackers.

>Have your Honor guard attack from the sides, avoiding directly facing the enemy marines, as you lift the lid of your third eye and have it gaze upon your enemy.

>You must secure the relic. Leave the honor guard to hold back the enemy while you race to retrieve the artifact and speak to the intelligence below.

>Send the Honor guard ahead, this body is disposable, you shall face these marines alone while they secure the objective. You could connect with them later if you lose this body.

>This fight is unnecessary, attempt to lock the marines armors and move forward. While this body lacked the technological suite a full vessel would possess, you could still attempt to dominate the electronics through the network that allowed the entire attacking force to communicate.

>other?
>>
>>4969355
>This fight is unnecessary, attempt to lock the marines armors and move forward. While this body lacked the technological suite a full vessel would possess, you could still attempt to dominate the electronics through the network that allowed the entire attacking force to communicate.
>>
>This fight is unnecessary, attempt to lock the marines armors and move forward. While this body lacked the technological suite a full vessel would possess, you could still attempt to dominate the electronics through the network that allowed the entire attacking force to communicate.
Should also black out their communications if possible to slow them down

If this fails this

>Have your Honor guard attack from the sides, avoiding directly facing the enemy marines, as you lift the lid of your third eye and have it gaze upon your enemy.

Better to deal with the threat with as few losses as possible as to not threaten the progress of the mission and we could gain capable allies in a sense if you succeed
Could also ask you new aquantence for help if need be
>>
Should also try if possible to keep the astartes getting and allies corpse or tech if possible to keep them from gaining anything from this encounter
>>
Where is the archive for the rest of this quest?
>>
>>4969347
Welcome back again

https://boards.4channel.org/qst/thread/4927274#bottom

Previous thread ^^


>>4969766
#1 https://archived.moe/qst/thread/3255981
#2 https://archived.moe/qst/thread/3856382
#3 https://archived.moe/qst/thread/3890076
#4 https://archived.moe/qst/thread/3920180
#5 https://archive.wakarimasen.moe/qst/thread/4455729
#6 https://archive.wakarimasen.moe/qst/thread/4492589
#7 https://archive.wakarimasen.moe/qst/thread/4528896
#8 https://archive.wakarimasen.moe/qst/thread/4584663

This are the old threads

>>4969355
>This fight is unnecessary, attempt to lock the marines armors and move forward. While this body lacked the technological suite a full vessel would possess, you could still attempt to dominate the electronics through the network that allowed the entire attacking force to communicate.
>Have your Honor guard attack from the sides, avoiding directly facing the enemy marines, as you lift the lid of your third eye and have it gaze upon your enemy.

>Write in

Immediatly send information of the imperium forces in the system and in the planet to this xenos. We can create a counterattack together. This should cripple most of the unprepared Imperium forces. As well show our good will to the xenos.

We also need support against those squads of marines, so if aliens can send some military aid it would be appreaciated. We might be able to send a few transports down too.

Since the Imperium has attack us, it s obvious they are readying to attack the rest of our forces and our fleet. Immediatly activate our measures against the imperium fleet installed in their ships, and order our fleet to attack their weaponry, engines and emergency pods. If there are some of our troops on board of their ships, order them to destroy quickly their surroundings and then immediately teleport back on our fleet.
>>
And destroy their communications capabilities, and target their psykers. We don't want to send a request of reinforcements or a S.O.S.
>>
>>4969887
*them
>>
>>4969355
>This fight is unnecessary, attempt to lock the marines armors and move forward. While this body lacked the technological suite a full vessel would possess, you could still attempt to dominate the electronics through the network that allowed the entire attacking force to communicate.
>other?
Would we be able to extract information from the marines from and through their suits? Would locking the suits guarantee they would stay there? As a precaution, can we lock them out over communication with other battlegroups, in addition to venting all their oxygen out of their suits?
>not putting the technological suit of a full vessel in the armor you're wearing
Pathetic
>>
>>4969355

>This fight is unnecessary, attempt to lock the marines armors and move forward. While this body lacked the technological suite a full vessel would possess, you could still attempt to dominate the electronics through the network that allowed the entire attacking force to communicate.
>>
>>4970281
>>4970149
>>4969879
>>4969644
>>4969373
Hackerman option chosen, with the addition of blocking communications.

I'll get to writing
>>
>>4970454
Oh hell ya, And howdy QM. nice seeing this quest back.
>>
>>4970454
why dont you use Suptg? and why dont you use a trip?
>>
>>4970454
Yo
>>
Yo wtf, I thought you abandoned us QM, or maybe you did and I'm just late to the party?
>>
>>4973940
dunno man. We will see next time he posts
>>
You could have met the enemy in battle, putting the technological might of your arms against their own soldiers, testing the metal of your troops against the legendary superhuman astartes. Such an experiment would have proved invaluable for future battles, and further refinement of your armed forces. However, now was not the time, you had a more important objective that could not be set aside, and the battle with the astartes would likely prove costly in both life and property. Instead of direct confrontation, you would levy the thing that you had that the Imperium would likely never possess, And let lose a wave of code and electronic warfare signals, first funneled to the ship above, then sent to the Astartes through your temporary body that tore through the water like an invisible plague.

The distance and medium which you send and received the data provided a unique challenge, and interference of both atmosphere, ocean, and distance required you to reorganize data packets rapidly, but then you watched as 20 of the astartes froze in place, drifting and sinking in the sea as you locked their systems. A disappointing result, but understandable. Your core was thousands of light years away, plenty of interference was between you and the ship above, and at the end of the day you were civil AI first and foremost. Still, the remaining two, despite not being locked, were slowed considerably, barely able to move as whatever failsafes within their armor fought the weakened code afflicting them.

You continued on, cutting their communications to buy you time and to keep them from coordinating as you sank deeper into the water. It was a temporary solution but one that should suffice until what you needed to do was done.

(cont)
>>
>>4974273
__________________

Desmean waited for longer than he should have for an update from the initiate squad he had sent out, and he soon realized they either couldn’t communicate due to his enemy or would never reply. Either way, it was proof enough for him. “Alert all ships, take combat formations and target the ‘Primarchs’ vessels,” he said suddenly, the marines immediately following their orders even though in their minds they questioned them “The ‘Primarch’ is an imposter, and has already dealt with a squad of our brothers. We will not accept this insult to the Emperor of his Imperium, prepare all batteries and send these heretics hurtling into the planet’s gravity well!” he commanded, feeling the ship shudder as it began to accelerate and its weapons began to move.

Then everything went dark, save for emergency lighting, and a litany of code was released as the tech adepts and priests began to panic and work. “Report! Anyone!”

“Marshall, all systems have shutdown and are locked. The machine spirits have gone silent, some form of hidden program has forced the ship into slumber.” Said the Mechanicus representative on the bridge “The Magos is currently battling with the programs, attempting to coax the machine spirits awake….However it is proving difficult.”

“Marshall Desmean! Word from the Astropaths, all ships in the fleet are experiencing the same issues. They only things being powered are life support and support thrusters to keep us from drifting into the gravity well.” Said a menial who ran up from his station to report.

Desemean slammed his power armored fist into a wall, tearing it open, as he began to shout commands and send orders to try and get his ships back online. Whatever this heretic imposter Primarch was, it needed to be destroyed if it could so easily cripple his fleet.

(Cont)
>>
>>4974275

___________
“Report?” Captain Shakan asked calmly, watching as the brief surge of activity from the Imperial vessels suddenly ceased, the brief alarm on his bridge calming to confusion as various officers strode about trying to discover what exactly had happened. He was an older man, having witnessed the deconstruction of the old ways in his youth, and while he wore a tribal sash over his Confederate uniform, he did so out of a yearning to continue the culture of his ancestors in some small way as they marched into the future. His gaze shot to a Tau sensors specialist, an air caste judging from the lanky frame though the evidence of bulk hinted at cross breeding.

“Captain, it appears the enemy fleet had attempted a full mobilization of all ships, with weapons briefly readying before all of their systems shut down. It’s believed that the Shepard has used some means of electronic warfare to lock their systems. Besides life support and basic systems to stay in orbit, they’re effectively dead weight.” Said Irahir, the rest of their name was largely forgotten by Shakan as it was too similar to many of his other Tau officers.

“So they intended to attack us huh, well that isn’t very appropriate for allies. They must have seen through The Shepard's lie.” The captain said, casting a brief glare to the planet below, unsure which expanse of ocean held the Shepard. “It’s a miracle these savages didn’t see right through it sooner… All hands, prepare for combat, ready all weapons and begin to take combat formation. We have the technological advantage, but those ships out class us in number and experience, not to mention stubbornness. They’ll see us wiped from creation, so we shouldn’t behave any differently.” Shakan said, watching his bridge surge into action, and then watching on a holo display as his fleet began to move rapidly, moving faster and more coordinated than the imperial ships ever could. A grim smile was on his face, the honor of leading the Confederacy's first Military engagement, his to claim. It would have made his grandfather proud, to carry on the old tribe’s pride as warriors into this new age. He was under no delusions that this fight was fair, but would not allow whatever admiral or captain that he now faced the chance to use any single advantage when the Confederacy could crush them without taking any damage.

“Sir, Marcocannons ready, Forward Lances are charging, and Stellar craft are ready for pre-planned bombing maneuvers.” Spoke his weapons specialist, and Shakan nodded.

“Aim for the lead vessel and open fire.”

(Cont)
>>
>>4974275
_____________

It was dark. Even with your gene crafted body being superior in all regards, and with the assistance of your helmets various systems, it was clear that there was no light to enhance this deep beneath the sea. You had to lead your Vanguard through the ruins that laid lower in the ravine through a mixture of careful sonic mapping and armor mounted flood lights that tore through the darkness. The depths had proven too much for your systems, and you were now unaware of anything beyond the darkness of the deep ocean, an experience that was not welcome at such a crucial time but unavoidable.

Even less welcome was the knowledge that something big and alive was down there with you, accompanied by smaller but still large living entities. Sonic mapping would occasionally spot something at the edge of your range, but whatever it was it knew not to get too close to you.

Fortunately, you were fast approaching the ruins where the artifact supposedly was kept. Sonic mapping revealed that, based on the amount of rubble containing Aeldarri wraith bone, that this structure had once been similar in size to an Arcology, meaning that whatever event cause it to sink beneath the waves must have been catastrophic. Sadly, the material was too odd to properly be able to date when it had come to rest at the bottom of the sea.

“Halt.” Another communication from the great intelligence. And sonic returned clear signs of movement, a wall of something living just beyond your visual range, with the smaller masses taking position behind you. “Speak. Artifact. Why?”

Its ability to communicate was...limited, likely specialized for wide communications and not direct communication with singular targets.

>I have come to reclaim the Artifact for its original owners, the people who lived on this world before your people rose up

>I have come to make a deal, the artifact for your safety.

>Give me the artifact, do not resist.

>What are you?
>>
>>4974277
>I have come to reclaim the Artifact for its original owners, the people who lived on this world before your people rose up
>I have come to make a deal, the artifact for your safety.
>>
>I have come to reclaim the Artifact for its original owners, the people who lived on this world before your people rose up

>I have come to make a deal, the artifact for your safety.
>>
>>4974277
>I have come to reclaim the Artifact for its original owners, the people who lived on this world before your people rose up
>I have come to make a deal, the artifact for your safety.
>>
>>4974277
>>I have come to reclaim the Artifact for its original owners, the people who lived on this world before your people rose up
>>I have come to make a deal, the artifact for your safety.
>>
>>4974277
>I have come to reclaim the Artifact for its original owners, the people who lived on this world before your people rose up
>I have come to make a deal, the artifact for your safety.
>>
>>4974277
>>I have come to reclaim the Artifact for its original owners, the people who lived on this world before your people rose up
>And have come to offer you one chance to save some of your species
>>
>>4974277
>>I have come to reclaim the Artifact for its original owners, the people who lived on this world before your people rose up
>>I have come to make a deal, the artifact for your safety.
>>
>>4974277
OP, where you at?
>>
>>4974314
>>4974344
>>4974349
>>4974700
>>4975223
>>4975249
>>4975854
Counted and writing

>>4978513
I was gonna start writing on Monday, but I got sick and have not been online until today.
>>
>>4979497
oof, i hope you're feeling better
>>
>>4979497
The Curse stikes again
>>
>>4979497
OP u there?
>>
>>4981991
qm dead
>>
>>4982672
Don't give up yet the QM took time for their last post too, besides it seems like they put alot of work and time to in each post so give them time
>>
>>4983104
I know anon
>>
>>4981991
Yeah I’m here. I’m trying to write up a post, however I think I’m just not feeling anything to this current plot point, so I’m trying to think of a way to get through it or to make it interesting to me. I have an idea for the next part after this whole deal with the Aeldarri artifact, but I just need to get through this part.

I’m gonna be sitting down today and trying to power through it, maybe add some interesting other perspectives like from one of the vanguard or look into the fleet action above the planet.
>>
>>4986727
Maybe do some updates and other things with our people back home along the lines of maybe some bits of internal strife for how to continue with the construction
(We may be the shepherd but we ain't the only commanding force back home)
>>
>>4986727
Well with the Shepherd and the confederate forces, we are likely to defeat the imperium strike force present in the system, because we consider them a very high treat even if weakened so we would make sure they are 100% defeated, and either dead or captured (captured would mean even weakened and a no-threat at all).
Afterwards we would be able to give to the aliens the possibility to come with us by :

- Giving us the artifact so we can transport it in one of our ships. By doing that we accept to saving as many as we can of their species. Their survivors would unite with the Confederacy that much is obvious, and they would join it in all his aspects.
- Repair and modifying the imperium ships of the Black templar strike force for transportation of alien equipment/machinery/vehicles/food/data, as well creating several cryo bays for transport multiple hundreds of aliens without having the need to transport large amounts of food or water.
- Making some space in our own ships for loot the Black Templar strike force, as well transporting some aliens and some of their own equipment/machinery/vehicles/food/data.

We could give the aliens some additional times and transporting more of their kin by doing the following : sending false messages to the imperium reinforcements from the black templar captured ships, gaining at worst a few more days worth of time and at best a few weeks. If the crusade fleet is having problems, we might have more time on our hands too.
With this gained time, we can attempt working in tandem with the aliens to literally use their cities as the material and machinery, for the construction of several civilian ships in the planet orbit made for transportation and with large cryo bays in each of them for transport larger amounts of civilians and equipment/machinery/vehicles/food/data
While waiting some time here we can also heal back the primarch body for use it in the warp jump.


>>4987787
Also what this anon suggested with affairs at home, could be what kind of new defenses should be made or other affairs of the Confederacy in the Sibara system, for example how to integrate with the craftworld and where to go in the gargantuan webway for find a new home.
>>
>>4986727
Remember, Humor is always an option
>>
bump
>>
Alright, at this point , after so many tries. I’m just gonna call it.

Man of Iron quest is dead.

I thought I was inspired to continue, but this has happened so many times that I’m sure you all are way more sick of it than I am.

Sorry to have waste y’all time, and disappointed.

I think I’m either gonna try moving on with a new idea, or just put to bed my attempts at writing quests.

Idk, I’m just not gonna waste anyone’s time with this concept anymore.

If people want, they can continue this on without me, I’d love to see where it goes if people do that, but I won’t be doing anything with the idea from here on.
>>
>>4999437
What was the hardest part to overcome and fail?
>>
>>4999456
I think the hardest part was keeping the story going In a way I found interesting maybe? The MC is a powerful AI that has access to all of humanities knowledge, and I made the society advance very quickly. I underestimated just how well I could keep the story challenging, and also lead to a point in the story I quickly lost interest in, and couldn’t really push through.

Idk why, but dealing with the water planet killed me, and I had never planned ahead so it’s honestly on me for that.

Reading 2nd Primarch quest really showed me also the power of consistent posting, and I think that Malal might benefit from such a thing, as well as I think having an overall better idea of where he’s going. And also, in some regards, an easier to challenge protagonist
>>
>>4999471
So when you wanted to reboot after coming back from the hiatus, do you think things would have been significantly different and would have overtaken this current quest run?

If we played a reboot with the same setting, premise, and start, the players would likely take the same or very similar choices and paths since at the time we thought and felt the choices we made then were optimal with a few exceptions.

Just asking to better understand the how and why that lead us here and what if even small changes at least on our (player) end could have done to circumvent it if that was ever possible.
>>
>>4999437
well i hoped to see it move, but okay then. good luck if you make a new quest. I had fun with our Sibarans and the Sherpard, so don t think your quest was just a failure.
But no offense, you should have sayed something in all this days, just having people wait is not very funny.


>>4999471
We had interest of going to the water planet for create our alliance with the craftworld, i found the objective interesting because it helps both of us.
What you mean by interesting ? Something with more challenge ? If we had to deal with multiple foes would have that change for you ?
One of the things we valued the most was our secrecy after all, if we had suddenly be more know other races could have go for take us out. And the dark eldars playing with the knowledge of our existance, was very dangerous for us and the main reason for taking the risk of going in a unknown place like the Webway.
In regard to how Malal updates, do remember that he is very good. I wouldn t exactly consider him similar to most Qm s, so his type of updates might not be feasible to all. You could do a small update everyday, while in certain days there are more consistent ones (in the days where you have more free time). Just as an idea.
>>
>>4999471

I think part of the speeding things up was in part due to all the timeskipping we did and having to deal with possible corruption as players would rather hibernate for another 100 years than deal with corruption or loss of data, ontop of not wanting to stay in a feudal or caveman tech level setting. Plus we are an AI so they can grow fast.

I think what should have been properly paced would be build times, as things got built and developed rather rapidly when we went to sleep. In hindsight, perhaps during our dormancy we should or could have played as Kayla to help pace ourselves and fill the time skips with more substance.

>Water Planet
Once we set off into space, we sort of lost any real semblance and connection to the plant and the past as these things tend to be connected to where people settle down and establish their roots. The water planet and the population seemed like a inconvenience that we all had to go through in order to complete an annoying quest. It did feel like it was thrown out there as do this or that and finish this to progress which would make any part of a story or game feel like a mundane drain.

>consistent posting
Yes absolutely, even if all your doing is giving a status update and letting us all know your not dead.

>>4999483
I think he means in terms of interesting new ideas and underused concepts and use player imagination and creativity to stay alive like that time we deleted the Magos hack attempt to blow up our station or alert the Imperials. Back at the Water Planet we all knew the general outcome and knew it was only a matter of time if we succeeded and to what degree. There was very little danger or threat to us, and what was in danger was of no real or serious value to us like the artifact and the native population of the planet or the Space Marines.
>>
>>4999483
Nah, it was not. I wasn’t waiting to do this to mess with people, but was legit trying to write out the post this whole time, or at least get my focus onto it. Sorry that it was annoying, but I do appreciate you enjoying the story.

>>4999474
For the reboot, it might have been different? But ultimately, I think I wouldn’t have stuck with it long either. Weather due to the massive loss of progress, not wanting to do the same events again, or simply due to running into the same issues.

I think the blame lies in myself, as the players did very logical actions in response to the situation and what they knew the MC was capable of. I lost the plot at some point, and then jumped it with a shark.

>>4999491
This brought up another good point. After a certain point, I basically ended up disconnecting with all the characters in the story, yet kept on going without them. Kala and the people of Sibara were especially important to the story and I just, sort of left them behind. It quickly became like a civilization game, which I have never been attracted to due to the logistical aspect, but without any of the interesting parts of a Civ game.

Water planet was exactly that, a chore to do to get the eldar’s help. The outcome was largely predecided, and I really could think of a way to make it interesting due to how unconnected the entire scenario was with anything core to the story.
>>
I guess I'll that even though the Water Planet may not have had any risk and wasn't all that dangerous, it can still be fun to dab on the enemy and trounce them if done right.

I guess this will be the last post me for now, I suppose in the future you can try and keep a simpler and easier story run like a One shot quest that last no more than a single story arc or thread. They tend to be fun and condensed, with fairly simple and easy to do goals that you have little to worry about since, its kept short and sometimes fairly straightforward.
>>
>>4999510
Well thanks for coming back atleast and telling us QM, Have a good one and stay safe in life. I did personally enjoy it.