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/qst/ - Mitsuba Archive


The Ishimurin is a vessel as large as some islands. It's crew as large as entire cities. But it's purpose is small. Find life compatible to earth's, harvest its genetic coding. Boom Bing Pow. Profit.

But Ishimurain 2039 is not as simple a planet as it seems to the scientists and engineers. It's a world of warring hiveminds. Of a never ending deep ocean.

This is what you are. Spores from a odd world.

This planet is a fierce web of competition and lack of resources. The only things that grow are bacteria, tubes worms, and fungus. But to an outsider the place is alien and dazzling oceanic forest. Many different genomes plentiful upon the planet.

You are adaptable, intelligent, and hardy. But be aware you are only a mere spore. And you might just have some fierce competition among the other stow aways.

《Mutations: Up to one starting mutation.

»DNA Sequencing {You must decipher the odd genetic coding of these creatures. You might be partially compatible with them, but it isn't enough to }
»Adaptive Spore Shell {You learn to encode new proteins, lipids, and saccharides into your cell walls on command.)

《Resources:

Spore Clusters/Colonies: 1SC/0C

Nutrients: 0 Nut's

《Choices

How do you get onto the ship?

»You hitch a ride by gripping fiercely to a crew member's skin. Modifying the surface proteins of his/her skin with enzymes, verdantly attaching yourself to them. You're now immobile like the tube worms of 2039, requiring either a host or source of nutrients to survive. Their immune system takes it's toll on you as well
{Required, DNA Sequencing}

»You bypass the water and air filters. Hibernating in vital reserves of water and oxygen. But that's all you can do, your spores might be incredibly tough. Your mycelium isn't however. And there's nothing to digest around you. At least for now.
{Required, Adaptive Spore Shell}

»You cling tightly to the outside of the space ship. Enduring the void and waiting out your time until these beings land on their destination. Your competition might gain a foothold while you're asleep.
{No requirement}
>>
>>5240522
»DNA Sequencing {You must decipher the odd genetic coding of these creatures. You might be partially compatible with them, but it isn't enough to }

»You hitch a ride by gripping fiercely to a crew member's skin. Modifying the surface proteins of his/her skin with enzymes, verdantly attaching yourself to them. You're now immobile like the tube worms of 2039, requiring either a host or source of nutrients to survive. Their immune system takes it's toll on you as well

Please, no cancer patient host.
>>
>>5240529

Host 1D100
95 {Great}

Host=Head Hydroponics Engineer, Immune Compromised. Fungal weakness.
>>
»DNA Sequencing {You must decipher the odd genetic coding of these creatures. You might be partially compatible with them, but it isn't enough to }
»You hitch a ride by gripping fiercely to a crew member's skin. Modifying the surface proteins of his/her skin with enzymes, verdantly attaching yourself to them. You're now immobile like the tube worms of 2039, requiring either a host or source of nutrients to survive. Their immune system takes it's toll on you as well


You decide to Hitch a ride on one of these amazing creatures. Their bodies blaze with heat. Almost burning you as you land on one's skin.

Her cells immediately mobilize in reaction to your cluster's landing. But they can't do anything to you. Your cell walls are too thick this small.

You secrete a viscous matt of fluids which then gel. Forming a bridge of white tissue between the two of you.

You partially germinate some of your spores. Reaching hyphae into and through her skin barriers. Reaching a vigoursly pumping artery. The heat is dizzying and almost kills you, but you slowly adapt to it. Forming new proteins and lipids more curatable with this human's body.

It's a good thing you did so because her innate immune system sweeps by your cells. The very minor damage you did growing through her skin triggering inflammation. Some of your more alien mature cells are engulfed by large macrophages. But others pass inspection and are allowed to live.

《How will you treat this host?
»Symbiotically
»Parasitically
»A mix of Both
>>
>>5240556
»Symbiotically
>>
>>5240563
»Symbiotically


You decide as whole you won't harm your hosts too much. You think it would be best to both support each other. The tube worms of 2309 went down the darker path. You and your parent colonies hate those guys!

So how to do that... Her immune system might be tearing you apart, but it's also leaving a few of your cells alone. Mostly the more human cells.

The cells that get eaten by the macrophages are mostly fungal proteins and lipids. Maybe It's because of that? In fact now that you look closer these cells aren't entirely natural.

A compound is bound to some of the protein receptor sites on her immune cells. It's changed their structure. Making them spikey and unstable.

They devour anything that so much as resembles a fungus. Sometimes even the host's own cells.

This is troubling... Her immune system is mobilizing against her. You must do something!

Fuck it you'll just become her immune system.

《Do you want to attempt a take over now or wait and recover some nutrients from her blood stream?
»Take over now
»Recover and watch the outside world
>>
>>5240556
»Symbiotically
>>
>>5240571
»Take over now
>>
>>5240571
>»Take over now
OP is a fun guy
>>
Holy shit is it hot rn, 74 degrees out of now where. Let me get my AC running really quick.

In the mean time think of a plan to take over her body

You will need to target and capture her body's critical organs.

Those being:

Brain: This is the final hurdle. Here you will meet an entirely different immune system. One with far more resources and evolution. You take over this and you win the whole body.

Thymus: here lays the hormonal organ of the body. It's also a training ground and storage facility for killer T-cells. The most fearsome cells in the body. These cells will chew you up and spit you out. They're fucking maniacs.

Bone Marrow: Here is where blood and immune cells are produced. If you take this over you won't have to fight to move through the lymph.

Lymph: The immune highway of the body. Here you can skip past organs and go directly where you want. You will need this to reach the thymus and brain. But it's heavily guarded and you must constantly fight.

Vessels: These are used to move
Top
Upper
Lower

Nodes: You must enter these though each vessel. You must defeat each one to move up or face greater obstacles. Once you've defeated the top node you're free to attack the brain.
Top
Upper
Lower

Spleen: This is the recycling center of the body. It has a modest guard, but will reward you richly if you decide to eat here.

Appendix: Here is a large store of immune cells and symbiotic bacteria. You can domesticize this bacteria and use it in your fight.

Peyer Patch's: Through here you can enter the rest of the body without triggering an immune response.

Intestines: Starting location, good place to eat. But there isn't a lot of nutrients here for some reason.

You have three actions. Fight, Hide, Eat. Fight will pit your mature colonies against your enemies. You will gain nutrients after, but most of the time it won't be enough to make up for your loses. Using hide will cloak you in lipids and proteins similar to the immune system. But will not protect you from hostile bacteria, fungus, and viruses. Eat will spend time gathering nutrients from the blood and gut.

You have a single spore colony you must mature it and keep it alive during this phase. You will start in the lower intestine. You must work your way up through each organ (or use the lymph and marrow to bypass this rule)
>>
Bruh, was it confusing?
>>
>>5240609
>Appendix: Here is a large store of immune cells and symbiotic bacteria. You can domesticize this bacteria and use it in your fight.

seems like a good place as any would also store our own spores inside the body in case of diarrhea that would flush us out and we can perhaps change the bacterial flora and fauna causing a spike in appetite
>>
>>5240609
>Peyer Patch's: Through here you can enter the rest of the body without triggering an immune response.
>>
>>5240609
When you make premade options for anons to choose from it should be formatted like
>Fight
>Hide
>Eat
or atleast that's how it generally goes on 4chan.

I vote for
>Eat
>>
>>5240609
Fight our way into the Appendix, then the Spleen.
>>
>>5240714

I know I just didn't have enough time to do that before I left. But I'm back and I got da snacks
>>
>>5240713
perfect place too sort of hunker and bunker up in after we have crawled up the intestines and get into the appendix.

i think we should modify or cultivate some bacteria due to the relation between hosts and there symbiotic/parasitic dwellers that give them cravings for specific things.

i say lets be be like a farmer put some meat on our hosts bones and feasting on the excess nutrients flowing down the lower intestines
>>
>>5240730
>>5240717
>>5240713

You leave your immature colonies on the host's face to drive your spores into her mouth. You are engulfed in a black tunneling abyss. warmth coating your cell walls and squirming guts trying their best to crush you. Churning and burning.

You pass through the stomach and it's acidic contents. It eats away at your tough spore walls -1HP

99/100HP Spore cluster #1

But it barely bothers you and you soon pass down all the way to the large intestine. You sprout out of your spore stage when you encounter a Peyer Patch. Just the perfect opportunity

2 Colonies!! .

You branch your hyphae into it and secrete enzymes to break it's contents down.
1D50 = 35DMG
-35HP
64/100HP

But it's occupants don't go down without a fight. Thankfully they don't manage to sound any of their alarms in time. You push into the patch soaking up the left over nutrients.
1d10
5N!!!

Not much, but enough to get you back up to near full.

《Do you use these nutrients to regenerate?
»Yes (write-in how much)
»NO
>>
>>5240746
>yes (2)
>>
>>5240746
>>5240756

You decide to regenerate
1D50
32
96/100HP

Your branching tendrils mobilize the resources you soaked through your walls and flexible membranes. New cells are formed in a process similar to mitosis.

Cells are enlarged, DNA duplicated, and then the entire thing splits into two cells. This however is different. Instead of separating totally, the two cells spin ropes of proteins and polysaccharides to catch each other. Tightening the nets and pressing tightly against each other. A microscopic spike shaped like a straw then grows between the two. Flexing in response to stimulus from you.

This continues until you've just about rebuilt your numbers.

Your bulk puts pressure on the Patch you find yourself in. So you decide to migrate further up to the appendix.

Here you find even more battle
1D70
-43HP
53/100HP

It's a tough battle, not helped by the fact that the symbiotic bacteria in here constantly attack you. Certain signals secreted by the immune cells seems to cause this. You hijack those signals, either muddling them with your degrading enzymes or completely changing them. This seems to make the bacteria mostly docile. Content to simply float around and do nothing.

But that's merely a backdrop to the macrophages engulfing your cells whole. Killing entire clusters in one go. They then secret antigens to surrounding cells. Which then secrete various antibodies. The moment they touch your cells your entrails explode out into the fluids of the appendix.

It burns, but you're not a bitch.

Those same unnatural tags on the immune cells catch your attention as you finish pumping out your own antibodies. It's a bright green looking molecule. It reminds you something... It seems very old.

《Do you taste it?
»Yes
»No
»Write-In

《What do you do after?
»Mess with those little bacteria {What do you want with them? You want loyal soldiers or something else?}

»Eat {This area is low in nutrition, but you can drain the surrounding tissues. Probably killing some of the host's cells in the process. The host won't even notice though.}

»Hide {Where will you sneak into?}

»Fight {Where will you fight too?}

»Write-In
>>
>>5240779
>Do you taste it?
>Yes
i guess we could taste it but be careful only a small nibble.
>Mess with those little bacteria {What do you want with them? You want loyal soldiers or something else?}
>analyze dna/rna such as markers on the outside to disguise self inside the guts passively or stomach adaptations generally figure out there functions in the digestive system.
then we could perhaps cultivate or send them out too trigger cravings we want a host that eats well and non of that dieting shit.
also we really should really not fight the body triggering inflammations
>>
>>5240779
»No
»Mess with those little bacteria {Make some soldiers}
>Head to the spleen afterwards.

This quest reminds me of those old biology/virus quests from back in the day.
>>
>>5240807
>>5240813

In the end your caution wins over your curiosity. It's a little ominous with how it makes every cell it's etched too spiky.

You decide to mess with the bacteria you captured (Bifidobacteria.)

First you capture one of them. Spinning a complex web of carbohydrates around it. Then you splatter a complex chemical cocktail. You still find it amazing that a completely alien species and biome like these beings operate on the same genetic coding.

But you regress from that thought, it's more important to focus on this odd bacteria. Most of the bacteria of 2309 hate you. They would do anything they could to rip you apart and steal all the secret genes in your genome.

This one however readily opens it's self to you. Secreting strands of RNA in the form of circles. Plasmids.

They tell you everything you need to know about this little guy. No dissection needed.

The stunning amount of short fatty acids, nerve agents, and enzymes they have at their disposable is amazing. When introduced to fibers and resistant starches they produce anti pathogenic compounds. Warding off, well it doesn't really say anything about that. But otherwise the bacteria is content to act like a model symbiote.

You see what you can do about weaponizing it.
1D100
14 {Bad}

It doesn't really like that idea. But besides being stubborn nothing else happens. That's okay as long as you give it some nutrients you can gain an edge in battle and trigger cravings in the host.

{Every 10N you feed Bifidobacteria you gain a +1D to distribute to any single roll you'd like.}

《Now what?
»Eat {This area is low in nutrition, but you can drain the surrounding tissues. Probably killing some of the host's cells in the process. The host won't even notice though.}

»Hide {Where will you sneak into?}

»Fight {Where will you fight too?}

»Write-In
>>
>>5240813
Never read those. Haven't been on chan for a long time. Still a couple years tho.

Oh and oopps didnt see that spleen option
>>
>>5240813
>Head to the spleen afterwards.

You decide to head to this bodies recycling center. Navigating your way past the cilia punching and whipping food. Absorbing it seconds later. You don't find much interesting while crawling and floating your way there. Just more and more darkness.

1D30
2
-2HP
41/100HP

You encounter only minor resistance. But now that you're here do you want to set up shop and finally bulk on some nutrients?
Yes
{Unlocks a nutrient roll for maturing your current colony and therefore leveling up + You get a mutation regardless}
No
{And do what?}

《What do you do after?
»Mess with those little bacteria {What do you want with them? You want loyal soldiers or something else?}

»Eat {This area is low in nutrition, but you can drain the surrounding tissues. Probably killing some of the host's cells in the process. The host won't even notice though.}

»Hide {Where will you sneak into?}

»Fight {Where will you fight too?}

»Write-In
>>
>>5240843

You encounter only minor resistance. But now that you're here do you want to set up shop and finally bulk on some nutrients?
>Yes


»Eat {This area is low in nutrition, but you can drain the surrounding tissues. Probably killing some of the host's cells in the process. The host won't even notice though.}

»Mess with those little bacteria {Make sneaky soldiers}
>>
>pass by thread
>Opanomous
>that's a new word for me, I think I'll Google it
>first result is this thread
wat
>>
>>5240929

I have no clue if It's the Mandela effect, but I remember hearing the word opanomous before in the context of heavy or so massive it's hard to imagine. Pronounced Op-Anon-Mous.

Also Comin up with another chappie was just watering my mushrooms and making yougurt with some live cultures (they were so fucking good.)
>>
>>5240953
Sure you aren't thinking of eponymous? Although that doesn't even come close to the definition you just described.
>>
>>5240843

You encounter only minor resistance. But now that you're here do you want to set up shop and finally bulk on some nutrients?
>Yes


»Eat {This area is low in nutrition, but you can drain the surrounding tissues. Probably killing some of the host's cells in the process. The host won't even notice though.}

»Mess with those little bacteria {Make sneaky soldiers}
>>
>>5240863
You encounter only minor resistance. But now that you're here do you want to set up shop and finally bulk on some nutrients?
>Yes

»Eat {This area is low in nutrition, but you can drain the surrounding tissues. Probably killing some of the host's cells in the process. The host won't even notice though.}
»Mess with those little bacteria {Make sneaky soldiers}

Nutrient
1D20
1 {Holy Shit that's bad}

You are flooded with a wave of fungus and bacteria. You saw these foreign bodies outside of the host. But now that they're invading they fill you with rage.

Already they start to infect, drain, and kill the host's tissues.

You unleash a flood of enzymes, only for the organisms to die and be replaced by a never ending flood. You soak up the nutrients anyway.

+1N

+Total bodily invasion/Immune Melt Down
Your on a timer now. Sheesh. You have 1D50 15 turns to do something about this.

Eat {You no longer need to draw upon the host for nutrients, these foreigners will do just fine}
1D20
15 (thats good)

You smite these pathogens with the might of a god. Your hyphae normally bunched up and tight spill out in tight ropes, hooking around and suffocating the writhing organism you catch.
+15N

16N total, need 50N for rank up.

You turn towards the bacteria you've captured. Time to see if they're a little more respective to your idea.
1d100
63 {average}

They are still stubborn, but you've wrangled them into fighting for you. Just not tautly cohesively.

《Resources:

Spore Clusters/Colonies: 0SC/2C&J

HP 41/100

Nutrients: 16 Nut's

《Choices

»Eat {This area is low in nutrition, but you can drain the surrounding tissues. Probably killing some of the host's cells in the process. The host won't even notice though.}

»Hide {Where will you sneak into?}

»Fight {Where will you fight too?}

»Regenerate your health.

»Feed the bacteria.

»Write-In
>>
gonna sleep, I'll be up in the morning tho.
>>
>>5241118
>»Regenerate your health.
>>
>>5241118
>Regenerate your health.
>>
>>5241118
Okay do time too feed and prevent fatal inflamation tweak more bacteria too join the fight perhaps even try and capture a single immune cell too vivisect
>>
>>5241118
Once we've regenerated lets try and adjust some buddies to be good at fighting the invaders, can't have them killing our host before we take control.
>>
>>5241198
>>5241241
>>5241320
>>5241536

>Regenerate your health.
>tweak more bacteria too join the fight perhaps even try and capture a single immune cell too vivisect
Countdown to Serious Infection 14/15+2

《Resources:

Spore Clusters/Colonies: 0SC/2C&J/1 Bacteria Colony (BC)

HP 41/100

Nutrients: 16 Nut's

《Regen (I roll from one nutrient 1D10 each time it fails to regen the missing chunk you expend another Nut)
-9N
1D90
62
103/100HP

《Bacteria (Same deal as regen, but you have to meet a threshold of rolling 60% of the dice)
-3n
1d30
20
+Bacteria Colony&2 more turns

You spend some time regenerating your warring colony, eventually topping your numbers off above what you think you can sustain. The cells got a little carried away reproducing.

You turn your attention back to this damn stubborn bacteria. Enriching it in bathes of enzymes and signaling proteins. And finally it understands it's mission. Starting to passively hijack the host's body proteins.

You watch as the bacteria's chemical byproducts seek the invaders. Attaching to them and then burrowing. Acting like a well, voiding their insides out into the bloodstream. It seems if you feed them then they can start fighting off the invaders. At least enough to buy you time.
(10N/1extraturn)

《Choices

»Eat {This area is low in nutrition, but you can drain the surrounding tissues. Probably killing some of the host's cells in the process. The host won't even notice though.}

»Hide {Where will you sneak into?}

»Fight {Where will you fight too?}

»Regenerate your health.

»Feed the bacteria.

»Write-In
>>
>>5241743
so should we try try and replace the immune system and rush towards it perhaps we should hop into the veins and search our infected sites? or should we save up on nutrients and upgrade so we can do everything better?
>>
>>5241761
I think we ought to deal with this infection first before we focus on ourselves or our host. Of course, we will prioritize ourselves if we are in danger though.
>>
>>5241761
>>5241775
We got the peyer patch's and spleen, conquering the blood marrow may help with the infection.
>>5241743
>Fight : Bone Marrow
>>
>>5241743
Okay, supporting >>5241787
>>
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146 KB
146 KB .jpg
>>5241787

>Fight : Bone Marrow

Countdown 14/15+1

You decide the best course of action is to replace the immune system as fast as possible. So you swim from the Spleen to the nearest Lymph Node.

You encounter fierce resistance from both the immune system and the invaders. But you Ignore them on your way. Bleeding cells.

-20HP, 86/100HP

Your persistence pays off as you arrive at the Bone marrow.

Here you focus your energy on gathering nutrients and growing a separate colony. You'll use it to replace the immune system and clear out all the invaders.

HP reduced 36/50, Defend Site for 10 Turns.

As soon as you arrive the body triggers a response. Thousands and hundreds of thousands of immune cells converge on your position. You'll have to mature while you're fighting or you'll die.

Meanwhile the clone colony roots into the bone. Consuming the calcium and bone cells, your world lights up (+??? Research/Mutation) the calcium supercharges your metabolism. Making the clone colony blossom at a abnormal rate. Growing and dividing faster and faster.

《Site:
HP 50/50, +10N a turn

Site Actions
»Grow Site by 10 for 10N (10/100)
»Help Main colony {Donate Nutrients}
»Regenerate

《Event:
>Minor Immune Response Detected!!!

《Main Colony
Spore Clusters/Colonies: 0SC/2C&J/1 Bacteria Colony (BC)

HP 36/50

Nutrients: 4 Nut's

action
»Feed on New Blood Cells (Costs a turn, but rewards 20N or a 1D40 N roll)
»Subvert Stem cells, (Costs 30N or a 1D40 roll, Rewards 2 turns)
»Skip turn/Continue previous actions for #Turns
»Grow clone colony
»Feed the bacteria. (+10 to Rolls and +1 turns, Nutrient cost variable)
»Write-In
>>
>>5241848
>»Feed on New Blood Cells (Costs a turn, but rewards 20N or a 1D40 N roll)
>>
>>5241848
»Help Main colony {Donate Nutrients}
»Feed on New Blood Cells (Costs a turn, but rewards 20N or a 1D40 N roll)

Take the sure 20N. I think we should subvert next turn and take the roll.
>>
»Help Main colony {Donate Nutrients}
»Feed on New Blood Cells (Costs a turn, but rewards 20N or a 1D40 N roll)

Countdown 14-1 = 13 turns
*Attack wave 1D90 due in 2 turn

+10N To Main Colony
+20N

You push your hyphae into the surrounding bone marrow. Selectively feeding on the blood cells and fat of the marrow. Leaving the Stem Cells intact.

You break the compounds down into ATP and base elements like carbon and phosphate. Routing the nutrients to your cell's.

The calcium stores your clone colony's sent you has done... Something, making it easier for your cells to heal and grow.
+10HP, 1/2 Growth related actions for 1 turn

《Site:
HP 50/50, +10N a turn

Site Actions
»Grow Site by 10 for 10N (10/100)
»Help Main colony {Donate Nutrients}
»Regenerate

《Event:
>Minor Immune Response Detected!!!

《Main Colony
Spore Clusters/Colonies: 0SC/2C&J/1 Bacteria Colony (BC)

HP 46/50

Nutrients: 4 Nut's

action
»Feed on New Blood Cells (Costs a turn, but rewards 20N or a 1D40 N roll)
»Subvert Stem cells, (Costs 30N or a 1D40 roll, Rewards 2 turns)
»Skip turn/Continue previous actions for #Turns
»Grow clone colony
»Feed the bacteria. (+10 to Rolls and +1 turns, N
>>
>>5242062
»Grow Site
»Subvert Stem cells (N)
>>
>>5242062
»Grow Site by 10 for 10N (10/100)

»Subvert Stem cells, (Costs 30N or a 1D40 roll, Rewards 2 turns)

Hmm, actually I'm not sure I understood what I thought I did. Is the 2 turn reward lowering the amount of turns we have to hold out or is it giving more time until the serious infection takes over? Given that the time until we overtake the immune system is lower than the infection timer it may be pointless. Maybe feeding the bacteria is a better investment but the entire point of them was to fight the infection and we are taking over the immune system for that.

If we do this and nothing substantial changes I think we should just keep picking the option that nets us the most nutrients and then just focus on regenerating through the immune responses and anything that tries to kill us for however many turns it takes to overtake the immune system.
>>
>>5242116

My apologies it's a countdown until total immune collapse. So subverting the stem cells would mean turning them into friendly allied immune cells which will go and kill the infections raging across the body.

You can repeat this action as you're only feeding the stem cells and messing with the results and not actually making them go off and fight.
>>
>>5242126
Okay, thanks for the clarification, I'll keep my vote the same.
>>
So halved growth cost
>>
>>5242062
>Grow Site

Feed on New Blood Cells
>>
>>5242116
>»Grow Site by 10 for 10N (10/100)
>>
Posting a new update in a bit, just making some food.
>>
Opanomous Thinker was clearly taken over by a sentient space fungus from the 9th hell dimension and is presumed lost for all time.

RIP, you were too good for this world. This is why you don't make your own yogurt from cultures of eldritch stew.
>>
>>5243398
-Thinker will remember that, https://worldtruthvideos.website/watch/moon-man-notorious-kkk_PeM6AHmniwFAkNR.html
>>
>>5243436
wtf, get your head out of your nutrient bath and give us our opanomous (still not a real word) update.
>>
>>5243447
Your vote counts for 3/4 of a vote
(kidding)
>>
Actually I'm tired as fuck my dudes. Wrote a couple thousand words on another fiction and had some stuff going on. I'll post early morning to make up for it.
>>
>>5243451
Sleep well my unimaginably large brained yogurt-devouring mushroom cap.
>>
>>5242116
>>5242337
>>5242444
Countdown 12 Turns 12+2
Attack wave (1D90-20, 1D70) due next turn

»» Grow Satellite Site
»» Subvert Stem Cells (15N)


As your clone colony feeds on the calcium, you focus on the stem cells bound in the marrow. Their protentionality is infinite or at least as far as the human genome. Something you haven't interacted with before. The genetic acids barely make sense to your mind. Your species treated DNA like human cells treated RNA, only using it as a primitive tool for transcribing secondary proteins in enzymatic pathways.

Instead your species uses TCNA, triple chained nucleic acid. RNA and DNA being simpler forms of it. Useful for molecules early in your synthesis pathways. But not much for transcribing your more complicated proteins and lipids.

But you don't need to totally understand how such a primitives' tool could make such a creature as this. You just need to figure out how to whitelist your own cells.

And you do, snipping apart the DNA and inserting your own TCNA junctions. Like nodes along a flat line. Instead of not recognizing your cells the new immune cells will excrete warning antigen signals to you. Telling you exactly what pathogens are present in the host.

You synthesis the new coding, your more complicated larger proteins easily reading and transcribing the necessary DNA to you. Your single copy multiples into one and then into thousands.

Your cell walls easily handle the bloating that comes with such a action. Intensely strong sugars and proteins holding you together. But like a virus you allow cells to burst open. Spilling the modified DNA.

(Possible Mutation Acquired, DNA TCNA conjunction)

The stem cells begin fattening, rapidly sucking up the nutrient broth. Then they start splitting. New cells a little stronger than normal immune cells should be. Curtesy of your modifications.

The process however is speed up by an infusion of your calcium rich fluids. Spilled over by the bursting of your cells. Normally this would be either really bad or okay since normal cells don't care that much about raw calcium. But your inserted genetic information causes an odd event. Proteins, acids, lipids, all of them form much faster than usual. The sheer heat from such a fast growth rate almost blistering you.
(Possible Mutation Acquired, Refactoring Heat proteins)

《Site:
HP 50/50, +10N a turn

Site Actions
»Grow Site by 10 for 10N (20/100)
»Help Main colony {Donate Nutrients}
»Regenerate

《Event:
>Minor Immune Response Detected!!!

《Main Colony
Spore Clusters/Colonies: 0SC/2C&J/1 Bacteria Colony (BC)

HP 46/50

Nutrients: 34 Nut's -30

《Action
»Feed on New Blood Cells (Costs a turn, but rewards 20N or a 1D40 N roll)

»Subvert Stem cells, (Costs 30N or a 1D40 roll, Rewards 2 turns)

»Skip turn/Continue previous actions for #Turns

»Grow clone colony

»Feed the bacteria. (+10 to Rolls and +1 turns, Nutrient cost variable)
>>
>>5243852
>Grow Site by 10 for 10N (20/100)
>Feed the bacteria. (+10 to Rolls and +1 turns, Nutrient cost variable)
>>
>>5243852
>Feed on New Blood Cells (Costs a turn, but rewards 20N or a 1D40 N roll)
>>
>>5243878
>>5243892

Countdown
13
Attack wave, Now!

»Grow site
»1D2_1
Feed Bact1, Feed on blood 2

-1N
1D10_9!!!
x2
+20, +2

You decide to feed your bacterial colonies, In preparation for the coming inflammation. You barely feed them anything before they start multiplying like crazy. Pumping out all kinds of chemicals in the process.

The chemicals hit the wave of immune cells in the face. Slowing them down and providing easy binding sites for your own chemicals and enzymes.

1D70_30-20=10

When the immune cells start fighting you those bacterial chemicals come in handy. Not only is it easier for you fight them, their cell membranes riddled with easy to grab proteins. But any chemicals they secrete are either degraded or weakened by acids produced by your bacteria.

In the end the only things that trouble you are the macrophages. They continue to work regardless of whether its acidic and they take more proteins to degrade.

+10N

You devour the remains of your own cells and mop up the remains of the immune cells.

You look towards your satellite colony. It's progress is fast, but it still needs more time. At least 7 more cycles. That is if it keeps growing full pace.

Maybe you could speed it up if you ingested more nutrients?

《Site:
HP 50/50, +10N a turn

Site Actions
»Grow Site by 10 for 10N (30/100)
»Help Main colony {Donate Nutrients}
»Regenerate

《Event:
>Minor Immune Response Detected!!!

《Main Colony
Spore Clusters/Colonies: 0SC/2C&J/1 Bacteria Colony (BC)

HP 46/50

Nutrients: 13 Nut's

《Action
»Feed on New Blood Cells (Costs a turn, but rewards 20N or a 1D40 N roll)

»Subvert Stem cells, (Costs 30N or a 1D40 roll, Rewards 2 turns)

»Skip turn/Continue previous actions for #Turns

»Divert your nutrients to the satellite colony (Maximum 30 Nutrients)

»Grow clone colony

»Feed the bacteria. (+10 to Rolls and +1 turns, Nutrient cost variable)
>>
>>5243927
>Feed on New Blood Cells (Costs a turn, but rewards 20N or a 1D40 N roll)
We need more nutrients I think.
>>
>>5243927
>Feed on New Blood Cells (Costs a turn, but rewards 20N or a 1D40 N roll)
>>
>>5243927
>Feed on New Blood Cells (Costs a turn, but rewards 20N or a 1D40 N roll)
>>
>>5244018
would be a good idea allowing us too mature one of the colonies and progressing further now soon we will gain control of the bone marrow the industrial backbone of the immune system.
so i have a idea for a end goal could be invading the womb and creating macroscopic creatures
>>
>>5243927
>»Grow clone colony
>>
>>5244190

You could use her womb to grow something, but the eggs inside wouldn't offer you anymore value than her stem cells. You already have contact with her DNA. But that isn't to say you couldn't figure out how to impregnate her cross species.

Regarding maturing the colonies it takes 100N to do so. For either one of them, it would be smart to mature the bone/satellite colony first. It will reinforce the bones and stop attack waves allowing you to grow free of conflict.
>>
>>5244286
Yeah its what i expected its like using a shipyard it got the facilities better then growing/building a new one and it got a okay exit.
Either that or using her DNA twice resulting in a female clone with most ressesive traits activated such as diseases.